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Hunger of Hadar
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Description
Creatures within this black sphere are and take damage at the end of their turn and the start of their turn.Creatures starting their turn in the area take 2d6 damage. Creatures ending their turn in the area possibly take 2d6 damage. The area is .
Properties
- Cost
- Action + Level 3 Spell Slot
- Damage: 4~24
- Details
- DEX Save (Spell save DC)
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Creates Area: Hunger of Hadar


2d6
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_HungerOfHadar
Spell flags
Area: Hunger of Hadar

Duration: 10 turns
AoE: 6 m / 20 ft (Radius)
A sphere of cold blackness, teeming with unknown horrors.
Creatures starting their turn in the area take 2d6 damage. Creatures ending their turn in the area possibly take 2d6 damage.
The area is Difficult Terrain and creatures within are
.- Summoned Type:
Condition: Hunger of Hadar (Aura)
- A sphere of cold blackness, teeming with unknown horrors.
- Creatures starting their turn in the area take 2d6. Creatures ending their turn in the area possibly take 2d6.
- The area is , and creatures within are .
How to learn
Classes:
- Class level 5: Warlock
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
- Markoheshkir ( Recharge: Short rest)
Notes
- The spell's cold damage appears to be not dealt by the caster, but the created environment instead. As a result, it does not trigger Winter's Clutches' effect.
- The incantation for Hunger of Hadar is Ira Et Dolor, Latin for "Anger and pain".
Bugs
- The spell mistakenly uses a fixed DC 12 Spell Save instead of the caster's, although this only affects the 2d6 damage, as the rest of the spell's effects do not require a saving throw.