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Hr'ack'la: Difference between revisions

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{{CharacterInfo
{{CharacterInfo
|title=Zephyr Gish|name=Zephyr Gish Hr'ack'la|STR=12|DEX=17|CON=16|INT=17|WIS=19|CHA=13|level=9|race=Githyanki|type=Humanoid|HP=67; 88{{Tactician}}|AC=17|speed=9m / 30ft|size=Medium|weight=75lg / 150lbs|proficiency=4|initiative=+3|image=[[File:Hr'ack'la Model.PNG|350px]]|location=Wyrm's Lookout|str save=Proficient|dex save=Proficient|exp=200
|title=Zephyr Gish|name=Hr'ack'la|STR=12|DEX=17|CON=16|INT=17|WIS=19|CHA=13|level=9|race=Githyanki|type=Humanoid|HP=67; 88{{Tactician}}|AC=17|speed=9m / 30ft|size=Medium|weight=75lg / 150lbs|proficiency=4|initiative=+3|image=[[File:Hr'ack'la Model.PNG|350px]]|location=Wyrm's Lookout|str save=Proficient|dex save=Proficient|exp=200
|passive=
|passive=
{{PAS|Advanced Unarmoured Movement}}{{PAS|Deflect Missiles}}{{PAS|Evasion}}{{PAS|Extra Attack}}{{PAS|Martial Arts: Bonus Unarmed Strike}}{{PAS|Martial Arts: Deft Strikes}}{{PAS|Martial Arts: Dextrous Attacks}}{{PAS|Opportunity Attack}}{{PAS|Psionic Empowerment}}{{PAS|Slow Fall}}{{PAS|Stillness of Mind}}{{PAS|Unarmoured Defence}}{{PAS|Unarmoured Movement}}
{{PAS|Advanced Unarmoured Movement}}{{PAS|Deflect Missiles}}{{PAS|Evasion}}{{PAS|Extra Attack}}{{PAS|Martial Arts: Bonus Unarmed Strike}}{{PAS|Martial Arts: Deft Strikes}}{{PAS|Martial Arts: Dextrous Attacks}}{{PAS|Opportunity Attack}}{{PAS|Psionic Empowerment}}{{PAS|Slow Fall}}{{PAS|Stillness of Mind}}{{PAS|Unarmoured Defence}}{{PAS|Unarmoured Movement}}
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|Expel the fire burning through your veins as 4 flaming rays.
|Expel the fire burning through your veins as 4 flaming rays.


{{Action}} + 2{{R|ki}}s
{{Action}} + 3{{R|ki}}s


{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|type=Fire}}
{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|type=Fire}}
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{{Range|m=18|ft=60}}
{{Range|m=18|ft=60}}
{{Radius|m=4|ft=13}} (Radius)
{{Radius|m=4|ft=13}} (Radius)
}}
{{Feature box|name=Flurry of Blows|image name=Flurry_of_Blows.webp
|Punch twice in quick succession.
{{Action|bonus}} + {{R|ki}}
{{Attack Roll}}: +7
{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=+3}}
:+{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=+3}}
{{Range|m=1.5|ft=5}}
}}
{{Feature box|name=Stunning Strike (Unarmed)|image name=Stunning_Strike_Unarmed_Icon.webp
|Spend a {{R|ki}} to deal normal unarmed damage and possibly {{Cond|Stun}} the target.
{{Action}} + {{R|ki}}
{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=+3}}
{{SavingThrow|CON|dc=18}} {{cond|Stun}} 1 turn. Cannot move or take {{Action}}s, {{Action|bonus}}s, or {{Action|reaction}}s
{{Range|m=1.5|ft=5}}
}}
}}

Revision as of 16:45, 17 December 2023

Zephyr Gish
Hr'ack'la
Stats
Level 9

STR

12
(+1)

DEX

17
(+3)

CON

16
(+3)

INT

17
(+3)

WIS

19
(+4)

CHA

13
(+1)
  Race Githyanki Githyanki
  Type Humanoid
  HP 67; 88TTactician
  AC 17
  Movement Speed 9m / 30ft
  Size Medium
  Weight 75lg / 150lbs
  Proficiency Bonus +4
  Initiative +3
Passive features
Character information
Location Wyrm's Lookout
Experience on kill 200


Zephyr Gish'ra Hr'ack'la is a githyanki NPC encountered at the Wyrm's Crossing campsite at the start of Act Three.

She is a member of Orpheus's honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the Astral Prism on the road to Baldur's Gate.

Interactions

Hr'ack'la, alongside her fellow gith monks, accosts the party after the first long rest outside the Shadow-Cursed Lands. She will always be hostile.

Attacks and abilities

Embrace of the Inferno Embrace of the Inferno ()
2d6 (2~12) Damage TypesFire

Expel the fire burning through your veins as 3 flaming rays. Each ray deals 2d6Damage TypesFire.

 Range: 18 m / 60 ft
Fist of Unbroken Air Fist of Unbroken Air ()
3d10 (3~30) Damage TypesBludgeoning

Push the target back 6 m / 20 ft and knock it Prone Prone.

STR Save
 Range: 9 m / 30 ft
Flames of the Phoenix Flames of the Phoenix ()
8d6 (8~48) Damage TypesFire

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Flurry of Blows Flurry of Blows ()
+

Punch twice in quick succession.

 Melee: 1.5 m / 5  ft
Stunning Strike (Unarmed) Stunning Strike (Unarmed) ()

Spend a Ki Point to deal normal unarmed damage and possibly Stun Stun the target.

CON Save
 Melee: 1.5 m / 5  ft