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Guide:Undocumented Patch 5 updates: Difference between revisions

From bg3.wiki
Undo revision 199948 by 58.161.140.23 (talk)
Tag: Undo
Line 20: Line 20:
=== Simplification of damage mechanics ===
=== Simplification of damage mechanics ===
{{hatnote|See [[damage mechanics]] for details.}}
{{hatnote|See [[damage mechanics]] for details.}}
The interaction between l much more damage than expected.
The interaction between different damage boosts can lead to unexpected (and exploitable) behavior.
In particular, damage riders could get applied numerous times in a single attack with damage rider sources (DRS) causing the attack to deal much more damage than expected.


Honour mode makes sweeping changes to many items and effects to stop damage boosts from interacting with each other. Now, all (or most) damage bonuses are well-behaved and do not interact with each other.
Honour mode makes sweeping changes to many items and effects to stop damage boosts from interacting with each other. Now, all (or most) damage bonuses are well-behaved and do not interact with each other.