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Phalar Aluve: Shriek
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Description
The sword Shrieks. All enemies within 1d4 penalty to all[See: Bugs] Saving throws. Affected creatures receive an extra 1d4DRS damage.
Properties
- Cost
- Action
- Damage: 1~4
- Details
- Range: Self
- AoE: 6 m / 20 ft (Radius)
- Targets: All enemies in range
- Short rest Recharge:
- Duration: 5 turns

1d4 (Per damage instance)
Technical details
UID
Shout_MAG_Harpers_SingingSword_Shriek
Spell flags
Condition: Singing Sword: Shrieking
Duration: 5 turns
- Enemies within
1d4 penalty to all[See: Bugs] Saving throws and Attack rolls and take an additional 1d4Thunder damage.
6 m / 20 ft of range have
Condition: Singing Sword: Shriek
- Affected entity has
1d4 penalty to all[See: Bugs] Saving throws and Attack rolls. When it is damaged, it takes an additional 1d4Thunder damage.
How to learn
Notes
- The condition Singing Sword: Shrieking is applied to the wielder of Phalar Aluve.
- The condition Singing Sword: Shriek is applied to enemies within the area of effect.
- Despite what the in-game descriptions implies, the additional thunder damage triggers on any damage dealt to targets in aura from any source (not just from weapon attacks from Phalar Aluve, and not just damage from direct party members). Effects that hit multiple times (such as ) will trigger the thunder damage multiple times.
Bugs
- Despite its description, Shriek affects all saving throws and attack rolls made by the affected target.