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Conjuration School: Difference between revisions

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| image = Class Wizard Conjuration Badge Icon.png
| image = Class Wizard Conjuration Badge Icon.png
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{{SubclassQuote|quote=Compelled by shape and motion, your favoured arcane style involves summoning creatures and objects, as well as displacing them in space.|image=Class Wizard Conjuration Badge Icon.png}}
'''Conjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards specialize in summoning the elements and moving themselves and others from one place to another.
'''Conjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]].
 
[[Category:Subclasses]]
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== Subclass Features ==
 
== Subclass features ==
{{SubclassNote|Wizard}}
{{SubclassNote|Wizard}}


=== Level 2 ===
{{Level header|2}}


* '''Conjuration Savant:''' Halves the cost to learn [[:Category:Conjuration Spells|Conjuration spells]] from [[Scrolls]]. Learning these spells will only cost <code>25gp</code> per spell level.
; Conjuration Savant
* [[File:Create Water Icon.png|64x64|frameless|upright=0.1|Create Water]] '''Minor Conjuration: Create Water:''' Gain the ability to cast the [[Create Water]] spell without consuming a spell slot, once per [[Short Rest]].
: Halves the cost to learn [[Conjuration spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level.


=== Level 6 ===
{{HorizontalRuleImage}}


* [[File:Action_BenignTransposition.png|64x64|frameless|upright=0.1|Benign Transposition]] '''Benign Transposition:''' Gain the ability to teleport yourself to an unoccupied space or swap with an ally (of [[Creature Size|size]] Medium or Small) within [[File:Range Icon.png|24x24px|Range]]9m / 30ft. Once used, this action cannot be reused until after a [[Long Rest]] or casting a [[:Category:Conjuration Spells|Conjuration Spell]] of Level 1 or higher.
; {{SAI|Minor Conjuration: Create Water|w=40}}
: Gain the ability to cast the {{SAI|Create Water}} spell without consuming a spell slot, once per [[Short Rest]].


=== Level 10 ===
{{Level header|6}}
 
; {{SAI|Benign Transposition: Teleport|w=40}}
: Gain the ability to teleport yourself to an unoccupied space or swap with an ally (of [[Creature Size|size]] Medium or Small) within {{Range|m=9|ft=30}}. Once used, this action cannot be reused until after a [[Long Rest]] or casting a [[Conjuration]] spell of Level 1 or higher.
 
{{Level header|10}}
 
; {{Pass|Focused Conjuration|w=40}}
: Damage taken while you are [[Concentration|Concentrating]] on a Conjuration spell will not break your concentration.


* [[File:PassiveFeature_FocusedConjuration.png|64x64|frameless|upright=0.1|Focused Conjuration]] '''Focused Conjuration:''' Damage taken while you are [[Concentration|Concentrating]] on a Conjuration spell will not break your concentration.
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[[Category:Subclasses]]

Latest revision as of 17:43, 29 July 2024

Conjuration School is one of the Subclasses of Wizard. These Wizards specialize in summoning the elements and moving themselves and others from one place to another.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Wizard, in addition to its unique features outlined below.

Level 2

Conjuration Savant
Halves the cost to learn Conjuration spells from Scrolls. Learning these spells will only cost  25 gp per spell level.
Minor Conjuration: Create Water Minor Conjuration: Create Water
Gain the ability to cast the Create Water Create Water spell without consuming a spell slot, once per Short Rest.

Level 6

Benign Transposition: Teleport Benign Transposition: Teleport
Gain the ability to teleport yourself to an unoccupied space or swap with an ally (of size Medium or Small) within  Range: 9 m / 30 ft. Once used, this action cannot be reused until after a Long Rest or casting a Conjuration spell of Level 1 or higher.

Level 10

Focused Conjuration Focused Conjuration
Damage taken while you are Concentrating on a Conjuration spell will not break your concentration.