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Cindersnap Reflexes (Condition): Difference between revisions
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Changed effect to match game files |
Fixed effect to match effect in-game. |
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Line 1: | Line 1: | ||
{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
* The next [[Ranged Attack|Ranged weapon attack]] targeting the entity has {{Disadvantage}} and its damage is halved. | * [[Ranged Attack|Ranged weapon attacks]] targeting this entity have {{Disadvantage}} and their damage is halved. | ||
| notes = | |||
* The in-game tooltip says the effect only works for the next attack. This is not the case. | |||
** '''In-game tooltip:''' ''The next [[Ranged Attack|Ranged weapon attack]] targeting the entity has {{Disadvantage}} and its damage is halved.'' | |||
}} | }} |
Revision as of 14:13, 17 November 2023
- Ranged weapon attacks targeting this entity have Disadvantage and their damage is halved.
Notes
- The in-game tooltip says the effect only works for the next attack. This is not the case.
- In-game tooltip: The next Ranged weapon attack targeting the entity has Disadvantage and its damage is halved.