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Elemental Cleaver: Fire (Condition)

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  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6FireFire and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Sources of Elemental Cleaver: Fire

Conditions with the same stack ID

Conditions with the stack ID ELEMENTAL_CLEAVER, only one of these can be applied at the same time:

Condition Effects

Elemental Cleaver: Acid (Condition) Elemental Cleaver: Acid

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6AcidAcid and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Cold (Condition) Elemental Cleaver: Cold

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6ColdCold and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Fire (Condition) Elemental Cleaver: Fire

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6FireFire and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Lightning (Condition) Elemental Cleaver: Lightning

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6LightningLightning and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Thunder (Condition) Elemental Cleaver: Thunder

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6ThunderThunder and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.