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Wall of Thorns
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Description
Create a wall of pliable, twisting thorns surrounded by vines.Creatures can move through the wall, but take 7d8 damage per turn, their Movement Speed is quartered.
Properties
- Cost
- Action + Level 6 Spell Slot
- Damage: 7~56
- Details
- DEX Save (On Save: Targets still take half damage.)
- Range: 18 m / 60 ft
- Creates Area: Wall of Thorns

7d8
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Wall_WallOfThorns
Spell flags
Area: Wall of Thorns

Duration: 60 turns
Giant, twisted thorns have sprouted from the ground.
They deal 7d8Piercing per turn, and quarter the movement speed of all creatures walking through it.
- Summoned Type:
Condition: Wall of Thorns
Spell save DC Dexterity saving throw
- Walking through a wall of pliable, twisted thorns.
- While within the wall, the affected entity's movement speed is quartered, and it takes 7d8Piercing damage per turn.
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class level 11: Druid
Notes
- This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 4 m / 13 ft wide.
Bugs
- The in-game tooltip says the duration is 1 turn, but this is incorrect: it can last until Long Rest.
- Spell save DC for Wall of Thorns is currently fixed at 3, and Entangling vines is at 12. (checked in Hotfix #29).
- Movement speed is halved instead of quartered.