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Charge-Bound Warhammer: Difference between revisions
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m Added note about EK binding mini-exploit, tested today 2024-05-13 |
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| special = * This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. These effects are in addition to the weapon's +1 enchantment. | | special = * This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. These effects are in addition to the weapon's +1 enchantment. | ||
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike | | weapon actions = Backbreaker, Concussive Smash, Weakening Strike | ||
| notes = * If the hammer is bound by an Eldritch Knight, and then the Eldritch Knight binds a different weapon, the hammer will retain the Favoured Weapon and Shocking Bound passives until the next long rest. | |||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] | ||
[[Category:Sources of Lightning damage]] | [[Category:Sources of Lightning damage]] |
Revision as of 16:45, 13 May 2024
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Charge-Bound Warhammer is a rare, +1 Warhammer with +1 bonus to damage and Attack Rolls, and deals additional 1d6Lightning damage as long as it is bound to an Eldritch Knight or Warlock Pact Weapon.
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Energy crackles in weird and wonderful patterns across your hand as you wield this bound weapon, as if your very veins were marbled like a cloud of blue-white lightning.
Properties
- One-handed damage
1d8 + 1 (2~9) + Strength modifier Bludgeoning
- Two-handed damage
1d10 + 1 (2~11) + Strength modifier Bludgeoning
- Details
- Rare Rarity:
- Enchantment: + 1
- Versatile
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 310 gp
UID
MAG_Bonded_Shocking_WarhammerUUID
50940e05-ba59-4569-a71f-79af34b605a8
Special
The holder of this item gains:
- This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
- Favoured Weapon
- This weapon has a +1 bonus to damage and Attack rolls.
- Shocking Bound
- This weapon deals an additional 1d6Lightning damage.
Weapon actions
proficiency, equip in main hand to gain:
If you have- Backbreaker ( )
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ( )
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ( )
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Can be purchased from Dammon in Last Light Inn
Notes
- If the hammer is bound by an Eldritch Knight, and then the Eldritch Knight binds a different weapon, the hammer will retain the Favoured Weapon and Shocking Bound passives until the next long rest.