* Persuade [[Aradin]] and [[Zevlor]] to stop fighting {{Approval|Gale|+1}}
* Persuade [[Aradin]] and [[Zevlor]] to stop fighting {{Approval|Gale|+8}}
** As a cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] Liam earned a warriors rest {{Approval|Gale|+1}}
** As a cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] Liam earned a warriors rest {{Approval|Gale|+1}}
* Tell [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual (immediately after the conflict with Aradin or later, in Zevlor's cave) {{Approval|Gale|+1}}
* Tell [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual (immediately after the conflict with Aradin or later, in Zevlor's cave) {{Approval|Gale|+1}}
Gale ApprovesGale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
As the Dark Urge, after Marcus tries to kidnap Isobel, tell her that your blood is telling you to kill her, resist the urge, and then tell her, "I'm not going to follow my order. You will live." +1
Tell Halsin he can count on you before he opens the portal +1
Accept Astarion's apology when you meet him and say you would have done the same OR that you likewise wanted to see Astarion's innards on the ground -1
After asking Gale for initial information about himself and receiving the first response, ask the next question, which Gale will refuse to answer, then try peering into his mind. It does not matter if you succeed the Wisdom check, or not. Disapproval will ensue regardless.
Tell the party that Astarion will remain in the party because you trust him when it is revealed to them he is a vampire, or tell the party that if they don't like [having a vampire in the party], that they can leave -1
When Elminster visits camp, joke about how you'll be rid of the Absolute and Gale when he uses the orb
Ask Mizora if she will leave if you turn on Karlach-1
When Gale offers to help you experience the Weave, turn him down -2
(Wizard, Warlock, Sorcerer or Bard) When Gale asks if the Weave feels the same way to you as it does to him, tell him you "practise magic, not melodrama" -1
When experiencing the Weave with Gale, and given a choice of what to imagine:
Picture kicking him in the gut -5
Picture his head on a spike -10
When Gale says that Mystra "is all creation", tell him he's deluded -2(Not available for sorcerers)
When Gale is helping you experience the Weave and tells you to "picture the concept of harmony", tell him that it's too abstract for your tastes. -1
If you do not give Gale enough magical artefacts and he tells the player they no longer need to give him any (because he's made a deal with Raphael), use the tadpole's powers to find out why -5
Use the tadpole's power to delve into Gale's mind for information, why he needs to consume magical artifacts, and either fail the ensuing wisdom check, or confess to having used the tadpole afterwards. The latter leads to a choice which can result in Gale permanently leaving the party.
Act Two
Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ruined Battlefield
Tell Madeline to stab herself -3
Last Light Inn
Drink the truth serum-spiked wine Jaheira offers you
Tell Isobel she's going to meet Ketheric face-to-face -10
Tell Rolan to stop whining and do something about it -1
Tell Rolan that Cal and Lia are better off dead than in the cult's hands -1
After Mol is taken, tell Mattis she's probably dead already. -1