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Locke: Difference between revisions

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If Arabella dies, him and his wife will poison [[Kagha]] at the Party, should both of them and Kagha survive until then. The player can either stop them from murdering the Druid or not.
If Arabella dies, him and his wife will poison [[Kagha]] at the Party, should both of them and Kagha survive until then. The player can either stop them from murdering the Druid or not.


{{Characters|one}}
{{CharactersTable|one}}
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Tieflings]]
[[Category: Tieflings]]
[[Category: Characters in Act 1]]
[[Category: Characters in Act 1]]
[[Category:Tiefling Refugees]]
[[Category:Tiefling Refugees]]

Revision as of 22:49, 30 July 2023

Locke
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
  Race [[Asmodeus Tiefling|Asmodeus Tiefling]]
  Type Humanoid
  HP 8
  AC 10
  Movement Speed 9m / 30ft
  Size Medium
  Weight 60kg / 120lbs
  Proficiency Bonus +2
  Initiative -
Passive features
Resistances
Resistant to Non-Magical Fire
Character information
Location Druid Grove
Family Komira (wife), Arabella (daughter)
3D model
File:Locke 3Dmodel.png

Locke is a Tiefling NPC in Baldur's Gate 3. Him and his wife, Komira, can be found at the Druid Grove close to the entrance to the Ritual Room, arguing with the Druids and accusing them of taking their daughter Arabella hostage.


Chapter One

One of the Druids will transform into a bear and scare the tieflings off. If the players talks to either him or his wife, they will give them the Save Arabella quest.

If the player brings Arabella safe and sound, they will scold her, and thank the player by giving them Komira's Locket.

If Arabella dies, him and his wife will poison Kagha at the Party, should both of them and Kagha survive until then. The player can either stop them from murdering the Druid or not.

Template:CharactersTable