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Ritual Dagger of Shar: Difference between revisions

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* Pickung up the dagger is disapproved of by [[Shadowheart]] (-1).
* Pickung up the dagger is disapproved of by [[Shadowheart]] (-1).
* Necrotic damage from this weapon will not be applied if [[thrown]].
* Necrotic damage from this weapon will not be applied if [[thrown]].
* While the dagger's base damage is normally 1d4, for Shadowheart it is instead 1d8.
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[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]
[[Category:Sources of Necrotic damage]]
[[Category:Sources of Necrotic damage]]

Revision as of 22:57, 24 January 2025

Ritual Dagger of Shar image

Ritual Dagger of Shar is an uncommon +1 Dagger that deals an additional 1d4 Necrotic damage on a hit.

The blade is sharp, and the handle firm. Yet death exudes from this dagger as it might from a fresh corpse.

Properties

Damage
Extra damage
1d4 (1~4) Damage TypesNecrotic
Details
Daggers Daggers
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 65 gp
UID S_TWN_CentralSquare_RitualDagger
UUID 2b07d6f1-d698-47e2-9531-500cbffd9853

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Where to find

  • The Waning Moon X: 249 Y: -847: On an altar in a hidden room at the bottom of the sanctuary

Notes

  • Picking up the dagger spawns three highly powerful sentinels that attack the party.
  • Pickung up the dagger is disapproved of by Shadowheart (-1).
  • Necrotic damage from this weapon will not be applied if thrown.
  • While the dagger's base damage is normally 1d4, for Shadowheart it is instead 1d8.