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Shattered Flail: Difference between revisions
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{{WeaponPage| | {{WeaponPage| | ||
| image = Shattered Flail Icon.png | | image = Shattered Flail Icon.png | ||
| controller icon = Shattered Flail Unfaded.png | | controller icon = Shattered Flail Unfaded.png | ||
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| description = {{rare|Shattered Flail}} is a rare +2 [[Mace]] that heals the wielder when they hit an enemy - at the cost of potentially going [[Madness (Condition)|mad]] when they stop attacking. | | description = {{rare|Shattered Flail}} is a rare +2 [[Mace]] that heals the wielder when they hit an enemy - at the cost of potentially going [[Madness (Condition)|mad]] when they stop attacking. | ||
| quote = A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. It would make a decent mace with a particularly nasty bite. | | quote = A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. It would make a decent mace with a particularly nasty bite. | ||
| category = simple | | category = simple | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = one-handed | | handedness = one-handed | ||
| type = Maces | | type = Maces | ||
| rarity = rare | | rarity = rare | ||
| enchantment = +2 | | enchantment = +2 | ||
| damage = 1d6 + 2 | | damage = 1d6 + 2 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| versatile damage = | | versatile damage = | ||
| extra damage = | | extra damage = | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| ammunition = | | ammunition = | ||
| finesse = | | finesse = | ||
Line 34: | Line 34: | ||
| special = | | special = | ||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| where to find = | | where to find = Carried by the [[Flind]], 'leader' of the group of [[Gnoll]]s attacking the Zhentarim caravan | ||
| where to find location = The Risen Road | | where to find location = The Risen Road | ||
| where to find x = 33 | | where to find x = 33 |
Revision as of 15:39, 8 December 2024
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Shattered Flail is a rare +2 Mace that heals the wielder when they hit an enemy - at the cost of potentially going mad when they stop attacking.
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A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. It would make a decent mace with a particularly nasty bite.
Properties
- Damage
1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Details
- Rare Rarity:
- Enchantment: + 2
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 190 gp
UID
UNI_PLA_ConflictedFlind_Flail_BrokenUUID
8a527abd-a2ff-4267-a067-d26bdf6742ee
Special
The holder of this item gains:
- Yeenoghu's Gift
- Hitting an enemy with this weapon heals the wielder for 1d6hit points - but they can go if they don't continue hitting an enemy each turn. Healing through this item doesn't trigger other passives that react to healing.
Weapon actions
proficiency, equip in main hand to gain:
If you have- Concussive Smash ( )
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- The Risen Road X: 33 Y: 597: Carried by the Flind, 'leader' of the group of Gnolls attacking the Zhentarim caravan
Gallery
-
Appearance in game