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The Oakfather's Embrace: Difference between revisions

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| type = Medium Armour <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Medium Armour <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armourclass = 13 <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class = 13 <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armourclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->

Revision as of 15:42, 15 July 2023

The Oakfather's Embrace image

The Oakfather's Embrace is an uncommon Medium Armour that deals Radiant damage to creatures violating the natural order, including the wearer.

Embroidered with a simple maxim - 'Nature is the True State of the World' - these hides radiate a faint divine power.

Properties

Special

The wearer of this item gains:

  • Order of Nature: Undead creatures that hit the wearer recieve 1d6Damage TypesRadiant damage. Beasts that hit the wearer deal an additional 1d6Damage TypesRadiant damage.

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