**[[Cleric]] [[Cleric#Level 1 Spells|Level 1 Spells]] give access to both Shield of Faith and Sanctuary, neither of which require Attack Rolls or allow Saving throws, meaning that you can dump stat Wisdom and still get the full benefit.
**[[Cleric]] [[Cleric#Level 1 Spells|Level 1 Spells]] give access to both Shield of Faith and Sanctuary, neither of which require Attack Rolls or allow Saving throws, meaning that you can dump stat Wisdom and still get the full benefit.
**Spells cast from Scrolls also add to the intensity of the ward.
**Spells cast from Scrolls also add to the intensity of the ward.
**{{SmIconLink|Armour Of Agathys Icon.webp|Armour of Agathys}} is an upcastable Abjuration spell and synergizes a lot with Arcane Ward.
**{{SmIconLink|Armour of Agathys Icon.webp|Armour of Agathys}} is an upcastable Abjuration spell and synergizes a lot with Arcane Ward.
**{{SmIconLink|Warding Bond Icon.webp|Warding Bond}} grants, as a Level 2 Abjuration spell, 2 charges of Arcane Ward. You can use [[True Love's Embrace]] and the matching ring [[True Love's Caress]], too. Damage transferred from Warding Bond is reduced by Arcane Ward charges. This transferred damage does not trigger Armor of Agathys.
**{{SmIconLink|Warding Bond Icon.webp|Warding Bond}} grants, as a Level 2 Abjuration spell, 2 charges of Arcane Ward. You can use [[True Love's Embrace]] and the matching ring [[True Love's Caress]], too. Damage transferred from Warding Bond is reduced by Arcane Ward charges. This transferred damage does not trigger Armor of Agathys.
Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others.
Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others.
Abjuration School is one of the Subclasses of Wizard. These Wizards are specialized in magic that can protect themselves and allies from spell effects. They also have the ability to gain additional Hit Points whenever they cast an Abjuration spell.
The residual magic of your spells forms a ward around you that protects you from harm. Each time you cast an Abjuration spell, the intensity of the ward increases by the amount of the spell's Level, up to a maximum of 2x your Wizard level. Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by 1. After each Long Rest, the ward's intensity resets, and becomes the same as your Wizard level.
Each time you take a Short Rest the intensity of your Arcane Ward increases by an amount equal to your Wizard level.
Notes
Arcane Ward gains charges from any Abjuration spell
ClericLevel 1 Spells give access to both Shield of Faith and Sanctuary, neither of which require Attack Rolls or allow Saving throws, meaning that you can dump stat Wisdom and still get the full benefit.
Spells cast from Scrolls also add to the intensity of the ward.
Armour of Agathys is an upcastable Abjuration spell and synergizes a lot with Arcane Ward.
Warding Bond grants, as a Level 2 Abjuration spell, 2 charges of Arcane Ward. You can use True Love's Embrace and the matching ring True Love's Caress, too. Damage transferred from Warding Bond is reduced by Arcane Ward charges. This transferred damage does not trigger Armor of Agathys.