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Gloves of Battlemage's Power: Difference between revisions
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| description = {{Rare|Gloves of Battlemage's Power}} is a set of rare [[Handwear|Gloves]] that allows the wearer to gain {{Cond|Arcane Acuity}} whenever their Weapon [[Attack Roll]] inflicts a condition. | | description = {{Rare|Gloves of Battlemage's Power}} is a set of rare [[Handwear|Gloves]] that allows the wearer to gain {{Cond|Arcane Acuity}} whenever their Weapon [[Attack Roll]] inflicts a condition. | ||
| quote = Bands of blue light snap and contract when the gloved fingertips are pressed together - evidence of the arcane polarity linking them. | | quote = Bands of blue light snap and contract when the gloved fingertips are pressed together - evidence of the arcane polarity linking them. | ||
| where to find = Found in an Opulent Chest in the [[Reithwin Tollhouse]] {{Coords|-84|-88}} on the second floor in the room with two locked doors. | | where to find = [[Act Two]]: Found in an Opulent Chest in the [[Reithwin Tollhouse]] {{Coords|-84|-88}} on the second floor in the room with two locked doors. | ||
| type = Gloves | | type = Gloves | ||
| rarity = rare | | rarity = rare |
Revision as of 03:37, 30 January 2024
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Gloves of Battlemage's Power is a set of rare Gloves that allows the wearer to gain whenever their Weapon Attack Roll inflicts a condition.
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Bands of blue light snap and contract when the gloved fingertips are pressed together - evidence of the arcane polarity linking them.
Properties
- Rare Rarity:
- Weight: 0.5 kg / 1 lb
- Price: 290 gp
UID
MAG_Gish_ArcaneAcuity_GlovesUUID
15381544-e616-46e6-a881-0af793971863
Special
The wearer of this item gains:
- Battlemage's Power
- Whenever your Weapon Attack roll inflicts a condition, you gain .
- Strength Saving throws +1
Where to find
- Act Two: Found in an Opulent Chest in the Reithwin Tollhouse X: -84 Y: -88 on the second floor in the room with two locked doors.
Notes
- Bug: the gloves currently don't give Arcane Acuity. (most recent test: Hotfix 29 (Console Only) - 16:10, 21 November 2024 (CET)
Conditions
Duration: 2 turns
- Affected entity has a +1 bonus to its spell Attack rolls and spell save DC for each remaining turn.
- Reduce the duration by 2 each time the entity takes damage.
- Arcane Acuity has a maximum Duration: 10 turns.