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Greataxe

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For the equipment type, see Greataxes.
Greataxe image

Greataxe is a common variant of the Greataxes family of weapons.

The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.

Properties

Damage
1d12 (1~12) + Strength modifier SlashingSlashing
Details
Greataxes Greataxes
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5 ft
 Weight: 3.15 kg / 6.3 lb
Price: 65 gp
UID WPN_Greataxe
UUID d5712e24-ce9e-42ce-8fad-6e049b62c28c

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave (Action)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals. ( Recharge: Short rest.)
Lacerate Lacerate (Action)
Slash at your target's vital points to make it Bleed Bleed. ( Recharge: Short rest.)
Prepare Prepare (Movement Speed)
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]PhysicalPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn. ( Recharge: Short rest.)

Where to find


Greataxe image

Greataxe is a common variant of the Greataxes family of weapons.

A relatively austere greataxe of rough-hewn wood and sharpened iron.

Properties

Damage
1d12 (1~12) + Strength modifier SlashingSlashing
Details
Greataxes Greataxes
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5 ft
 Weight: 3.15 kg / 6.3 lb
Price: 65 gp
UID WPN_HUM_Greataxe_B_0
UUID 9fffd630-0361-4a3e-95b1-67bcfd43ca9b

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave (Action)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals. ( Recharge: Short rest.)
Lacerate Lacerate (Action)
Slash at your target's vital points to make it Bleed Bleed. ( Recharge: Short rest.)
Prepare Prepare (Movement Speed)
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]PhysicalPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn. ( Recharge: Short rest.)