Ad placeholder

Helldusk Boots: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 11: Line 11:
| price = 450
| price = 450
| special =
| special =
* '''Steadfast:''' You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of [[Difficult Terrain]].
* '''Steadfast:''' You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of {{Cond|Difficult Terrain}}.
* '''Infernal Evasion:''' When you fail a {{SavingThrow}}, you may use your [[reaction]] to succeed instead.
* '''Infernal Evasion:''' When you fail a {{SavingThrow}}, you may use your {{Action|reaction}} to succeed instead.
* '''{{SmIconLink|Hellcrawler Icon.png|Hellcrawler}}:''' Teleport to an area and deal {{DamageText|2d8|Fire}} damage where you land. The impact blast spreads in a 3m / 10ft zone.
* '''{{SmIconLink|Hellcrawler Icon.png|Hellcrawler}}:''' Teleport to an area and deal {{DamageText|2d8|Fire}} damage where you land. The impact blast spreads in a 3m / 10ft zone.
| where to find =  
| where to find =  
* Found in a locked Gilded Chest {{Coords|-32|219}} on the top floor of [[Wyrm's Rock Fortress]] in [[Wyrm's Crossing]]. Taking the boots will make the Steel Watchers hostile.
* Found in a locked Gilded Chest {{Coords|-32|219}} on the top floor of [[Wyrm's Rock Fortress]] in [[Wyrm's Crossing]]. Taking the boots will make the Steel Watchers hostile.
}}
}}

Revision as of 07:17, 11 October 2023

Template:Up to date

Helldusk Boots image

The Helldusk Boots are a very rare pair of Boots that allows the wearer to ignore Difficult Terrain and being forcibly moved by hostile spells or action, to use a reaction to succeed on a Saving throw, and to use the Hellcrawler Hellcrawler bonus action.

No ore takes better to being forged than the infernal iron of Avernus, where the archdevil Zariel presides.

Properties

  • Boots Boots
  • Rarity: Very rare
  •  Weight: 2 kg / 4 lb
  • Price: 450 gp

Special

The wearer of this item gains:

  • Steadfast: You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of Difficult Terrain Difficult Terrain.
  • Infernal Evasion: When you fail a Saving throw, you may use your Reaction to succeed instead.
  • Hellcrawler Hellcrawler: Teleport to an area and deal 2d8Damage TypesFire damage where you land. The impact blast spreads in a 3m / 10ft zone.

Where to find