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Cindersnap Reflexes (Condition): Difference between revisions
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DrakeCross22 (talk | contribs) Added condition. |
Added properties (using bot) |
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(7 intermediate revisions by 4 users not shown) | |||
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{{ConditionPage | {{ConditionPage | ||
| | | effects = | ||
* [[Ranged Attack|Ranged weapon attacks]] targeting this entity have {{Disadvantage}} and their damage is halved. | |||
* | | stack id = | ||
MAG_FLAMING_FIST_PROTECTION_FROM_MISSILES | |||
| notes = | |||
* The in-game tooltip says the effect only works for the next attack. This is not the case. | |||
** '''In-game tooltip:''' ''"The next [[Ranged Attack|Ranged weapon attack]] targeting the entity has {{Disadvantage}} and its damage is halved."'' | |||
}} | }} |
Latest revision as of 14:17, 3 February 2024
- Ranged weapon attacks targeting this entity have Disadvantage and their damage is halved.
Notes
- The in-game tooltip says the effect only works for the next attack. This is not the case.
- In-game tooltip: "The next Ranged weapon attack targeting the entity has Disadvantage and its damage is halved."