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Club: Difference between revisions
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| actions = | | weapon actions = Concussive Smash | ||
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Revision as of 02:19, 2 August 2023
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Club is a mundane, nonmagical variant of the Clubs family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
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A long, deep crack runs through the side of the wood, filled with crusted blood.
Properties
- Damage
1d4 (1~4) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 10 gp
Weapon actions
proficiency, equip in main hand to gain:
If you have- Concussive Smash ( )
Hit an enemy with all your might to deal damage and possibly them.