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Protection from Evil and Good: Difference between revisions

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'''Protection from Evil and Good''' is a [[Spells#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
{{SpellPage
 
| name = Protection from Evil and Good
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Abjuration Spells]]
| image = Protection from Evil and Good.webp
 
| level = 1
[[File:Protection from Evil and Good Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Abjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]]."''</div>
| ritual =
----
| classes = Cleric, Warlock, Wizard, Paladin
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| class learns at level 1 = Cleric, Warlock, Wizard
----
| class learns at level 2 = Paladin
| Range = 1.5m / 5ft
| class learns at level 3 = Oath of Devotion:Oath Spell, Arcane Trickster, Eldritch Knight
| School = Abjuration
| races =
| Concentration = Required
| race learns at level 1 =
| Condition = [[Condition#Protection from Evil and Good|Protection from Evil and Good]]
| race learns at level 2 =
| Duration = Until [[Long Rest]]
| other ways to learn = * Granted to [[Ranger]]s who pick {{SAI|Keeper of the Veil}} as their Favoured Enemy at level 1. {{Recharge|Long Rest}}
| Class = [[Cleric]], [[Druid]], [[Paladin]], [[Warlock]], [[Wizard]]
| granted by feats = Magic Initiate: Cleric, Magic Initiate: Warlock,  Magic Initiate: Wizard
}}]]
| granted by items = The Ever-Seeing Eye:Short Rest
 
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
== Description ==
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
| extra description = The targets can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or possessed by them{{notes}}, and when these creatures attack it, they have {{Disadvantage}}.
 
| cost = action, spell1
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
| attack roll =
 
| damage =
== Properties ==
| damage modifier =
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| damage type =
 
| damage save =
''Available to level 1 [[Cleric]], [[Druid]], [[Warlock]], [[Wizard]] and level 2 [[Paladin]].''
| damage save effect =
 
| damage per =
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}}
| extra damage =
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| extra damage modifier =  
 
| extra damage type =
{| role="presentation" class="wikitable"
| extra damage save =
| <strong>[[File: Protection from Evil and Good Condition Icon.png|frameless|upright=0.12]] Protection from Evil and Good</strong>
| extra damage save effect =
|-
| extra damage per =
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| concentration = yes
* The target is protected against aberrations, celestials, elementals, fey, fiends, and undead.
| range = melee
* These creatures have [[Disadvantage]] on [[Attack Rolls]] against the target.
| range m =
* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
| range ft =
|}
| aoe =
 
| aoe m =
==Notes==
| aoe ft =
*Also granted by [[The Ever-Seeing Eye]].
| condition = Protection from Evil and Good
| condition duration = Until Long Rest
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes =  
* You do not get any immunity to charmed.
* The immunity to frightened and possession is against any source, not just the listed creature types.
* This spell prevents negative effects of the [[Part of the Flock]] debuff incurred by the [[Whispering Mask]].
| video = Protection from Evil and Good Visuals.mp4
}}
== External Links ==
* {{FRWiki|Protection from evil and good|long}}