Ad placeholder

Lorin: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Updated passives
free xp one less annoying dude win win
Line 23: Line 23:
|race = {{Race|Wood Elf}}
|race = {{Race|Wood Elf}}
|type = Humanoid
|type = Humanoid
|HP = 12
|HP = 12; 15{{Tactician}}
|AC = 11
|AC = 11
|speed= 9m / 30ft
|speed= 9m / 30ft
Line 31: Line 31:
|initiative = +0
|initiative = +0
|passive = {{PAS|Opportunity Attack}}
|passive = {{PAS|Opportunity Attack}}
|bludgeoning =
|piercing =
|slashing =
|acid =
|cold =
|fire =
|force =
|lightning =
|necrotic =
|poison =
|psychic =
|radiant =
|thunder =
|magic =
|class =
|background =
|location = [[Overgrown Tunnel]]
|location = [[Overgrown Tunnel]]
|faction =
|faction =
Line 52: Line 36:
|allies =  
|allies =  
|enemies =  
|enemies =  
|exp = 40
|alt-name =  
|alt-name =  
|alt-image =
|alt-image =

Revision as of 22:44, 16 November 2023

Hag Victim
Lorin
Stats
Level 1

STR

10

DEX

12
(+1)

CON

10

INT

16
(+3)

WIS

14
(+2)

CHA

14
(+2)
  Race [[Wood Elf Wood Elf|Wood Elf Wood Elf]]
  Type Humanoid
  HP 12; 15TTactician
  AC 11
  Movement Speed 9m / 30ft
  Size Medium
  Weight 75kg
  Initiative +0
Passive features
Character information
Location Overgrown Tunnel
Experience on kill 40

Lorin is one of Auntie Ethel's victims. He is found in the Entrance Gallery of the Overgrown Tunnel shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick.

My gentle Lorin. He wished to know what was to come.
Auntie Ethel about Lorin's fate


Chapter One

Lorin can be spoken to. If he is spoken to while Auntie Ethel still lives, he will try to avoid looking at the player. However, he will turn eventually if the player continues to speak to him. Lorin will panic that the player is a monster, seeing them as a Mind Flayer.

If Auntie Ethel has been killed, Lorin will remember the Mind Flayer, and may freak out and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.

Template:NavCharacters