Ad placeholder
Symbiotic Entity
Jump to navigation
Jump to search

Description
Gain 4 temporary hit points per Druid level and deal an additional 1d6 damage with weapon or unarmed attacks while you have them. Cast with double damage.Symbiotic Entity ends early if you use .
Can only have temporary hit points from one source.
Properties
- Cost
- Action + Wild Shape Charge
- Details
- Range: Self
- Long rest Duration: Until
At higher levels
At level 10, can be cast while in this form.Technical details
UID
Shout_SymbioticEntity
Condition: Symbiotic Entity
How to learn
Classes:
- Class level 2: Circle of the Spores
Notes
- Symbiotic Entity does not count as being wild shaped for the purposes of , so it does not grant extra attacks in this form.
- While active, other sources of temporary hit points (such as Vital Conduit Boots) replenish missing Symbiotic Entity hit points, but cannot exceed its cap.
Related items[edit | edit source]
- Armour of the Sporekeeper - Grants additional actions usable only while in Symbiotic Entity form.