Ad placeholder
Maul
Jump to navigation
Jump to search
For the equipment type, see Mauls.

Maul is a common variant of the Mauls family of weapons.

Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.
Properties
- Damage
2d6 (2~12) + Strength modifier
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 40 gp
UID
WPN_MaulUUID
5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
Weapon actions
proficiency, equip in main hand to gain:
If you have- ) (
- Put extra force behind your strike to possibly knock your enemy Short rest.) . ( Recharge:
- ) (
- Hit an enemy with all your might to deal damage and possibly them. ( Recharge: Short rest.)
- ) (
- When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).