Ad placeholder
Garrotte (Meazel, tactician)
Jump to navigation
Jump to search
This article is about the action used by meazels in Tactician difficulty and above. For the weaker version used in Balanced difficulty, see Garrotte (Meazel). For other uses, see Garrotte (disambiguation).

Description
Wrap a shadow rope around a creature's throat, and it.Properties
- Cost
- Action
- Damage: 3~18
- Details
- attack roll Melee unarmed
- Melee: 1.5 m / 5 ft

3d6
Condition: Garrotted
Duration: 10 turns
- Affected entity is being strangled by a garrotte. It is Silenced and takes 3d6Bludgeoning damage per turn.
- Both the entity and the garrotter can't move until the condition ends.
- If the entity and the garrotter are forcibly moved more than 5 m / 17 ft apart, this condition ends.
Condition: Garrotting
Duration: 10 turns
- Strangling a creature with a garrotte.
- Moving more than 5 m / 17 ft away from the creature will break the garrotte.
Condition: Restrained
Duration: 10 turns
- Cannot move. Attack rolls against the affected entity have Advantage, while the entity's Attack rolls and Dexterity saving throws have Disadvantage
How to learn
Used by creatures: Meazel