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Devotee's Mace: Difference between revisions
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| uuid = f8578a13-a857-4043-91e4-8101c9e7c004 | | uuid = f8578a13-a857-4043-91e4-8101c9e7c004 | ||
| special = Main Hand Only | | special = Main Hand Only | ||
{{SpellAction|Healing Incense Aura}} | |||
| condition = Healing Incense Aura | | condition = Healing Incense Aura | ||
| condition duration = 10 | | condition duration = 10 |
Revision as of 22:54, 20 August 2024
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The Devotee's Mace is a legendary, +3 Mace that deals extra Radiant damage on hit, and can create a healing aura that heals the wielder and nearby allies.
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This weapon is favoured by celestial devas, the vanguards of the divine ranks of paradise.
Properties
- Damage
1d6 + 3 (4~9) + Strength modifier Bludgeoning
- Extra damage
1d8 (1~8) Radiant
- Details
- Legendary Rarity:
- Enchantment: + 3
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 640 gp
UID
MAG_Cleric_Devotees_MaceUUID
f8578a13-a857-4043-91e4-8101c9e7c004
Special
The holder of this item gains:
Main Hand Only
- ( )
- Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn ( Recharge: Long rest.)
Weapon actions
proficiency, equip in main hand to gain:
If you have- Concussive Smash ( )
Hit an enemy with all your might to deal damage and possibly them.
- Backbreaker ( )
Put extra force behind your strike to possibly knock your enemy .
Condition: Healing Incense Aura
Duration: 10 turns
- Applies to affected entity and allies within Range: 10 m / 30 ft, regaining 1d4hit points per turn.
Where to find
- Rewarded from casting the variant of .