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Hellish Rebuke: Difference between revisions
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{{ up to date | 2023-08- | {{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
| name = Hellish Rebuke | | name = Hellish Rebuke | ||
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| race learns at level 3 = Asmodeus Tiefling | | race learns at level 3 = Asmodeus Tiefling | ||
| summary = This spell allows spellcasters to surround a creature in hellfire that deals {{DamageType|Fire}} damage as a [[Reaction]] when taking damage from them. | | summary = This spell allows spellcasters to surround a creature in hellfire that deals {{DamageType|Fire}} damage as a [[Reaction]] when taking damage from them. | ||
| description = The next time you take damage, you use your [[Reaction]] to surround your attacker in hellish flames that deal {{DamageText|2d10|Fire}}. | | description = The next time you take damage, you use your [[Reaction]] to surround your attacker in hellish flames that deal {{DamageText|2d10|Fire damage}}. | ||
On a successful save, the target still takes half damage. | On a successful save, the target still takes half damage. | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d10|Fire}} damage per level. | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 21:33, 20 August 2023
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Hellish Rebuke is a level 1 evocation spell. This spell allows spellcasters to surround a creature in hellfire that deals Fire damage as a Reaction when taking damage from them.
Description
The next time you take damage, you use your Reaction to surround your attacker in hellish flames that deal 2d10Fire damage.
On a successful save, the target still takes half damage.
Properties
Damage: 2~20
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- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Deals an additional 1d10Fire damage per level.How to learn
Classes:
- Class Level 1: Warlock
- Class Level 3: Oathbreaker
Races:
- Character level 3: Asmodeus Tiefling
(Character level is the sum of all class levels for a multi-classed character.)