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Syringe (+1)
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Syringe is an uncommon +1 Dagger which grants the Inject Nostrum weapon action to non player characters only.

The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone.
Properties
- Damage
1d4 + 1 (2~5) + Strength or Dexterity modifier
- Details
- Uncommon Rarity:
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
UID
MAG_Surgeon_SyringeUUID
95c3af3c-83b9-4cc0-b633-1493b7daca4d
Weapon actions
proficiency, equip in main hand to gain:
If you have- ) (
- Stab an enemy and possibly inflict Short rest.) . ( Recharge:
Special weapon actions
This weapon also grants the following:
- ) (
- Inject an enemy with the mysterious liquid in your syringe and possibly them. ( Recharge: Short rest.)
Where to find
- House of Healing X: -201 Y: 50: Carried by Sister Anya
Notes
- Collecting one of each of the nurses' tools grants the inspiration to party members with the background.
- When wielded by any nurse this, weapon deals an additional 1d6 Necrotic damage.
Bugs
None of the weapon actions provided by this weapon are available player characters, if equipped.