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Za'krug

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Goblin Boss
Za'krug
Stats
Level 3

STR

15
(+2)

DEX

14
(+2)

CON

11

INT

10

WIS

8
(-1)

CHA

10
  Race [[Goblin|Goblin]]
  Type Humanoid
  HP 21; 27TTactician
  AC 16
  Movement Speed 9m / 30ft
  Size Small
  Weight 35kg / 70lbs
  Proficiency Bonus +3
  Initiative +2
Passive features
Character information
Location Druid Grove
Experience on kill 50
Model

Za'Krug is a Goblin NPC who is the Goblin boss leading the attack of the Druid Grove at the start of Act One. When approaching the Druid Grove for the first time a cutscene will begin after which Za'Krug is immediately hostile.

Similar to the weakned Intellect Devourers on the nearby beach, Za'Krug and his cohort lack the racial bonuses found on otherwise identical enemies later in the game when fought on Tactician difficulty.

Attacks and Abilities

Main Hand Attack - Goblin Scimitar

Action

Attack roll: +5

1d6 + 2 (3~8) Damage TypesSlashing

Reckless Warcry

Bonus action

Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.

 Range: 15 m / 49 ft Radius

Recharge: Short rest

Notable Loot

External Links

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