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Tormented Soul

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Tormented Souls are Undead ghost creatures in Baldur's Gate 3. They can be found in Lady Jannath's Estate.They reveal themselves after the candelabra or painting they inhabit is destroyed.

Overview[edit | edit source]

Tormented souls will initially be inhabiting the golden candelabra around the estate. These have 10 Hit Points, and the conditions Burning (Condition) and Haunting Aura (Condition). They also have several immunities.

Being in the area near the candelabra will inflict the condition Phantasmal Force (Condition), causing 1d6 Psychic per turn.

They are one of two ghosts with the ability to possess objects, the other being the Vengeful Soul.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Fly Fly (Movement Speed (Half cost))
Fly to a target position
 Range: 18 m / 60 ft
Multiattack Multiattack (Action)
Damage: 22~82
+ 4d6 + 3NecroticNecrotic
+ 2d6 + 2BludgeoningBludgeoning
+ 4d6 + 3NecroticNecrotic

Strike out multiple times at an Unnerved Unnerved target.

Tactician difficulty:
Exploit a befuddled mind, striking out multiple times at a Confused Confused target.

 Melee: 1.5 m / 5 ft
Recharge: Per turn
Withering Touch Withering Touch (Action)
Damage: 7~35
4d8 + 3NecroticNecrotic

Touch a nearby creature and pour your fetid magic through its very soul.

 Melee: 1.5 m / 5 ft

Below Tactician difficulty[edit | edit source]

Unnerving Screech Unnerving Screech (Action)
Damage: 4~24

Screech into your target's soul, wounding them and possibly making them Unnerved Unnerved

WIS Save
 Range: Self
AoE: 5 m / 17 ft (Radius)

Tactician and above[edit | edit source]

Animus Screech Animus Screech (Action)
Damage: 4~24

Screech into your target's soul, wounding them and possibly inflicting Confused Confused

WIS Save
 Melee: 1.5 m / 5 ft