Ad placeholder
Bulwark Rebuke
Jump to navigation
Jump to search

Description
When a foe hits you with a melee attack, deal it 2d4 and possibly knock it .The creature takes half damage on a successful Saving Throw.
Properties
- Cost
- Reaction
- Damage: 2~8
- Details
- STR Save (Spell save DC) (On Save: Target still takes half damage but is not knocked .)
- Melee: 1.5 m / 5 ft

2d4
Technical details
UID
Target_Legendary_ShieldBlow_Riposte
Spell flags
Condition: Prone
Duration: 1 turn
Spell save DC Strength saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Notes
- As the saving throw to apply Prone checks the wielder's Spell save DC, Bulwark Rebuke is more effective on casters than it is on martial characters.
Bugs
- The damage on a successful saving throw is incorrectly calculated as 1d4 instead of 2d4/2.