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Veil of the Weird
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Description
Channel Auntie Ethel's hag magic to render 5 creatures within range Invisible.Available only in combat.
The caster can only use this feature once in their adventure.
Properties
- Cost
- Action
- Details
- Range: 24 m / 80 ft
- Targets: 5 allies
Technical details
UID
Target_END_AllyAbility_HagInvisibility
Spell flags
Condition: Greater Invisibility
Duration: 2 turns
- Entity has Advantage on Attack rolls. Attack Rolls against it have Disadvantage
- When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.
How to learn
This spell is a variation of:
Other ways to learn:
Learned by siding with Auntie Ethel during Gather Your Allies.
Notes
- Unlike other
- Numerous enemies in the finale have The Emperor and Spellplague and will counterspell this action if possible. If this happens, the action is not used and can be attempted again. including
- Metamagic can be used with this action, most notably which doubles the duration to 4 turns.
- It can be cast as a bonus action with .
abilities, this is actually classified as a spell. This has a number of implications: