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Create Water
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Description
Call forth rain. It extinguishes exposed flames and forms a
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- Range: 9 m / 30 ft
- AoE: 4 m / 13 ft (Radius)
- Creates Area: Water
At higher levels
Upcasting: When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2 m / 7 ft for each spell slot level above 1st.Technical details
UID
Target_CreateWater
Spell flags
Condition: Wet
Duration: 3 turns
- Immune to and Wild Magic: Burning.
- Resistant to damage.
- Vulnerable to and damage.
Area: Water

AoE: 4 m / 13 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Surface Type:
How to learn
This spell is a variation of:
Notes
- The incantations for Create Water are Pluo ("Rain") and Aqua pura ("Pure water").
- A hidden character that is out-of-combat can cast this spell on in-combat characters without using an action. While casting the spell will unhide you and likely force you into combat, the character who Created this water will still have an action to use in the first turn of combat, as though they hadn't cast a spell.