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Adhesive Whip
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Description
Seize a target to drag it towards you and possibly make it fall .Properties
- Cost
- Bonus Action
- Details
- DEX Save (Spell save DC)
- Range: 15 m / 50 ft
- Pulls: 15 m / 50 ft
- Targets: 1 enemy at least 6 m / 20 ft away.
Technical details
UIDs
Target_ThornWhip_ShadowMound_ExtraRange
Target_ThornWhip_ShadowMound
Spell flags
Condition: Prone
Duration: 2 turns
Spell save DC Dexterity saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Shadow-Cursed Shambling Mound
Notes
- The Shambling Mound has access to two versions of this ability which differ in range.
- The shorter range version can target enemies between 6 m / 20 ft and 9 m / 30 ft away and pulls the target 9 m / 30 ft closer.
- The longer range version can target enemies between 9 m / 30 ft and 15 m / 50 ft away and pulls the target 15 m / 50 ft closer.
- The AI prioritizes using the longer range version.