Ad placeholder
Ritual Dagger of Shar: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m There are no functors in the code that modifies the damage for Shadowheart, and in-game testing confirms this. |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 5: | Line 5: | ||
| description = {{Uncommon|Ritual Dagger of Shar}} is an uncommon +1 [[Daggers|Dagger]] that deals an additional {{DamageColor|Necrotic|1d4 Necrotic}} damage on a hit. | | description = {{Uncommon|Ritual Dagger of Shar}} is an uncommon +1 [[Daggers|Dagger]] that deals an additional {{DamageColor|Necrotic|1d4 Necrotic}} damage on a hit. | ||
| quote = The blade is sharp, and the handle firm. Yet death exudes from this dagger as it might from a fresh corpse. | | quote = The blade is sharp, and the handle firm. Yet death exudes from this dagger as it might from a fresh corpse. | ||
| category = simple | | category = simple | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = one-handed | | handedness = one-handed | ||
| type = Daggers | | type = Daggers | ||
| rarity = uncommon | | rarity = uncommon | ||
| enchantment = +1 | | enchantment = +1 | ||
| damage = 1d4 + 1 | | damage = 1d4 + 1 | ||
| damage type = Piercing | | damage type = Piercing | ||
Line 30: | Line 30: | ||
| where to find y = -847 | | where to find y = -847 | ||
| notes = * Picking up the dagger spawns three highly powerful sentinels that attack the party. | | notes = * Picking up the dagger spawns three highly powerful sentinels that attack the party. | ||
* | * Picking up the dagger unlocks the A Dark Edge [[Inspiration]] event for [[Criminal]] backgrounds. | ||
* Picking up the dagger is disapproved of by [[Shadowheart]] (-1). | |||
* Necrotic damage from this weapon will not be applied if [[thrown]]. | |||
}} | }} | ||
[[Category:Sources of Piercing damage]] | [[Category:Sources of Piercing damage]] | ||
[[Category:Sources of Necrotic damage]] | [[Category:Sources of Necrotic damage]] |
Latest revision as of 07:10, 25 January 2025

Ritual Dagger of Shar is an uncommon +1 Dagger that deals an additional 1d4 Necrotic damage on a hit.

The blade is sharp, and the handle firm. Yet death exudes from this dagger as it might from a fresh corpse.
Properties
- Damage
1d4 + 1 (2~5) + Strength or Dexterity modifier Piercing
- Extra damage
1d4 (1~4) Necrotic
- Details
- Uncommon Rarity:
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
UID
S_TWN_CentralSquare_RitualDaggerUUID
2b07d6f1-d698-47e2-9531-500cbffd9853
Weapon actions
proficiency, equip in main hand to gain:
If you have- Piercing Strike ( )
Stab an enemy and possibly inflict .
Where to find
- The Waning Moon X: 249 Y: -847: On an altar in a hidden room at the bottom of the sanctuary
Notes
- Picking up the dagger spawns three highly powerful sentinels that attack the party.
- Picking up the dagger unlocks the A Dark Edge Inspiration event for Criminal backgrounds.
- Picking up the dagger is disapproved of by Shadowheart (-1).
- Necrotic damage from this weapon will not be applied if thrown.