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Ram
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This article is about the ability used by Flaming Spheres. For the version used by Hell Spheres, see Ram (Hell Sphere).

Description
Slam into an enemy creature or object. On a successful save, the target still takes half damage.Properties
- Cost
- Bonus Action
- Damage: 2~12
- Details
- DEX Save (Spell save DC) (On Save: Target still takes half damage.)
- Melee: 1.5 m / 5 ft

2d6
At higher levels
Upcasting: Deals an additional 1d6 damage for each spell level above 2nd used to cast .Technical details
How to learn
Used by creatures: Flaming Sphere
Bugs
- This attack always uses the caster's Wisdom to determine the spellcasting DC, regardless of the summoner's actual spellcasting ability.