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Deadly Leap
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Description
Leap to your targets, pushing them back 4 m / 13 ft, and possibly making them fallProperties
- Cost
- 6 m / 20 ft Movement Speed
- Damage: 14~44
- Details
- STR Save (DC 16) (On Save: Targets are still pushed back and take half damage.)
- Range: 18 m / 60 ft
- AoE: 4 m / 13 ft (Radius)
- Pushes: 4 m / 13 ft (halved on successful save)
- Recharge: Per turn


3d6 + 4
+ 3d6 + 4
Technical details
UIDs
Projectile_Jump_Bulette
Jump action
Projectile_Jump_Bulette_Spawn
Explosion triggered by the jump that applies the damage and prone effect
Condition: Prone
Duration: 2 turns
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Bulette
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