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Produce Flame: Difference between revisions
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| level = cantrip | | level = cantrip | ||
| school = Conjuration | | school = Conjuration | ||
| classes = Druid | | classes = Druid, Asmodeus Tiefling | ||
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies. | | summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies. | ||
| description = A flickering flame appears in your hand. It sheds bright light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} damage when thrown. | | description = A flickering flame appears in your hand. It sheds bright light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} damage when thrown. |
Revision as of 21:57, 3 August 2023

Produce Flame is a cantrip (Conjuration). It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
Description
A flickering flame appears in your hand. It sheds bright light in a 1d8Fire damage when thrown.
9 m / 30 ft radius and dealsThrowing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.
Properties
- Details
- Range: Self
At higher levels
When a caster reaches Level 5, the damage inflicted by the flame increases by another 1d8, to a total of:

Condition: Produce Flame
Duration: 100 turns
- A flickering flame sheds light in a 9 m / 30 ft radius around the creature.
How to learn
(Information not yet added.)