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m →Arabella's Shadow Entangle: The tangle effect lasts until long rest (as if a player would leave an enemy alive...) but you never lose this ability. |
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| title = Permanent bonuses | | title = Permanent bonuses | ||
| description = There are many different permanent character enhancements that can be obtained in Baldur's Gate 3. See below for these bonuses and how to obtain them.}} | | description = There are many different permanent character enhancements that can be obtained in Baldur's Gate 3. See below for these bonuses and how to obtain them.}} | ||
'''Permanent bonuses''' are special [[conditions]], character enhancements, or other abilities, | '''Permanent bonuses''' are special [[conditions]], character enhancements, or other abilities. With very rare exceptions, these bonuses will remain with the character even after [[long rest|long resting]] or [[Dead (Condition)|death]]. | ||
There are many different permanent character enhancements or bonuses that can be obtained throughout ''[[Baldur's Gate 3]]''. See below for details on these bonuses and how they can be obtained. | There are many different permanent character enhancements or bonuses that can be obtained throughout ''[[Baldur's Gate 3]]''. See below for details on these bonuses and how they can be obtained. | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her | Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take the hag's deal (or force one upon her) to spare Ethel's life. | ||
===Awakened=== | ===Awakened=== | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Succeed at all three saving throws with the Zaith'isk in the infirmary of [[Crèche Y'llek]], causing it to explode. The saves are significantly easier if the player character is in the device rather than Lae'zel. | |||
Failing any of the saving throws for the Zaith'isk inflicts permanent, stacking penalties to the ability scores of the character inside it: each failure will, respectively, give -2 to Intelligence, Wisdom, and Constitution. [[Partial-illithid|Partial ceremorphosis]] or consuming | Failing any of the saving throws for the Zaith'isk inflicts permanent, stacking penalties to the ability scores of the character inside it: each failure will, respectively, give -2 to Intelligence, Wisdom, and Constitution. [[Partial-illithid|Partial ceremorphosis]] or consuming illithid parasites will remove the ability debuffs. | ||
===BOOOAL's | ===BOOOAL's Benediction=== | ||
{{Cond|BOOOAL's | {{Cond|BOOOAL's Benediction}} - gain advantage on [[attack rolls]] against [[Bleeding (Condition)|Bleeding]] targets. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]] ([[hirelings]] cannot be sacrificed). The effect is granted to all present party members and will stop working if all [[Kuo-toa]] in the Cove are killed. | Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]] ([[hirelings]] cannot be sacrificed). The effect is granted to all present party members and will stop working if all [[Kuo-toa]] in the Cove are killed. | ||
Alternatively, have someone pickpocket the [[Sickle of BOOOAL]] from [[Pooldripp]] while | Alternatively, have someone pickpocket the [[Sickle of BOOOAL]] from [[Pooldripp]] while another is in the conversation. Then, either say that you have a better offer when asked to be a sacrifice and pass a Persuasion check, ''or'' shake the Kuo-toa's faith in BOOOAL and then agree to BOOOAL's offer to become his Chosen. | ||
===Brand of the Absolute=== | ===Brand of the Absolute=== | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Leave Scratch with your scent so he joins your camp | Leave Scratch with your scent so he joins your camp. Later when he offers you a ball, throw it to play fetch with him. Having [[Scratch's Ball]] in your inventory allows you to use [[Find Familiar: Scratch]]. | ||
===Find Familiar: Cheeky Quasit=== | ===Find Familiar: Cheeky Quasit=== | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Find the unique [[Scroll of Summon Quasit]] in one of the coffins of the hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. Wizards can scribe this spell, | Find the unique [[Scroll of Summon Quasit]] in one of the coffins of the hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. Wizards can scribe this spell, while other spellcasting classes (Sorcerer, Wizard, or Warlock) may acquire the ability to summon her through the [[Shovel_(familiar)#Permanently_acquiring_Shovel|correct dialogue options]]. | ||
===Instrument proficiency=== | ===Instrument proficiency=== | ||
[[Instrument proficiency]] - know how to play a variety of musical instruments and be able to entertain a crowd with them. | [[Instrument proficiency]] - know how to play a variety of musical instruments and be able to entertain a crowd with them, including for small amounts of gold. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Pass one of two Charisma (Performance) checks while helping [[Alfira]] with her song in the [[Emerald Grove]]. | Pass one of two Charisma (Performance) checks while helping [[Alfira]] with her song in the [[Emerald Grove]]. | ||
[[Bard]]s have this | As [[Bard]]s already have this proficiency, the meeting with Alfira provides no additional benefit to them. | ||
===Loviatar's Love=== | ===Loviatar's Love=== | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Submit to [[Abdirak]] and put on a good performance for him in the [[Shattered Sanctum]]. | Submit to [[Abdirak]] and put on a good performance for him in the [[Shattered Sanctum]]. | ||
===Necromancy of Thay=== | ===Necromancy of Thay=== | ||
{{RarityItem|Necromancy of Thay}} - gain the passive feature [[Forbidden Knowledge]], which grants a +1 to Wisdom saving throws and ability checks. | {{RarityItem|Necromancy of Thay}} - gain the passive feature [[Forbidden Knowledge]], which grants a +1 to Wisdom saving throws and ability checks. The character with this bonus may also cast [[Speak with Dead]] once per long rest. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Turn all three pages while reading ''[[Necromancy of Thay]]'', a book found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. | Turn all three pages while reading ''[[Necromancy of Thay]]'', a book found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. | ||
Turning | Turning just the first page will grant Speak with Dead. The reader does not need to succeed on the saving throws associated with turning any of the pages. | ||
===Paid the Price=== | ===Paid the Price=== | ||
{{Cond|Paid the Price}} - gain a +1 bonus to [[Intimidation]] checks, but also a disadvantage on [[Perception]] checks. Additionally, gain a disadvantage when attacking Hags. | {{Cond|Paid the Price}} - gain a +1 bonus to [[Intimidation]] checks, but also a disadvantage on [[Perception]] checks. Additionally, gain a disadvantage when attacking Hags. This permanently changes the appearance of the chosen's right eye, cannot be reversed using the [[Magic Mirror]], and is mutually exclusive with Volo’s Ersatz Eye. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
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Complete the quest [[Help Omeluum investigate the parasite]] with [[Omeluum]] in the [[Underdark]]. | Complete the quest [[Help Omeluum investigate the parasite]] with [[Omeluum]] in the [[Underdark]]. | ||
This is a unique illithid power | This is a unique illithid power and cannot be obtained through regular illithid power progression. | ||
===Volo's Ersatz Eye=== | ===Volo's Ersatz Eye=== | ||
{{RarityItem|Volo's Ersatz Eye}} - gain a permanent [[See Invisibility (Condition)|See Invisibility]] effect. | {{RarityItem|Volo's Ersatz Eye}} - gain a permanent [[See Invisibility (Condition)|See Invisibility]] effect. This permanently changes the appearance of the chosen's right eye most closely to "Blue 3", cannot be reversed using the [[Magic Mirror]] and is mutually exclusive with Paid the Price. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
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===Arabella's Shadow Entangle=== | ===Arabella's Shadow Entangle=== | ||
{{SAI|Arabella's Shadow Entangle}} - entangle an Undead or Shadow Creature | {{SAI|Arabella's Shadow Entangle}} - gain the ability to entangle an Undead or Shadow Creature. | ||
====How to unlock==== | ====How to unlock==== | ||
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====How to unlock==== | ====How to unlock==== | ||
At the end of Act Two, if [[Alfira]] is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals that she wants to use music to cheer up the | At the end of Act Two, if [[Alfira]] is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals that she wants to use music to cheer up the tiefling children in the room with her. If the active character is a [[Bard]], the player character can speak with her again to gain the bonus (does not need to perform the song). | ||
===Githzerai Mind Barrier=== | ===Githzerai Mind Barrier=== | ||
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====How to unlock==== | ====How to unlock==== | ||
Insert the [[Waking Mind]] (found at {{coords|750|-139}} after the brain connect puzzle in the [[Mind Flayer Colony]]) into the nearby Mind-Archive Interface. Speak to the Slack-Skinned Head, and agree to purge or consume its mind. | Insert the [[Waking Mind]] (found at {{coords|750|-139}} after the brain connect puzzle in the [[Mind Flayer Colony]]) into the nearby Mind-Archive Interface. Speak to the Slack-Skinned Head, and agree to purge or consume its mind. | ||
===Consumed Shadow Weave=== | ===Consumed Shadow Weave=== | ||
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===Potion of Everlasting Vigour=== | ===Potion of Everlasting Vigour=== | ||
{{RarityItem|Potion of Everlasting Vigour}} - gain +2 [[Strength]]. Can be used to raise Strength above 20, and will remain after | {{RarityItem|Potion of Everlasting Vigour}} - gain +2 [[Strength]]. Can be used to raise Strength above 20, and will remain after respeccing the character. | ||
====How to unlock==== | ====How to unlock==== | ||
Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers. | Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers. | ||
=== | ===Slayer Form=== | ||
{{SAI|Slayer (class action)|Slayer Form}} - gain the ability to transform into the [[Slayer]] once per long rest. | {{SAI|Slayer (class action)|Slayer Form}} - gain the ability to transform into the [[Slayer]] once per long rest. | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Free Us and prevent it from dying on the Nautiloid during the [[Prologue]], then free it from its cage in the [[Mind Flayer Colony]] towards the end of Act Two. | |||
Pacifying Us on the Nautiloid via skill checks will cause the resulting debuffs to remain with it the rest of the game. | |||
== Act Three == | == Act Three == | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Offer enough gold to one of the [[deities]] in the [[Stormshore Tabernacle]] to gain the right to ask for a blessing. The exact amount of gold required depends on the [[character level|character's level]] and the [[difficulty]] settings. This can be done for every character but an offering will need to be made for each one. | Offer enough gold to one of the [[deities]] in the [[Stormshore Tabernacle]] to gain the right to ask for a blessing. The exact amount of gold required depends on the [[character level|character's level]] and the [[difficulty]] settings. This can be done for every character, but an offering will need to be made for each one. | ||
Alternatively, [[Gale]] can get this permanent bonus through dialogue. If Gale chooses to ask for [[Mystra|Mystra's]] forgiveness during their meeting at the [[Stormshore Tabernacle]] in the [[Lower City]], she will grant him {{cond|Anointed in Splendour}}. | Alternatively, [[Gale]] can get this permanent bonus through dialogue. If Gale chooses to ask for [[Mystra|Mystra's]] forgiveness during their meeting at the [[Stormshore Tabernacle]] in the [[Lower City]], she will grant him {{cond|Anointed in Splendour}}. | ||
=== | ===Partial Ceremorphosis=== | ||
{{RarityItem|Astral-Touched Tadpole}} - gain access to [[Illithid_powers#Elite_powers|tier 3 illithid powers]], and automatically unlock all tier 1 illithid powers and the tier 3 illithid power Fly. This will cause | {{RarityItem|Astral-Touched Tadpole}} - gain access to [[Illithid_powers#Elite_powers|tier 3 illithid powers]], and automatically unlock all tier 1 illithid powers and the tier 3 illithid power Fly. This will cause an irrevocable cosmetic change in the character. Any tadpoles used to obtain tier 1 illithid powers prior to this point will be refunded if this bonus is acquired. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
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===Danse Macabre=== | ===Danse Macabre=== | ||
{{SAI|Danse Macabre}} - create 4 ghouls that fight alongside you. Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre | {{SAI|Danse Macabre}} - create 4 ghouls that fight alongside you. Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Read The ''Tharchiate Codex'' (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the ''[[Necromancy of Thay]]'' (from Act 1) and pass a DC 20 Wisdom Saving Throw. | Read The ''Tharchiate Codex'' (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the ''[[Necromancy of Thay]]'' (from Act 1) and pass a DC 20 Wisdom Saving Throw. | ||
===Tasha's Hideous Laughter | ===Tasha's Hideous Laughter/Monk's Hideous Laughter=== | ||
{{SAI|Tasha's Hideous Laughter|Monk's Hideous Laughter}} - gain | {{SAI|Tasha's Hideous Laughter|Monk's Hideous Laughter}} - gain the ability to cast [[Tasha's Hideous Laughter]] once per long rest. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Carry the [[Sentient Amulet]] from [[Grymforge]] to a casket under the [[Open Hand Temple]] in [[Wyrm's Crossing]], completing [[Help the Cursed Monk]]. Must choose to accept the curse yourself. | Carry the [[Sentient Amulet]] from [[Grymforge]] to a casket under the [[Open Hand Temple]] in [[Wyrm's Crossing]], completing [[Help the Cursed Monk]]. Must choose to accept the curse yourself. | ||
Possible wisdom loss if you fail Constitution/Wisdom saves. The {{MdRarityItem|Sentient Amulet (Rare)}} | Possible wisdom loss if you fail Constitution/Wisdom saves. The {{MdRarityItem|Sentient Amulet (Rare)}} will lose all of its abilities if you choose to accept the curse yourself. | ||
=== Mirror of Loss === | === Mirror of Loss === | ||
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For each ability you sacrifice, you'll receive the ''Stolen Vigour'' curse, giving -2 to that Ability. This can be cured via [[Remove Curse]], or (as of v4.1.1.4251417) performing a long rest. Either method of removing the curse allows you to retain the stat buff(s) you may have received. | For each ability you sacrifice, you'll receive the ''Stolen Vigour'' curse, giving -2 to that Ability. This can be cured via [[Remove Curse]], or (as of v4.1.1.4251417) performing a long rest. Either method of removing the curse allows you to retain the stat buff(s) you may have received. | ||
Buffs granted by the Mirror can raise | Buffs granted by the Mirror can raise affected ability scores up to 24. | ||
As of v4.1.1.4811634, the bonuses from the Necromancy of Thay are properly lost when sacrificing its knowledge. | As of v4.1.1.4811634, the bonuses from the Necromancy of Thay are properly lost when sacrificing its knowledge. | ||
You will receive the ''Patriar's Memory'' (+1 CHA) if the Narrator tells you the following after sacrificing an ability score: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory | You will receive the ''Patriar's Memory'' (+1 CHA) if the Narrator tells you the following after sacrificing an ability score: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory. However, due to the mechanics of how the various outcomes are chosen (described in detail on the Mirror of Loss page), this outcome becomes significantly less likely to occur for characters who have completed the DC 25 Religion check. | ||
=== | ===Slayer Knowledge=== | ||
{{RarityItem|Regarding the Slayer}} - gain advantage against Slayer abilities. | {{RarityItem|Regarding the Slayer}} - gain advantage against Slayer abilities. | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Rescue [[Volo]] while he is tied up to explosives near the [[Steel Watch Foundry]]. Talk to him after the fight that ensues, and he will return to | Rescue [[Volo]] while he is tied up to explosives near the [[Steel Watch Foundry]]. Talk to him after the fight that ensues, and he will return to camp. | ||
Back at the camp, talk to him again and he will explain that he was targeted by the Lord of Murder [[Bhaal]] and his Chosen. | Back at the camp, talk to him again and he will explain that he was targeted by the Lord of Murder [[Bhaal]] and his Chosen. The player character can then ask him about the [[Slayer]] and he will offer a [[Regarding the Slayer|guidebook]] written by the wizard Irenicus. If the character reads this book they will gain the passive feature. | ||
===Sweet Stone Features=== | ===Sweet Stone Features=== | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Pay [[Boney]] in the [[Circus of the Last Days]] 5000 gold for Stoney to construct a statue of | Pay [[Boney]] in the [[Circus of the Last Days]] 5000 gold for Stoney to construct a statue of the player character or a companion. The effect goes to whomever is depicted. Stony can only construct one statue for the party. The effect begins after a long rest. | ||
Prior to Patch 7, this effect was overwritten if the character was affected by [[Bless]] or healed by a character wearing [[The Whispering Promise]]. Once the Bless effect expired, they did not regain Sweet Stone Features until completing another long rest. | |||
==== Astarion: Special interaction ==== | ==== Astarion: Special interaction ==== | ||
If Astarion is the one depicted as a statue, the Sweet Stone Features condition overrules the Curse of the Sired condition | If Astarion is the one depicted as a statue, the Sweet Stone Features condition overrules the {{Cond|Curse of the Sired}} condition he would otherwise acquire in the [[Szarr Palace]]. The Curse of the Sired status gives Astarion disadvantage on all saving throws while in a place of trauma. With a statue of himself at camp, Astarion does not suffer that penalty and gets to keep the effect of the Sweet Stone Features condition instead, even while in the palace. | ||
===The Tharchiate Codex: Blessing=== | ===The Tharchiate Codex: Blessing=== | ||
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==== How to unlock ==== | ==== How to unlock ==== | ||
Give the player character's blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give a potion that grants this feature | Give the player character's blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give a potion that grants this feature after it is consumed. | ||
===Vampire === | |||
Accepting a romanced Vampire Ascendant [[Astarion]] results in the gain of gains class action [[Bite (Vampire Spawn)]] as well as access to the buff from [[Circle of Bones]]. | |||
==== How to unlock ==== | |||
Only available to some characters that accept the offer to be turned into a vampire. | |||
Allow romanced Astarion to complete the ascension ritual and comply with the request to be turned into a vampire. | |||
===Vampire Ascendant=== | ===Vampire Ascendant=== |