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Improved Bardic Inspiration (class action)
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This article is about the class action granted by Alfira. For the passive feature gained by Bards at higher level, see Improved Bardic Inspiration (passive feature). For other uses, see Improved Bardic Inspiration (disambiguation).


Description
Inspire an ally to go beyond their capabilities with your performance. They can add a
Properties
- Cost
- Bonus Action
- Details
- Range: 18 m / 60 ft
- Targets: 1 ally that does not already have
- Long rest Recharge:
Condition: Improved Bardic Inspiration
Long rest Duration: Until
- Can use
+1d12 bonus to the next Attack roll, Ability check, or Saving throw.
to add a
Grants:
- (Toggleable passive feature): Add a
+1d12 bonus to your next Attack roll or Ability Check.
- (Toggleable passive feature): Add a
+1d12 bonus to your next Saving throw.
+1d6 bonus to the next Saving throw.
(Reaction): +1d6 bonus to the next Attack roll.
(Reaction):
How to learn
Other ways to learn:
- This class action is only gained if Alfira survives to the end of Act Two, and the talking party member agrees to perform with her for the tiefling kids inside the throne room of Moonrise Towers.
- Alfira must not be told to give up being a Bard when met in the Emerald Grove in Act One.
- The talking party member must also be a Bard.
- Multiple Bards in the party can acquire the ability by talking to Alfira one after another.
Notes
- As this effect triggers via a toggled passive rather than a Reaction, the player has less control over when and how this bonus is used. For example, the bonus to Saving Throws is immediately expended the first time an affected character is targeted by any attack or ability (whether friendly or hostile), rather than only on a hostile attack or ability in which the Saving Throw bonus might prevent or mitigate an incoming effect.
- Internally, this class action is referred to in developer comments as Shining Dawn, a possible reference to her song in Act One which is called Weeping Dawn.