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Thermodynamo Axe: Difference between revisions
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Updated styling of conditions section for consistency |
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| uid = MAG_Fire_HeatOnWeaponDamage_Battleaxe | | uid = MAG_Fire_HeatOnWeaponDamage_Battleaxe | ||
| uuid = 9b6a4ab2-323b-4030-89ab-030252bb6214 | | uuid = 9b6a4ab2-323b-4030-89ab-030252bb6214 | ||
| special = *'''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of [[Heat (Condition)|Heat]] ({{recharge|Per attack}} | | special = *'''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of [[Heat (Condition)|Heat]] ({{recharge|Per attack}}). | ||
| weapon actions = Cleave, Lacerate, Maiming Strike | | weapon actions = Cleave, Lacerate, Maiming Strike | ||
| notes = | | notes = | ||
*It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities. | |||
}} | }} | ||
{{inflicts|Heat|item}} | {{inflicts|Heat|item}} |
Revision as of 20:15, 25 October 2023
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Thermodynamo Axe is a rare, lightly enchanted (+1) Battleaxe that grants Heat whenever the wielder deals damage with this weapon and an unique weapon action, Maiming Strike (Weapon Action).
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Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe.
Properties
- One-handed damage
1d8 + 1 (2~9) + Strength modifier Slashing
- Two-handed damage
1d10 + 1 (2~11) + Strength modifier Slashing
- Details
- Rare Rarity:
- Enchantment: + 1
- Versatile
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 310 gp
UID
MAG_Fire_HeatOnWeaponDamage_BattleaxeUUID
9b6a4ab2-323b-4030-89ab-030252bb6214
Special
The holder of this item gains:
- Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat ( Recharge: Per attack).
Weapon actions
proficiency, equip in main hand to gain:
If you have- Cleave ( )
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
- Lacerate ( )
Slash at your target's vital points to make it .
- Maiming Strike ( )
Possibly your target. They can't move.
Where to find
- * Sold by Dammon at the Last Light Inn.
Notes
- It is not listed in-game, but Thermodynamo can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.
Conditions
- Engulfed by a vengeful fire. Takes 1d4Fire damage each turn, but can use .
- Heat Convergence consumes all remaining turns of Heat to deal extra Fire damage on their next fire spell or attack.
- Heat has a maximum Duration: 7 turns.