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Karlach/Approval: Difference between revisions

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{{Party interactions}}
{{Party interactions}}
{{Companion tab}}
{{Companion tab}}
'''Karlach''' approves of helping people out. Due to her experiences in Avernus, she distrusts devils.
'''Karlach''' approves of helping people out.
 
She '''likes''' displays of kindness and stepping out to protect the weak, especially children, even if this demands rudeness or intimidatory behavior. She values brave and even daredevil moves, if the outcome is actually a good deed. At the same time, Karlach appreciates harmless mischiefs. Above all, she likes honesty and supporting friends through dire times.
 
Karlach '''disapproves''' unnecessary cruelty and deception (unless you deceive to help the meek). She despises acts of cowardice, ignobility and treachery, and dislikes deliberate refusing to help anyone in need. Also, she does not like evil or cruel jokes. Due to her experiences in Avernus, she distrusts devils.
 
 
The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]].  
The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]].  


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Depending on her approval rating, Karlach may greet the player with:
Depending on her approval rating, Karlach may greet the player with:
 
<div style="column-count:3">
Negative (<0):
Negative (<0):
* "Yeah?"
* "Yeah?"
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* "Out with it."
* "Out with it."
* "Hey."
* "Hey."
Neutral (0 - 19):
<br><br><br><br>
<div style="padding-top: 0.7em">
Neutral (0 - 19):</div>
* "Soldier?"
* "Soldier?"
* "Why're we slowing down?"
* "Why're we slowing down?"
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* "Heya."
* "Heya."
* "Hey, soldier."
* "Hey, soldier."
Medium and up (20+):
<div style="padding-top: 0.7em">
Medium and up (20+):</div>
* "Hey, soldier."
* "Hey, soldier."
* "Soldier?"
* "Soldier?"
* "What's on your mind?"
* "What's on your mind?"
* "Copper for your thoughts?"
* "Copper for your thoughts?"
<br><br><br><br></div>
If spoken to by someone other than the player character:
If spoken to by someone other than the player character:
* "Sorry - haven't fraternised with you much and not sure if I want to start."
* "Sorry - haven't fraternised with you much and not sure if I want to start."
* "Go get boss if you want to talk."
* "Go get boss if you want to talk."
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==Approval ==
==Approval ==
As a Companion character, the interactions listed below will cause [[Karlach]] to gain approval.  
 
As a Companion character, the interactions listed below will cause [[Karlach]] to gain approval.
 
=== Act One ===
=== Act One ===
'''[[Ravaged Beach]]'''
'''[[Ravaged Beach]]'''
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via {{SAI|Speak with Dead}}:
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via {{SAI|Speak with Dead}}:
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** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}}
** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}}
** Recruit Lae'zel {{Approval|Karlach|+1}}
** Recruit Lae'zel {{Approval|Karlach|+1}}
* Recruit [[Gale]] {{Approval|Karlach|+1}}
* Pull [[Gale]] out of disturbed waypoint sigil {{Approval|Karlach|+1}}
<small>'''''Note:''' The recruitment itself does not give an additional approval point''</small>
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Karlach|+1}}
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Karlach|+1}}


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** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}}
** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}}
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]]  {{Approval|Karlach|+1}}
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]]  {{Approval|Karlach|+1}}
* After Voss departs, {{Skill|Persuasion|persuade}} Lae'zel to save anger for [[Vlaakith|Vlaakith’s]] enemies {{Approval|Karlach|+1}}
* After Voss departs, {{Skill|Persuasion|persuade}} Lae'zel to save anger for [[Vlaakith|Vlaakith’s]] enemies {{Approval|Karlach|+1}} ''(Not available for {{Class|Monk}})''
** Playing as a {{Race|Githyanki}}, call Voss a heretic {{Approval|Karlach|+1}}
** Playing as a {{Race|Githyanki}}, call Voss a heretic {{Approval|Karlach|+1}}


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** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]] origin: "... another devil")''
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]] origin: "... another devil")''
** OR Say "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}}
** OR Say "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}}
* After first encounter with Raphael, speak with [[Shadowheart]] and choose dialogue option about distrusting the devil '''twice''' {{Approval|Karlach|+5}}
* Discussing his offer afterwards:
** Tell Wyll you have no intention in bargaining with the devil {{Approval|Karlach|+5}}
** Talk to Shadowheart and say the devil cannot be trusted, then confirm it {{Approval|Karlach|+5}}
** OR Say you might consider his help, then change your mind into distrust {{Approval|Karlach|+5}}




'''[[Campsite|Camp]]/Conversation'''<br>
'''[[Campsite|Camp]]/Conversation'''<br>
* After recruiting Karlach, promise her to fing a cure for the tadpole infection {{Approval|Karlach|+5}}
''Interactions with companions and camp followers''
''Interactions with companions and camp followers''
* Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}}
* The first time [[Shadowheart]]'s mark flares in pain, turn a blind eye and leave  {{Approval|Karlach|+1}}
* When [[Astarion]] tries to bite you, either stake him or chase him off the camp. In the morning, tell others that bringing him to the camp was a mistake {{Approval|Karlach|+1}}
* While speaking with Astarion about [[Cazador]], tell him that you'll watch his back OR promise you'll keep him safe if he does the same. {{Approval|Karlach|+1}} ''(either option)''
* Playing as [[Astarion]] origin, confess to her of being a vampire and success a {{Ability|Charisma}} roll {{Approval|Karlach|+10}}
** OR, When your nature comes out, {{Skill|Persuasion|persuade}} her that you kept secret for your own safety {{Approval|Karlach|+10}}
** Then promise not to keep any more ''important'' secrets from her {{Approval|Karlach|+5}}
* When [[Wyll]] comes to the camp with the intent to kill Karlach, call the warlock stubborn {{Approval|Karlach|+5}}
* When [[Wyll]] comes to the camp with the intent to kill Karlach, call the warlock stubborn {{Approval|Karlach|+5}}
** OR Order him to stand down {{Approval|Karlach|+5}}
** OR Order him to stand down {{Approval|Karlach|+5}}
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* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Karlach|+1}}
* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Karlach|+1}}
** OR Tell her not to lay a finger on Karlach {{Approval|Karlach|+5}}
** OR Tell her not to lay a finger on Karlach {{Approval|Karlach|+5}}
* After Mizora warps Wyll into a devil, speak to Karlach and call him the best man of you all {{Approval|Karlach|+10}}
* Playing as [[Wyll]] origin, talking to Mizora:
* Playing as [[Wyll]] origin, talking to Mizora:
** Tell he to do whatever she wants but to leave your friends alone {{Approval|Karlach|+5}}
** Tell he to do whatever she wants but to leave your friends alone {{Approval|Karlach|+5}}
** OR Tell her to do her worst {{Approval|Karlach|+5}}
** OR Tell her to do her worst {{Approval|Karlach|+5}}
** OR Say that Karlach is no monster {{Approval|Karlach|+5}}
** OR Say that Karlach is no monster {{Approval|Karlach|+5}}
* Speaking to Karlach as [[Wyll]], after Mizora warps you into a devil for sparing Karlach:
* Playing as [[Wyll]] origin, after Mizora warps you into a devil for sparing Karlach:
** Say you save your sword for monsters {{Approval|Karlach|+5}}
** Tell karlach you save your sword for monsters {{Approval|Karlach|+5}}
** OR Say she can save your back when it comes to it {{Approval|Karlach|+5}}
** OR Say she can save your back when it comes to it {{Approval|Karlach|+5}}
** OR Ask her advice on proper care for horns {{Approval|Karlach|+5}}
** OR Ask her advice on proper care for horns {{Approval|Karlach|+5}}
* When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}}
* When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}}
* When [[Astarion]] tries to bite you, either stake him or chase him off the camp. In the morning, tell others that bringing him to the camp was a mistake {{Approval|Karlach|+1}}
* Playing as [[Shadowheart]] origin, confess to Karlach about your worshipping Shar and succeed a {{Ability|Charisma}} roll {{Approval|Karlach|+5}}
* When [[Lae'zel]] and Shadowheart have an argument over the Mysterious Artefact:
* When [[Lae'zel]] and Shadowheart have an argument over the Mysterious Artefact:
** Playing as a {{Race|Half-Orc}}, if Lae’zel attacks sneakily at night, {{Skill|Intimidation|intimidate}} her to stop {{Approval|Karlach|+1}}
** If Lae'zel attacks sneakily at night, {{Skill|Persuasion|persuade}} her to stop {{Approval|Karlach|+1}}
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''):
** OR, Playing as a {{Race|Half-Orc}}, {{Skill|Intimidation|intimidate}} her {{Approval|Karlach|+1}}
** Encourage Lae'zel to trust him {{Approval|Karlach|+1}}
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]], encourage Lae'zel to trust him {{Approval|Karlach|+1}}
** OR tell Lae'zel you'll support any choice of hers {{Approval|Karlach|+1}}
** OR Tell Lae'zel you have her back in any choice of hers {{Approval|Karlach|+1}}
** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Karlach|+1}}
 
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}}
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}}
* Feed the [[Owlbear Cub]] when it first comes to the camp  {{Approval|Karlach|+1}} ''(requires food in the inventory)''
* Feed the [[Owlbear Cub]] when it first comes to the camp  {{Approval|Karlach|+1}} ''(requires food in the inventory)''
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'''[[Our Fiery Friend|Companion quest]]'''
'''[[Our Fiery Friend|Companion quest]]'''
* After defeating [[Anders]] and his crew Karlach will rampage the Tollhouse. Afterwards, tell her she looks hot. {{Approval|Karlach|+3}}
* Agree to kill [[Anders|false paladins of Tyr]] for her {{Approval|Karlach|+5}}
* Playing as a {{Race|Zariel Tiefling}}, a {{Class|Warlock}} or a {{Class|Cleric}} of {{Deity|Tyr}}, speaking to [[Anders]] with Karlach in the party, catch him on a lie {{Approval|Karlach|+1}}
** OR First choose to "leave them in peace", and when Karlach intervenes, choose to do nothing OR attack them {{Approval|Karlach|+10}} ''(either option)''
* After defeating Anders and his crew Karlach will rampage the Tollhouse. Afterwards, tell her she looks hot OR that you liked the look of it {{Approval|Karlach|+3}} ''(either option)''
* If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}}
* If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}}
** OR Say you couldn’t allow agents of a devil to roam the area {{Approval|Karlach|+5}}
** OR Say you couldn’t allow agents of a devil to roam the area {{Approval|Karlach|+5}}
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}}
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}}
* Agree to let [[Dammon]] upgrade Karlach's heart first time, if you already have a piece of infernal iron {{Approval|Karlach|+10}}
* Agree to let [[Dammon]] upgrade Karlach's heart first time, if you already have a piece of infernal iron {{Approval|Karlach|+10}}
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* Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires sequentive {{Skill|Persuasion}} check and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)''
* Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires sequentive {{Skill|Persuasion}} check and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)''
* Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Karlach|+1}}
* Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Karlach|+1}}
* Convince Kar'niss not to attack you after you killed the convoy before summoning him, using {{Skill|Deception OR {{Skill|Intimidation}}  {{Approval|Karlach|+1}} ''(either option)''
* Convince Kar'niss not to attack you after you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}}  {{Approval|Karlach|+1}} ''(either option)''
* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}}
* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}}


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''Elsewhere in Moonrise Towers:''
''Elsewhere in Moonrise Towers:''
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}}
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}}
* After taking [[Soul Coin]]s from [[Lann Tarv]], talk to Karlach and say she now has a real friend - you {{Approval|Karlach|+5}}
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}}
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}}
** Then back up Astarion when he refuses to bite Araj, telling her "He said no, what's to discuss" {{Approval|Karlach|+1}}
** Then back up Astarion when he refuses to bite Araj, telling her "He said no, what's to discuss" {{Approval|Karlach|+1}}
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''In the [[Shadowfell]]:''
''In the [[Shadowfell]]:''
* Before the Verge of Shadows, tell [[Shadowheart]] you don't care about the [[Spear of Night]], then confirm it {{Approval|Karlach|+1}} ''(Shadowheart turns hostile to the party)''
** OR Choose to attack Shadowheart {{Approval|Karlach|+1}}
* If you have the spear, tell Shadowheart to find a new purpose for herself, then provoke a fight with her {{Approval|Karlach|+1}}
* If you have defeated Balthazar:
* If you have defeated Balthazar:
** Free [[Aylin]] {{Approval|Karlach|+1}}
** Free [[Aylin]] {{Approval|Karlach|+1}}
** If Shadowheart is in the party, tell her that she should spare Aylin because the aasimar may know something about her. {{Approval|Karlach|+1}}
** OR, Playing as [[Shadowheart]] origin, spare Aylin yourself {{Approval|Karlach|+1}}
* If Balthazar is present and not hostile to the party:
* If Balthazar is present and not hostile to the party:
** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}}
** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}}
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}}
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}}
* If [[Shadowheart]] is in the party, tell her that she should spare Aylin because the aasimar may know something about her. {{Approval|Karlach|+1}}




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'''[[Campsite|Camp]]/Conversation'''
'''[[Campsite|Camp]]/Conversation'''
* Tell [[Arabella]] that her parents are dead {{Approval|Karlach|+1}} ''(Unique lines for {{Class|Bard}}, {{Class|Monk}}, {{Class|Cleric}} (basic) or {{Class|Cleric}} of {{Deity|Kelemvor}})''
** Then tell Arabella that she'll feel better in time OR that her parents would be proud of her {{Approval|Karlach|+1}} ''(either option)''
* Speak to Karlach about [[Gortash]] after defeating Apostle of Myrkul {{Approval|Karlach|+5}} ''(works regardless of whether she was in the party or not)''
* Speak to Karlach about [[Gortash]] after defeating Apostle of Myrkul {{Approval|Karlach|+5}} ''(works regardless of whether she was in the party or not)''
''[[Karlach/romance|Romance]]''
* After the second upgrade, prove it worked, kissing Karlach {{Approval|Karlach|+10}}
<small>'''''Note:''' Moves your relationship into '''partnered''' stage'' </small>
:* Then talk to her and say you have never been more excited {{Approval|Karlach|+6}}




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* Get [[Dammon]] upgrade Karlach's engine second time at the [[Last Light Inn]] {{Approval|Karlach|+5}}
* Get [[Dammon]] upgrade Karlach's engine second time at the [[Last Light Inn]] {{Approval|Karlach|+5}}
** After the upgrade, prove it worked, laying a hand on her or giving her a hug {{Approval|Karlach|+5}}
** After the upgrade, prove it worked, laying a hand on her or giving her a hug {{Approval|Karlach|+5}}
** OR Kiss Karlach, if you are romancing her {{Approval|Karlach|+10}}
<small>'''''Note:''' Hugging Karlach starts a romance with her (if it hasn't been started before)</small>
<small>'''''Note:''' Hugging the tiefling starts a romance with her (if it wasn't started before), while the kiss option is available only if the romance is ongoing already and moves it into partnered stage'' </small>


=== Act Three ===
=== Act Three ===
{{SpoilerBox|act=3|nograd=1|unhide=1|
 
'''[[Rivington]]'''<br>
'''[[Rivington]]'''<br>
''Talking to [[Yenna]]:''
 
'''Talking to [[Yenna]]'''
* Offer her help:
* Offer her help:
** Give some coin OR some food {{Approval|Karlach|+1}} ''(either option, giving food available for all characters except [[Druid]])''
** Give some coin OR some food {{Approval|Karlach|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})''
** OR Suggest to find a guard for her {{Approval|Karlach|+1}} ''(available for all characters except [[Cleric]])''
** OR Suggest to find a guard for her {{Approval|Karlach|+1}} ''(available for all characters except {{Class|Cleric}})''
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Karlach|+1}}  
** Playing as a {{Class|Druid}}, conjure some berries and herbs for her {{Approval|Karlach|+1}}  
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Karlach|+1}}
** Playing as a {{Class|Cleric}} or a {{Class|Monk}}, suggest to find the nearest temple {{Approval|Karlach|+1}}
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Karlach|+1}}
** Playing as a {{Class|Ranger}}, suggest to track her mother down {{Approval|Karlach|+1}}
'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Karlach|+1}} point''
<small>'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based {{Class|Ranger}} line brings another {{Approval|Karlach|+1}} point''</small>


''At the [[Sword Coast Couriers]]:''
 
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Karlach|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)''
'''[[Sword Coast Couriers]]'''
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}}
 
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it {{Approval|Karlach|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)''
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using {{Skill|Persuasion}} or {{Skill|Intimidation}}. {{Approval|Karlach|+1}}
''In the kennels:''
''In the kennels:''
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}}
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}}
* Playing as a [[Druid]], tell [[Angry Mar'hyah|Mar'hyah]] that Scratch is not a 'property'. {{Approval|Karlach|+1}}
* Playing as a {{Class|Druid}}, tell Mar'hyah that [[Scratch]] is not a "property". {{Approval|Karlach|+1}}
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Karlach|+1}}
* Make Angry Mar'hyah to let you keep Scratch, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based {{Class|Druid}}, {{Class|Fighter}} or {{Class|Paladin}} options. {{Approval|Karlach|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Karlach|+1}}
** Then force Mar'hyah to leave the kennels via {{Skill|Deception}} or {{Skill|Intimidation}}. {{Approval|Karlach|+1}}


''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}}
'''''Note:''' When playing as [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
* Say you'll stay with him until the end {{Approval|Karlach|+1}}
** OR Say you'll make it quick {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Karlach|+1}}


''In the [[Angleiron's Cellar]]:''
'''[[Open Hand Temple]]'''
* Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Karlach|+1}}
* Playing as a {{Class|Barbarian}}, when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Karlach|+1}}
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Karlach|+1}}
* Then offer Yannis help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Karlach|+1}}
** OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Karlach|+1}}
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Karlach|+1}}
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of a noble soul {{Approval|Karlach|+1}}
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Karlach|+1}} and then withstand his madness.{{Approval|Karlach|+3}}


''Elsewhere in Rivington:''
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Karlach|+1}} ''(requires failing Persuasion roll against her first)''
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Karlach|+1}}
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}}
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}}
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}}
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}}
'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}}
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Karlach|+1}}
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}}


''In the smugglers' cave:''
'''[[Circus of the Last Days]]'''<br>
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Karlach|+1}} ''(either option)''
''At the entrance:''
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Karlach|+1}}
* Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Deception}} or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Karlach|+1}}
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Karlach|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Karlach|+1}}


'''[[Circus of the Last Days]]'''
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Karlach|+1}}
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Karlach|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Karlach|+1}}
''Dealing with [[Akabi]] the djinni:''
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD. {{Approval|Karlach|+1}}
* Tell him that he is VERY LOUD. {{Approval|Karlach|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Karlach|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Karlach|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Karlach|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Karlach|+1}}
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Karlach|+1}}
** OR Provoke him to transform you {{Approval|Karlach|+1}}
** OR Provoke him to transform you {{Approval|Karlach|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Karlach|+1}} ''(either option)''
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Karlach|+1}} ''(either option)''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR  ★'Gortash' {{Approval|Karlach|+2}}
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR  ★'Gortash' {{Approval|Karlach|+2}}
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}}
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}}
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR  ★'Settled with partner and kids' {{Approval|Karlach|+2}}
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR  ★'Settled with partner and kids' {{Approval|Karlach|+2}}
'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br>
<small>'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' </small><br>
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}}
 
''Talking to [[Boney]] the mephit:''
* Call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}}
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Druid}}, say they both are magnificent {{Approval|Karlach|+1}}
''Dealing with [[Popper]] the kobold trader:''
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then:
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then:
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Karlach|+1}}
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Karlach|+1}}
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Karlach|+1}}
** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Karlach|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Karlach|+1}}
** Use {{Skill|Deception}} to make him lower the price {{Approval|Karlach|+1}}
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
<small>'''''Note:''' Class-based {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}}</small>
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Karlach|+1}}
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell him that graverobbing is a profane act {{Approval|Karlach|+1}}
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br>
* If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br>
 
''Dealing with caged beasts:''
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Karlach|+1}} ''(either with or without {{SAI|Speak with Animals}})''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Karlach|+1}} ''(either with or without {{SAI|Speak with Animals}})''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Karlach|+1}} ''(either option)''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Karlach|+1}} ''(either option)''
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Karlach|+1}} ''(either option)''
** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Karlach|+1}} ''(either option)''
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Karlach|+1}}
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Karlach|+1}}
''Watching [[Dribbles the Clown|Dribbles's]] show:''
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Say "What a corny joke." {{Approval|Karlach|+1}}
* Say "What a corny joke." {{Approval|Karlach|+1}}
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Karlach|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself''', Wyll and Jaheira {{Approval|Karlach|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself, Wyll and Jaheira''' {{Approval|Karlach|+1}}
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)''
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)''
'''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; first time.''
<small>'''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; first time.''</small>
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Karlach|+1}}
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Karlach|+1}}
 
''Talking to [[Lucretious]]:''
''Talking to [[Lucretious]]:''
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Karlach|+1}}
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Karlach|+1}}
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Karlach|+1}}
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Karlach|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Karlach|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Karlach|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Karlach|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Karlach|+1}}
Line 772: Line 791:




'''[[Open Hand Temple]]'''
'''The [[Angleiron's Cellar]]'''
* Playing as a [[Barbarian]], when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Karlach|+1}}
* Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Karlach|+1}}
* Then offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Karlach|+1}}
** OR Refuse, saying that the real enemy is [[Gortash]], not the [[Gondian]]s, and you'll find another way {{Approval|Karlach|+1}}
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Karlach|+1}}
** OR Suggest to contact the Gondians first, so that they might see reason. {{Approval|Karlach|+1}}
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Karlach|+1}}
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Karlach|+1}}
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Karlach|+1}} and then withstand his madness.{{Approval|Karlach|+3}}
 
 
'''Elsewhere in Rivington'''<br>
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Karlach|+1}} ''(requires failing {{Skill|Persuasion}} roll against her first)''
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Karlach|+1}}
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}}
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] promise [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}}
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}}
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}}
<small>'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''</small>
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}}
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Druid}}, apply a natural salve to his wound {{Approval|Karlach|+1}}
<small>'''''Note:''' These options are available only if Orin '''is not''' impersonating Rowan or the Thug''</small>
 
''In the smugglers' cave:''
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Karlach|+1}} ''(either option)''
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Karlach|+1}}
 
''Dealing with [[Orin]]'s guises:''
* If Orin is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}}
'''''Note:''' When playing as [[Wyll]] origin, this line will run differently''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}}
* If Orin is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except {{Background|Haunted One|The Dark Urge}}, it might have unique formulation''
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}}
* If Orin is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
* Say you'll stay with him until the end {{Approval|Karlach|+1}}
** OR Say you'll make it quick {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, resist the urge to torment him {{Approval|Karlach|+1}}




Line 783: Line 833:
* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}}
* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}}
* Playing as [[Astarion]] origin, in [[Fraygo's Flophouse]] drag [[Pale Petras]] into the sunlight, then choose to let him go {{Approval|Karlach|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line {{Approval|Karlach|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}}
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''
<small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small>
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)''<br>
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}}
 
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Karlach|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)''
''At [[Sharess' Caress]]:''
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}}
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch. {{Approval|Karlach|+1}}
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Karlach|+1}}
<small>'''''Note:''' The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small>
 


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Karlach|+1}}
* Get access into Wyrm's Rock Fortress {{Approval|Karlach|+1}} by either of following options:
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]]
** Showing [[Lower City Pass]] obtained from [[Valeria]]
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the Sword Coast Couriers)''
** Bribing [[Elin|Blaze Elin]]
** Passing any of class-based checks
 
''At the Flaming Fist barracks:''
''At the Flaming Fist barracks:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}}
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}}
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}}
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}}
''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):''
''Speaking to [[Bakshi|Manip Bakshi]]:''
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Karlach|+1}}
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Karlach|+1}}
* OR Tell him you've spotted another guard on stealing {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)''
* OR Tell him you've spotted another guard on stealing {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)''
Line 802: Line 862:
* OR Leave barracks (or let him escort you out) {{Approval|Karlach|+1}}
* OR Leave barracks (or let him escort you out) {{Approval|Karlach|+1}}


''At the Audience Hall:''
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say:
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say:
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}}
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}}
** OR That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}}
** OR That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}}
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Karlach|+1}}  
** OR, playing as a {{Class|Druid}}, say that there's nothing natural about him {{Approval|Karlach|+1}}  
** OR, Playing as a [[Fighter]], say they are tools like any weapon {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Fighter}}, say they are tools like any weapon {{Approval|Karlach|+1}}
** OR, Playing as a [[Ranger]], say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Ranger}}, say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}}
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}}
* When Karlach is going to attack [[Gortash]], tell her to lead the charge {{Approval|Karlach|+5}}
* Refuse to make an alliance with [[Gortash]] and confirm your decision {{Approval|Karlach|+1}}
** OR Tell Gortash that he'll pay for all he did to Karlach {{Approval|Karlach|+10}}
* Playing as {{Background|Haunted One|The Dark Urge}}, when Gortash explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}}
* Refuse to make an alliance with Gortash and confirm your decision {{Approval|Karlach|+1}}
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}}
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}}
* After killing [[Orin]], speaking to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}}
* After killing [[Orin]], speaking to Gortash and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}}
** If you have already destroyed the [[Steel Watch Foundry]], too, tell Gortash you do not need much else from him {{Approval|Karlach|+10}}


''Talking to [[Duke Ravengard]] after the coronation:''
''Talking to [[Duke Ravengard]] after the coronation:''
Line 824: Line 887:
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}}
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}}
** OR Say that you need to avoid making enemies, and then that Gortash wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}}
** OR Say that you need to avoid making enemies, and then that Gortash wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}}
* If you declined Gortash's offer or chose neutral line:
* If you declined Gortash's offer or chose a neutral line:
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}}
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}}
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}}  
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}}
 
''Talking to [[Mizora]] after the ceremony:''
* Say you are not giving up on the [[Duke Ravengard]] {{Approval|Karlach|+1}}
* If the fight occured, and Ravengard died, ask Mizora whether the duke is gone for good {{Approval|Karlach|+1}}
 


''In the [[Wyrm's Rock Prison]]:''
''In the [[Wyrm's Rock Prison]]:''
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Karlach|+1}}
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Karlach|+1}}
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Karlach|+1}}
** After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Karlach|+1}}
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|18}})''
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|18}})''
** Solve the first riddle {{Approval|Karlach|+1}}
** Solve the first riddle {{Approval|Karlach|+1}}
** Solve the second riddle {{Approval|Karlach|+1}}-->
** Solve the second riddle {{Approval|Karlach|+1}}
<small>'''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small>




'''[[Lower City]]'''<br>
'''[[Lower City]]'''<br>


''At the [[Basilisk Gate Barracks]]:''
'''[[Basilisk Gate Barracks]]'''


* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then:
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then:
Line 868: Line 937:




''At [[The Blushing Mermaid]]:''
'''[[The Blushing Mermaid]]'''


* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Karlach|+1}}
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Karlach|+1}}
** Ask Gannet what to do if you want to use the latrine {{Approval|Karlach|+1}}
** Ask Gannet what to do if you want to use the latrine {{Approval|Karlach|+1}}
* Ask Gannet about Vanra, and then:
* Ask Gannet about [[Vanra]], and then:
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Karlach|+1}}
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Karlach|+1}}
** Tell him you'd love to see him try to kick you out {{Approval|Karlach|+1}}
** Tell him you'd love to see him try to kick you out {{Approval|Karlach|+1}}
Line 879: Line 948:
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Karlach|+1}}
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Karlach|+1}}
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Karlach|+1}}
* When looking for a decision, propose to talk to [[Lora Bergauz|Lora]] and calm her down {{Approval|Karlach|+1}}
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Karlach|+1}}
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Karlach|+1}}
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Karlach|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)''
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Karlach|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})''
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Karlach|+1}}
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Karlach|+1}}
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Karlach|+1}}
Line 895: Line 964:
** Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Karlach|+1}} ''(either option)''
** Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Karlach|+1}} ''(either option)''
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Karlach|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)''
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Karlach|+1}}  
 
''Speaking to [[Svend]] and [[Siggy]]:''
''Speaking to [[Svend]] and [[Siggy]]:''
* Tell Svend that Siggy clearly loves him and worries about him {{Approval|Karlach|+1}}
* Tell Svend that Siggy clearly loves him and worries about him {{Approval|Karlach|+1}}
Line 906: Line 975:


''Other patrons:''
''Other patrons:''
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Karlach|+1}}
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use {{Skill|Persuasion}} to insist on it {{Approval|Karlach|+1}}




''At the [[Old Garlow's Place]]:''<br>
'''[[Old Garlow's Place]]'''<br>


''First time visiting the place:''
''First time visiting the place:''
Line 919: Line 988:
** OR Call her condition hilarious {{Approval|Karlach|+1}}
** OR Call her condition hilarious {{Approval|Karlach|+1}}
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Karlach|+1}}
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Karlach|+1}}
 
* Talking to Adrielle, offer to have a look at the hex {{Approval|Karlach|+1}}
* Talking to Adrielle, offer to have a look at the hex {{Approval|Karlach|+1}}
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Karlach|+1}}
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Karlach|+1}}
Line 934: Line 1,003:
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Karlach|+1}}
** OR Ask him to tell the hag you're coming for her {{Approval|Karlach|+1}} ''(The option is not available for the Fighter characters)''
** OR Ask him to tell the hag you're coming for her {{Approval|Karlach|+1}} ''(The option is not available for the {{Class|Fighter}} characters)''


''After removing the hex and killing Jatlo:''
''After removing the hex and killing Jatlo:''
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Karlach|+1}}
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Karlach|+1}}
* Tell Mayrina she was an adorable sheep {{Approval|Karlach|+1}}
* Tell Mayrina she was an adorable sheep {{Approval|Karlach|+1}}
* Offer Mayrina help with the hag {{Approval|Karlach|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)''
* Offer Mayrina help with the hag {{Approval|Karlach|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})''


* Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Karlach|+1}}
* Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Karlach|+1}}
Line 956: Line 1,025:


''If you have killed Ethel:''
''If you have killed Ethel:''
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Karlach|+1}}
* Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Karlach|+1}}
** OR Tell her to take time and celebrate {{Approval|Karlach|+1}}
** OR Tell her to take time and celebrate {{Approval|Karlach|+1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Karlach|+1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Karlach|+1}}
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Karlach|+1}}
** OR Say it wasn't so amazing when the hag vomited a child {{Approval|Karlach|+1}}
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Karlach|+1}}
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Karlach|+1}}
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Karlach|+1}}
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Karlach|+1}}
Line 965: Line 1,034:
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Karlach|+1}}
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Karlach|+1}}


 
''At [[Lora's House]]:''
''At [[Crimson Draughts]]:''
* If you haven't resolved the [[Save Vanra|quest]] yet:
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Karlach|+1}}
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Karlach|+1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Karlach|+1}}  
* After you have saved Vanra:
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''
** Say the hag was you problem to deal with {{Approval|Karlach|+1}}
 
** OR Tell her to keep a closer eye on her daughter {{Approval|Karlach|+1}}
* Outside Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Karlach|+1}}
** OR Say she is damn lucky you found Vanra {{Approval|Karlach|+1}}
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Karlach|+1}}




''At the [[Baldur's Mouth]] and interacting with Gazette employees:''
'''[[Baldur's Mouth]] (and interacting with Gazette employees)'''
* Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Karlach|+1}}  
* Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Karlach|+1}}  
* Speaking to the printing press ([[Jelliwig]]) in the basement, ask them "Wouldn't changing the article be delightfully naughty?" {{Approval|Karlach|+1}}  
* Speaking to the [[Jelliwig|printing press]] in the basement, ask them whether changing the article would not be ''delightfully'' naughty {{Approval|Karlach|+1}}  
* Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Karlach|+1}}  
* Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Karlach|+1}}  
* Talking to [[Estra Stir]] '''after''' Gortash's defeat, say you'd rather never hear that prick's name again {{Approval|Karlach|+1}}  
* Talking to [[Estra Stir]] '''after''' Gortash's defeat, say you'd rather never hear that prick's name again {{Approval|Karlach|+1}}




''At the [[Flymm Cargo]]:''
'''[[Cazador's Dungeon]]'''
* After returning from the Iron Throne, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Karlach|+1}}
* Speaking to [[Sebastian]], pass {{Skill|Persuasion}} or {{Skill|Intimidation}} check, then promise him to set him and the other spawn free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} ''(either option)''
* Don't let [[Astarion]] finish the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] once he has started it {{Approval|Karlach|+1}}


''At [[Flymm's Cobblers]], talking to [[Sally Flymm]]:''
* Say she is the one to blame for the Gortash's rise {{Approval|Karlach|+1}}
* Choose to put Sally out of her misery {{Approval|Karlach|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)''


* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Karlach|+1}}
'''[[Counting House]]'''
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones ''
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Karlach|+1}}
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Karlach|+1}}




''In the [[Cazador's Dungeon]]:''
'''The [[Crimson Draughts]]'''
* when speaking to [[Sebastian]], pass [[Persuasion]] or [[Intimidation]] check, then promise him to set him and the other spawn free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}}
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Karlach|+1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Karlach|+1}}  
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''


* Outside Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Karlach|+1}}


''At the [[Counting House]]:''
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Karlach|+1}}
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Karlach|+1}}


''At the [[Elfsong Tavern]]:''
'''The [[Elfsong Tavern]]'''
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Karlach|+1}} ''(Requires various skill checks with DC from 18 to 20)''
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Karlach|+1}} ''(Requires various skill checks with DC from 18 to 20)''


* Meeting [[Lakrissa]] in the tavern hall, remind her about your bet in the druid's grovw, then say she owes you nothing {{Approval|Karlach|+1}}
''Talking to [[Lakrissa]] and [[Alfira]]:''
* In the tavern hall, remind Lakrissa about your bet in the druid's grove, then say she owes you nothing {{Approval|Karlach|+1}}
** OR Ask for a kiss instead {{Approval|Karlach|+1}}
** OR Ask for a kiss instead {{Approval|Karlach|+1}}
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Karlach|+1}}
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Karlach|+1}}
** OR Say you missed her {{Approval|Karlach|+1}}
** OR Say you missed her {{Approval|Karlach|+1}}
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, say the two of them are very cute together {{Approval|Karlach|+1}}
* Speaking to them both on the tavern's roof, say they are very cute together {{Approval|Karlach|+1}}
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Karlach|+1}}
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Karlach|+1}}


* Talking to [[Doora Thumbfoot]], agree to buy the necklace from her {{Approval|Karlach|+1}}
''Speaking to [[Harvard Willoughby]]:''
** OR Give her some money and tell to keep the necklace, too {{Approval|Karlach|+2}}
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about Harvard smelling funny {{Approval|Karlach|+1}}
** OR Joke about "Wizard and shatter" {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Karlach|+1}}
* In the second round, joke about "Vampires" {{Approval|Karlach|+1}}
** OR Joke about "Sleeping with a dragonborn" {{Approval|Karlach|+2}}
** OR Joke about "Zombie reanimator" {{Approval|Karlach|+1}}
** OR {{Skill|Intimidation|Intimidate}} the public to approve {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|20}})''
* In the third round, joke about the Dead Three {{Approval|Karlach|+1}}
** OR Joke about "A cleric and ham" {{Approval|Karlach|+1}}
** OR {{Skill|Intimidation|Intimidate}} the public to approve {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|25}})''


* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round:
''Talking to [[Dez Kanshaw]]:''
** Joke about Harvard smelling funny {{Approval|Karlach|+1}}
* Say he won't find courage on the bottom of a bottle {{Approval|Karlach|+1}}
** Joke about 'Wizard and shatter' {{Approval|Karlach|+1}}
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Karlach|+1}}
* In the second round:
** Joke about 'Vampires' {{Approval|Karlach|+1}}
** Joke about 'Sleeping with a dragonborn' {{Approval|Karlach|+2}}
** Joke about 'Zombie reanimator' {{Approval|Karlach|+1}}
** Intimidate the public {{Approval|Karlach|+1}} ''(Requires successful {{Ability check|Intimidation|20}})''
* In the third round:
** Joke about the Dead Three {{Approval|Karlach|+1}}
** Joke about 'A cleric and ham' {{Approval|Karlach|+1}}
** Intimidate the public {{Approval|Karlach|+1}} ''(Requires successful {{Ability check|Intimidation|25}})''
 
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Karlach|+1}}
** OR Say he has enough left to buy a drink {{Approval|Karlach|+1}}
** OR Say he has enough left to buy a drink {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Karlach|+1}}
* When Dez tells you about the job offered to his son by [[Three-Piece]]:
* When Dez tells you about the job offered to his son by [[Three-Piece]]:
* Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Karlach|+1}}
** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Karlach|+1}}


Talking to [[Skoona|Enforcer Skoona]]:
''Talking to [[Skoona|Enforcer Skoona]]:''
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Karlach|+1}}
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Karlach|+1}}


* Speaking to [[Dame Guisarme]], say the Flaming Fist are good only to handling riots {{Approval|Karlach|+1}}
''Talking to [[Doora Thumbfoot]]:''
* Agree to buy the necklace from her {{Approval|Karlach|+1}}
** OR Give her some money and tell to keep the necklace, too {{Approval|Karlach|+2}}
 
* ''Speaking to [[Dame Guisarme]],'' say the Flaming Fist are good only to handling riots {{Approval|Karlach|+1}}




* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Karlach|+1}}
'''[[Elerrathin's Home]]'''
* Speaking to [[Jaheira|Jaheira’s]] children (automated dialogue), when [[Rion]] asks whether you all are doomed, say "Not in this lifetime" {{Approval|Karlach|+1}}
** OR Say that the fight with the cult won’t be easy {{Approval|Karlach|+1}}
* Speaking to Rion for the second time (not automated dialogue), tell her that refugees behind the wall need protection {{Approval|karlach|+1}}
<small>''''' Note:''' All these options require having Jaheira in your party </small>




''At [[Lora's House]]:''
'''The [[Facemaker's Boutique]]'''
* If you haven't resolved the [[Save Vanra|quest]] yet:
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying “Stop right there!”, using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Karlach|+1}}
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Karlach|+1}}
 
* After you have saved Vanra:
'' Talking to [[Devella Fountainhead]]:''
** Say the hag was you problem to deal with {{Approval|Karlach|+1}}
* Propose to investigate the cult for her {{Approval|Karlach|+1}}
** OR Tell her to keep a closer eye on her daughter {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Karlach|+1}}
** OR Say she is damn lucky you found Vanra {{Approval|Karlach|+1}}
<small>''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory''</small>
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Karlach|+1}}
 
 
'''[[Flymm's Cobblers]]'''
* Talking to [[Sally Flymm]], say she is the one to blame for the Gortash's rise {{Approval|Karlach|+1}}
* Choose to put Sally out of her misery {{Approval|Karlach|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)''




''Talking to [[Golbraith Stredivas]]:''
'''[[Golbraith's Cellar]]'''
* Ask him whether his son needs any help {{Approval|Karlach|+1}} ''(A {{Race|Duergar}} character will have a unique line here)''
* Talking to [[Golbraith Stredivas]], ask him whether his son needs any help {{Approval|Karlach|+1}} ''(Unique line for {{Race|Duergar}})''
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Ranger}}, a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true hunter/true warrior about him {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Karlach|+1}}
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Karlach|+1}}
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Karlach|+1}}
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Karlach|+1}}
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Karlach|+1}}
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Cleric}}, say you'll pray for his son returned swiftly/murdered the mind flayer brutally and swiftly{{Approval|Karlach|+1}} ''(Good or Neutral/Evil alignment)''
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Karlach|+1}}




''Talking to [[Big Huido]] at the docks:''
'''The [[Graveyard (Lower City)|Graveyard]]'''<br>
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Karlach|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)''
** Then say you'll just loot his corpse instead {{Approval|Karlach|+1}}
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Karlach|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)''
** Then Intimidate him again to turn out his pockets, too {{Approval|Karlach|+1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)''
* Ask him what if you just kill him and take everything {{Approval|Karlach|+1}}
 
 
''At [[Highberry's Home]]:''
* Donate some gold to [[Roger Highberry|Roger]] and  [[Cora Highberry]] for their orphanage {{Approval|Karlach|+1}}
 
 
'''The [[Graveyard (Lower City)|Graveyard]]'''
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Rogue}}, say he should have learned the signs of a dangerous mark {{Approval|Karlach|+1}}
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Karlach|+1}}
 
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:''
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:''
* Ask what he was doing in your father's grave {{Approval|Karlach|+1}} Use (Requires {{Ability check|Deception|25}}
* Ask what he was doing in your father's grave {{Approval|Karlach|+1}} Use (Requires {{Ability check|Deception|25}}
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Karlach|+1}}
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Karlach|+1}}
* Say “Thank goodness, you can keep it”, and then:
* Say "Thank goodness, you can keep it", and then:
** Use Deception to convince him the treasure is cursed {{Approval|Karlach|+1}}
** Use Deception to convince him the treasure is cursed {{Approval|Karlach|+1}}
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Karlach|+1}}
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Karlach|+1}}
Line 1,102: Line 1,161:
** Then tell Nina the Mortarch is right {{Approval|Karlach|+1}}
** Then tell Nina the Mortarch is right {{Approval|Karlach|+1}}


''Talking to [[Valmorba]]:''
* ''Talking to [[Valmorba]],'' ask her to give you a shovel (if you don't have one) {{Approval|Karlach|+1}}
* Ask her to give you a shovel (if you don't have one) {{Approval|Karlach|+1}}


* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Karlach|+1}}
* ''Talking to [[Ulkov Sully]],'' pay him for making a coffin for little [[Anita Fischer|Lily Fischer]] {{Approval|Karlach|+1}}
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Karlach|+1}}
** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Karlach|+1}}


''Speaking to [[Gothric Rillyn]]:''
* Say that burying alive is an apt punishment for thievery {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Rogue}}, say he should have learned the signs of a dangerous mark {{Approval|Karlach|+1}}
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Karlach|+1}}


''At the [[Chromatic Scale]]:''
* Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Karlach|+1}}


'''[[Grey Harbour Docks]]'''
* Convince Captain Sleam to take aboard the whole Brislen family via {{Skill|Intimidation}}, {{Skill|Persuasion}}, or simply paying the sum they’re lacking {{Approval|Karlach|+1}}


''In the [[Abandoned Cistern]]:''
''Talking to [[Big Huido]]:''
* Convince the [[Emperor]] to extend his mental defences onto Minsc {{Approval|Karlach|+1}}
** Successfully {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]] {{Approval|Karlach|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})''
** Then say you'll just loot his corpse instead {{Approval|Karlach|+1}}
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Karlach|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})''
** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Karlach|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})''
* Ask him what if you just kill him and take everything {{Approval|Karlach|+1}}
 
''In the [[Iron Throne]]:''
* When [[Gortash]] connects to the [[Submersible]] upon you preparing to dock at the prison:
** Tell him that you go where you choose {{Approval|Karlach|+1}}
** OR Say you’re going to take whatever he is hiding there {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, answer you’re going to pillage him for all he is worth {{Approval|Karlach|+1}}
<small>'''''Note:''' This option gives approval only if you '''did not''' strike an alliance with Gortash''</small>
:* OR Say "F*ck you"  {{Approval|Karlach|+1}}
* After docking at the prison, when [[Omeluum]] approaches your mind:
** Convince him that other prisoners must be saved, too {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''
* Escape the Iron Throne with [[Ulder Ravengard]] alive {{Approval|Karlach|+1}}
** After saving Ravengard from the Iron Throne, if Wyll is in the party, tell the duke his son is a hero {{Approval|Karlach|+1}}
''At the [[Flymm Cargo]],'' after returning from the Iron Throne, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Karlach|+1}}




''At the [[Murder Tribunal]]:''
'''The [[Heapside Prison]]'''
* Speaking with [[Sarevok Anchev]]:
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Karlach|+1}}
** Tell Sarevok you actually were deciding who should get to kill him {{Approval|Karlach|+1}}
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Karlach|+1}}
** OR Ask either [[Jaheira]], or [[Minsc]], or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Karlach|+1}}
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Karlach|+1}}
* Being judged, tell Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Karlach|+1}}
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Karlach|+1}}
 
 
'''The [[House of Hope]]'''<br>
 
''Speaking to [[Hope]] or to her spirit:''
* In front of the [[House_of_Hope#Archive|Archive]], say you need to get her out before the jailor kills her {{Approval|Karlach|+1}}
* After freeing Hope from her chains, speak to her {{Approval|Karlach|+1}}
** Tell her she is beautiful {{Approval|Karlach|+1}}
* After defeating [[Raphael]], tell Hope you thought he would put up more of a fight {{Approval|Karlach|+1}}
** If [[Korrilla]] was knocked out, tell Hope she didn’t deserve to die {{Approval|Karlach|+1}}
 
''Talking to the [[Archivist]],'' ask whether he'd like you to break bits of him {{Approval|Karlach|+1}} ''(Works regardless you talk about your contract or the [[Orphic Hammer]]; Requires {{Ability check|Intimidation|25}})''


* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Speaking to [[Echo of Illasera]], tell her that she wasn’t quick enough if someone cut her down {{Approval|Karlach|+1}}
* Provoke the fight with [[Haarlep]] {{Approval|Karlach|+1}} by either way of listed below:
* Speaking to [[Echo of Amelyssan]], say that killing is merely a tool {{Approval|Karlach|+1}}
** When Haarlep asks you why you are here, answer you’ve come to kill them
** OR Refuse to undress for Haarlep
** OR Choose to attack the incubus
<small>'''''Note:''' This option is available either before you shed your clothes or when they prompt you to lie on the bed'' </small>
:* OR Agree to lie down, then fail a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out
:* OR Plead to gods to get you out of here when the incubus approaches you
:* OR Refuse to vow your body to the incubus at the climax of the sexual intercourse




''In [[Lady Jannath's Estate]]:''<br>
'''[[Lady Jannath's Estate]]'''<br>
''If [[Oskar Fevras]] was not saved in [[Act One]]:''
''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:''
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell “this evil junk” {{Approval|Karlach|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell "this evil junk" {{Approval|Karlach|+1}}
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|18}} roll)''
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|18}} roll)''
** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Karlach|+1}}
** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Karlach|+1}}
Line 1,136: Line 1,233:
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Karlach|+1}} ''(either option)''
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Karlach|+1}} ''(either option)''


''If Oskar Fevras was saved in Act One and the estate is now haunted'':
''If Oskar Fevras '''was saved''' in Act One and the estate is now haunted'':
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Karlach|+1}}
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Karlach|+1}}




''In the [[Heapside Prison]]:''
'''[[The Lodge|Society of Brilliance Lodge]]''' <br>
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}:
 
** Call him a "''rat''-ical mercantile rodent" {{Approval|Karlach|+1}}
* Talking to [[Havkelaag]], refuse to sell the [[Githyanki Egg]] to the Society {{Approval|Karlach|+1}}
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Karlach|+1}}
* Tell [[Blurg]] that bravery is no bad thing {{Approval|Karlach|+1}}
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Karlach|+1}}
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Karlach|+1}}


''Talking to [[Ptaris]]:''<br>
<small>'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]]''</small>
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
** Tell him he would be destroyed if you haven’t saved him {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)''
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Barbarian}}, say that you are no more ‘bad’ than he is {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''


''At the [[Facemaker's Boutique]]:''
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying “Stop right there!”, using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Karlach|+1}}


'''[[Lower City Sewers]]'''
* Talking to [[Lorna Esthelian]], tell her that her date was a vampire {{Approval|Karlach|+1}}
* ''In the [[Abandoned Cistern]],'' convince the [[Emperor]] to extend his mental defences onto [[Minsc]] {{Approval|Karlach|+1}}
* ''At the [[Guildhall]],'' when confronting [[Roah Moonglow]] or [[Friol]], tell them that Minsc of Rashemen always knows the right thing to do {{Approval|Karlach|+2}}
** OR Declare that you side with the Guild {{Approval|Karlach|+1}}
* After defeating the [[Zhentarim]], convince Minsc to make peace with [[Nine-Fingers]] {{Approval|Karlach|+1}}''(requires having him in the party)''


'' Talking to [[Devella Fountainhead]]:''
* Propose to investigate the cult for her {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Karlach|+1}}
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory


 
'''The [[Sorcerous Sundries]]'''<br>
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:''
* Tell her that her date was a vampire {{Approval|Karlach|+1}}
 
 
'''At the [[Sorcerous Sundries]]'''<br>
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
* Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Karlach|+1}}
* Successfully {{Skill|Deception|deceive}} him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Karlach|+1}}
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Karlach|+1}}
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Karlach|+1}}
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Karlach|+1}}
** OR {{Skill|Deception|deceive}} Aradin, saying that you have let the Nightsong go {{Approval|Karlach|+1}}
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Karlach|+1}}  
** OR Use {{Skill|Intimidation}} or {{Skill|Persuasion}} to make him stop pursuing the Nightsong {{Approval|Karlach|+1}}  
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only''  
<small>''''' Note:''' Unique lines for Good/Neutral/Evil {{Class|Cleric}}. The {{Skill|Persuasion}} option is available for {{Class|Monk}} characters only''</small>


''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
* Tell Lorroakan that you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Karlach|+1}}
* Tell Lorroakan that you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Karlach|+1}}
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Karlach|+1}}
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Karlach|+1}}
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here''
<small>''''' Note:''' Common unique line for {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}}''</small>
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Karlach|+1}}


''Facing Lorroakan along with Dame Aylin:''
''Facing Lorroakan along with Dame Aylin:''
* Tell the wizard you’ve come to stop him {{Approval|Karlach|+1}}
* Tell the wizard you’ve come to stop him {{Approval|Karlach|+1}}
* Tell Lorroakan that Ketheric Thorm already tried to steal Aylin’s immortality and is dead now {{Approval|Karlach|+1}}
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Karlach|+1}}
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Karlach|+1}}
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Karlach|+1}}
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Karlach|+1}}
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Karlach|+1}}
Line 1,188: Line 1,285:
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
** Demand to release your 'master' or die {{Approval|Karlach|+1}}
** Demand to release your 'master' or die {{Approval|Karlach|+1}}
** Ask him politely to release your ''companion'' now {{Approval|Karlach|+1}} ''(The option is available to all characters except {{Class|Wizard}})''
** Ask him politely to release your ''companion'' now {{Approval|Karlach|+1}} ''(Available to all characters except {{Class|Wizard}})''




''Talking to children playing at {{coords|-166|-75}}:''
'''The [[Steel Watch Foundry]]'''<br>
* Succeed a passive {{Ability check|Perception|7}} and ask Cinnamon what is she hiding in her pocket {{Approval|Karlach|+1}}
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:''
* Ask Punkins to scan you {{Approval|Karlach|+1}}
* Say you’ve come to bathe in Banites’ blood {{Approval|Karlach|+1}}
** OR First refuse to be scanned, then say you will comply {{Approval|Karlach|+1}}
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)''
** OR, If you detected Cinnamon’s  “spy candy”, tell Punkins about it {{Approval|Karlach|+1}}


''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Karlach|+1}}
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Karlach|+1}}


''At the [[Grey Harbour Docks]]:''
''If you failed to switch off an activated [[Motivator]],'' convince Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}}
* Convince Captain Sleam to take aboard the whole Brislen family via [[Intimidation]], [[Persuasion]], or simply paying the sum they’re lacking {{Approval|Karlach|+1}}


''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:''
** {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Karlach|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} characters will have a unique line here)''
** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Karlach|+1}}
<small>'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} Character will have a {{Skill|Persuasion}} roll instead of {{Skill|Intimidation}} for all others''</small>
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Karlach|+1}} ''(Wulbren and other Ironhands become hostile)''
* OR Convince Wulbren to let Gondians go away {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''
<small>'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small>


''At the [[Water Queen's House]]:''
''Talking to [[Barcus Wroot]] after resolving the conflict:''
* If you have sided with [[Gondian]]s, tell Barcus that [[Wulbren]] was past saving {{Approval|Karlach|+1}}
* If you convinced both factions to make peace, tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Karlach|+1}} ''(either option)''
 
 
'''The [[Water Queen's House]]'''
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Karlach|+1}}
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Karlach|+1}}
** OR Say you’ve brought a prayer {{Approval|Karlach|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)''
** OR Say you’ve brought a prayer {{Approval|Karlach|+1}} ''(Not available for {{Class|Barbarian}} and {{Class|Monk}} characters)''
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Karlach|+1}}
'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to
<small>'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to'' </small>
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Karlach|+1}}
:* OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Karlach|+1}}




''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br>
'''Other locations in Lower City'''
* ''In the [[Cloister of Sombre Embrace]],'' after defeating [[Viconia DeVir]], tell her to go and vanish {{Approval|Karlach|+1}}<br>
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards''</small>
* ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Karlach|+1}}
* ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Karlach|+1}}
* ''At the Flaming Fist cordon {{coords|-195|-15}}'' near the [[Upper City]] gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Karlach|+1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Karlach|+1}}


''Talking to [[Havkelaag]]:''
''Talking to children playing at {{coords|-166|-75}}:''
* Refuse to give the [[Githyanki Egg]] to the Society {{Approval|Karlach|+1}}
* Succeed a passive {{Ability check|Perception|7}} and ask [[Cinnamon]] what is she hiding in her pocket {{Approval|Karlach|+1}}
* Ask [[Punkins]] to scan you {{Approval|Karlach|+1}}
** OR First refuse to be scanned, then say you will comply {{Approval|Karlach|+1}}
** OR, If you detected Cinnamon’s "spy candy", tell Punkins about it {{Approval|Karlach|+1}}


''Talking to [[Ptaris]]:''<br>
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]]
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
** Tell him he would be destroyed if you haven’t saved him {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)''
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Barbarian}}, say that you are no more ‘bad’ than he is {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''


''Talking to [[Blurg]]:''
'''The [[Murder Tribunal]]'''<br>
* Tell him that bravery is no bad thing {{Approval|Karlach|+1}}
''Speaking to [[Sarevok Anchev]]:''
* Tell Sarevok you actually were deciding who should get to kill him {{Approval|Karlach|+1}}
** OR Ask either [[Jaheira]], or [[Minsc]], or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Karlach|+1}}
* Being judged, tell Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Karlach|+1}}


''After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:''
* Speaking to [[Echo of Illasera]], tell her that she wasn’t quick enough if someone cut her down {{Approval|Karlach|+1}}
* Speaking to [[Echo of Amelyssan]], say that killing is merely a tool {{Approval|Karlach|+1}}


'''At the [[Steel Watch Foundry]]'''<br>
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:''
* Say you’ve come to bathe in Banites’ blood {{Approval|Karlach|+1}}
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)''


''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
'''The [[Bhaal Temple]]'''<br>
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Karlach|+1}}
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Karlach|+1}}


''If you failed to switch off an activated [[Motivator]] while assaulting the Foundry:''
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br>
* Convince Zanner Toobin to move on, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}}
<small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters only.</small>
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Karlach|+1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Karlach|+1}}
* Reject your Father’s gift and blessings {{Approval|Karlach|+1}}
<small>'''''Note:''' Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same</small>


''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:''
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Karlach|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} characters will have a unique line here)''
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Karlach|+1}}
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} Character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others''
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Karlach|+1}} ''(Wulbren and other Ironhands become hostile)''
* OR Convince Wulbren to let Gondians go away {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''
'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]''


''Talking to [[Barcus Wroot]] after resolving the conflict:''
'''[[Campsite|Camp]]/Conversation'''
* If you have sided with [[Gondian]]s:
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Karlach|+1}}
** Tell Barcus that [[Wulbren]] was past saving {{Approval|Karlach|+1}}
* When [[Vlaakith]] emerges at the camp as a projection, convince [[Lae'zel]] to reject her once and for all {{Approval|Karlach|+1}}
* If you convinced both factions to make peace:
<small>'''''Note: ''' Requires {{Ability check|Perception|18}} or {{Ability check|Intimidation|18}}, or {{Ability check|Wisdom|18}} if you have successfully {{SAI|Detect Thoughts|read}} Vlaakith’s mind)'' </small>
** Tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Karlach|+1}} ''(either option)''
* When [[Mizora]] offers [[Wyll]] to rearrange their pact, convince Wyll to pledge his soul eternally so that his father would live (or was brought back if he died) {{Approval|Karlach|+1}}
** OR Tell Mizora to break the pact immediately, not waiting six months {{Approval|Karlach|+1}}
<small>'''''Note:''' The latter option is available if you convinced Mizora to let Wyll go in Mind Flayer Colony</small>
* When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Karlach|+1}}
* If Jaheira leaves the party for any reason, tell Karlach you wish she would stay {{Approval|Karlach|+1}}


== Disapproval ==
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.


'''The [[Iron Throne]]'''
=== Act One ===
* When [[Gortash]] connects to the [[Submersible]] upon you preparing to dock at the prison:
** Tell him that you go where you choose {{Approval|Karlach|+1}}
** OR Say you’re going to take whatever he is hiding there {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, answer you’re going to pillage him for all he is worth {{Approval|Karlach|+1}}
'''''Note:''' This option gives approval only if you '''did not''' strike an alliance with Gortash
:* OR Say "F*ck you"  {{Approval|Karlach|+1}}
* After docking at the prison, when [[Omeluum]] approaches your mind:
** Convince him that other prisoners must be saved, too {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})''
* Escape the Iron Throne with [[Ulder Ravengard]] alive {{Approval|Karlach|+1}}


'''[[Roadside Cliffs]]'''
* Speaking with the tieflings holding [[Lae'zel]] in a cage, choose to attack them. {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale|Gale's]] hand {{Approval|Karlach|-1}}
* Near the [[Chapel Entrance]], convince [[Gimblebock]] and his crew to flee (using any ability or class-based option) {{Approval|Karlach|-1}}


'''In the [[House of Hope]]'''


''Speaking to [[Hope|Hope’s]] spirit in front of the [[House_of_Hope#Archive|Archive]]:
'''The [[Emerald Grove]]'''<br>
* Say you need to get her out before the jailor kills her {{Approval|Karlach|+1}}
''In [[The Hollow]]:''
 
* Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}}
''After freeing Hope from her chains:''
* Refuse to help Zevlor persuade [[Kagha]] to let the tieflings stay. {{Approval|Karlach|-1}}
* Speak with Hope {{Approval|Karlach|+1}}
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}}
** Tell her she is beautiful {{Approval|Karlach|+1}}
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either option)''
 
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}}
''Speaking to Hope after defeating [[Raphael]]:''
<small>'''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury [[Kanon]], Aradin or Zevlor.''</small>
* Tell Hope you thought Raphael would put up more of a fight {{Approval|Karlach|+1}}
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}}
* If [[Korrilla]] was knocked out, tell Hope she didn’t deserve to die {{Approval|Karlach|+1}}
* Talk to [[Strange Ox]] ('''without''' {{SAI|Speak with Animals}}) and call it a hideous cow {{Approval|Karlach|-1}}
 
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}.
''Talking to the [[Archivist]]:''
** If you miss, try to kick her again {{Approval|Karlach|-1}}
* If you have signed the contract with Raphael, ask the Archivist whether he'd like you to break bits of him until he gives it to you {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|25}})''
** Playing as {{Background|Haunted One|The Dark Urge}}, when you are confronted by a companion about kicking Timber, answer that it came right at you OR that your instincts are sharp {{Approval|Karlach|-1}}
* If you rejected Raphael’s deal, ask the Archivist whether he'd like you to break bits of him until he changes his mind about the [[Orphic Hammer]] {{Approval|Karlach|+1}} ''(Requires {{Ability check|Intimidation|25}})''
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}}
** Stop Lae'zel, then let her continue the interrogation {{Approval|Karlach|-1}}
** After Lae'zel has questioned Zorru, tell her she is good at interrogations. {{Approval|Karlach|-1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}}
** OR Tell Pandirna to hush or you will snap her neck {{Approval|Karlach|-1}} ''(the line is available for all classes except {{Class|Barbarian}})''
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}}
* Free Sazza from her cage and tell her to follow you {{Approval|Karlach|-1}}
*''During [[Meli]] and [[Barth|Barth's]] confrontation about the stolen locket''
** Choose not to get involved {{Approval|Karlach|-1}}
** Let Barth hit Meli for stealing his locket {{Approval|Karlach|-1}}
** Tell Meli to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}}
<small>'''''Note:''' This line is available only if [[Arabella]] has died''</small>
:* Make Barth pay you for his locket, if you get it back from Meli {{Approval|Karlach|-1}}
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}}
** Then, catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Karlach|-1}}
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]] {{Approval|Karlach|-1}}
* At the Tiefling Hideout, when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}}
* After successfully stealing the [[Idol of Silvanus]] for Mol, tell her that you will keep it for yourself {{Approval|Karlach|-1}}
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Karlach|-1}}
* Refuse Zevlor to kill the goblin horde's leaders {{Approval|Karlach|-1}}


''In the [[House_of_Hope#Boudoir|Boudoir]]:''
''In the [[Sacred Pool]] and druid caves:''
* Provoke the fight with [[Haarlep]] {{Approval|Karlach|+1}} by either way of listed below:
* After resolving [[Arabella|Arabella's]] fate, tell Kagha that you you just wanted to see what would happen. {{Approval|Karlach|-5}}
** When Haarlep asks you why you are here, answer you’ve come to kill them
** OR Praise Kagha for protecting her own. {{Approval|Karlach|-5}}
** OR Refuse to undress for Haarlep
** OR Tell her that it was quite a show {{Approval|Karlach|-5}}
** OR Choose to attack the incubus ''(This option is available either before you shed your clothes or when they prompt you to lie on the bed)''
** Tell [[Locke]] and [[Komira]] that they should have tried parenting Arabella {{Approval|Karlach|-1}}
** OR Agree to lie down, then fail a [[Wisdom]] or [[Performance]] check to resist the incubus and choose to fight your way out
* If Arabella has died, lie to Locke and Komira that Kagha will release her soon {{Approval|Karlach|-1}}
** OR Plead to gods to get you out of here when the incubus approaches you
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}}
** OR Refuse to vow your body to the incubus at the climax of the sexual intercourse
* Swear to Nettie that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}}
* As a {{Class|Rogue}}, pick Mirkon's pockets while he is distracted by the harpies {{Approval|Karlach|-1}}
** After saving Mirkon from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}}
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Karlach|-1}}
** Steal Alfira's extra lute {{Approval|Karlach|-1}}
** Take Alfira's lute out of her hands and smash it {{Approval|Karlach|-1}}
** Tell Alfira she should give up on her song {{Approval|Karlach|-1}}


''While the Emerald Grove is preparing for the goblin attack''
* Tell Mirkon you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''.
* Tell Pandirna that you are here for the show {{Approval|Karlach|-1}}
* Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Karlach|-10}}
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Karlach|-10}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Zevlor that the goblin horde is yours. {{Approval|Karlach|-1}}
* Betray the Grove (open the gate) after blowing the horn {{Approval|Karlach|-10}}


'''The [[Bhaal Temple]]'''<br>


''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br>
'''[[Forest]]'''
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters only.
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}}
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Karlach|+1}}
* Talking with [[Scratch]] via {{SAI|Speak with Animals}}, shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Karlach|+1}}
* While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Karlach|-5}}
* Reject your Father’s gift and blessings {{Approval|Karlach|+1}}
<small>'''''Note:''' This scene appears only if Aradin has previously left the grove'' </small>
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same




<!-- ----- -->
'''[[Owlbear Nest]]'''
'''Camp/Conversation'''
* Choose to go closer to the [[Owlbear Cub]] or attack the Mother [[Owlbear]] {{Approval|Karlach|-1}}
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Karlach|+1}}
* After killing the Mother Owlbear, kill the cub as well {{Approval|Karlach|-1}}
}}


== Disapproval ==
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.


=== Act One ===
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
{{SpoilerBox|act=1|nograd=1|unhide=1|
* Speaking to [[Gandrel]], '''without''' [[Astarion]] in the party, tell the hunter how to find your camp {{Approval|Karlach|-1}}
'''[[Roadside Cliffs]]'''
* If Astarion '''is''' in the party, reveal his identity to Gandrel {{Approval|Karlach|-1}}
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}}
** OR, Don't turn Astarion in, and further in the dialogue allow him to kill the hunter {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale]]'s hand {{Approval|Karlach|-1}}
* Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}}


'''[[Emerald Grove]]/[[The Hollow]]'''
''In [[Overgrown Tunnel]]:''
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Karlach|-1}}
* If you killed Auntie Ethel:
** If spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Karlach|-1}}
** Playing as a {{Race|Duergar}}, take the [[Petrified (Condition)|Petrification]] off [[Efrin]] and laugh at him {{Approval|Karlach|-1}}, when he asks to examine him, refuse to do it {{Approval|Karlach|-1}}


''In the Hollow:''
* Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}}
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Karlach|-1}}
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}}
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)''
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}}
'''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury Kanon, Aradin or Zevlor.''
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}}
* Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}}
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}.
** If you miss, try to kick her again {{Approval|Karlach|-1}}
** Playing as {{Background|Haunted One|The Dark Urge}}, when you are confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Karlach|-1}}
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?-->
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}}
** OR Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} ''(the line is available for all classes except {{Class|Barbarian}})''
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}}
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}}
*''During [[Meli]] and [[Barth|Barth's]] confrontation about the stolen locket''
** Choose not to get involved {{Approval|Karlach|-1}}
** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}}
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}}
'''''Note:''' This line is available only if [[Arabella]] has died''.
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}}
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}}
** Then, catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Karlach|-1}}
* Threaten [[Mol]] when first meeting her in the Tiefling Hideout {{Approval|Karlach|-1}}
* At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}}
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}}
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Karlach|-1}}
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|-1}}


''In the [[Sacred Pool]] and druid caves:''
'''[[Blighted Village]]'''
* After resolving [[Arabella|Arabella's]] fate, tell [[Kagha]] that you you just wanted to see what would happen. {{Approval|Karlach|-5}}
** OR Praise Kagha for protecting her own. {{Approval|Karlach|-5}}
** OR Tell her that it was quite a show {{Approval|Karlach|-5}}
** Tell [[Locke]] and [[Komira]] that they should have tried parenting [[Arabella]] and what's happened is their fault {{Approval|Karlach|-1}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}}
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}}
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}}
* As a {{Class|Rogue}}, pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}}
** After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}}
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Karlach|-1}}
** Steal [[Alfira|Alfira's]] extra lute {{Approval|Karlach|-1}}
** Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Karlach|-1}}
** Tell [[Alfira]] she should give up on her song {{Approval|Karlach|-1}}
 
''While the Emerald Grove is preparing for the goblin attack''
* Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''.
* Tell [[Pandirna]] that you are here for the show {{Approval|Karlach|-1}}
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Karlach|-10}}
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Karlach|-10}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Zevlor]] that the goblin horde is yours. {{Approval|Karlach|-1}}
* Betray the Grove (open the gate) after blowing the horn {{Approval|Karlach|-10}}
 
'''[[Forest]]'''
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}}
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}}
* While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Karlach|-5}}
'''''Note:''' This scene appears only if Aradin has previously left the grove''
 
'''[[Owlbear Nest]]'''
* Choose to go closer to the [[Owlbear Cub]] or attack the mother [[Owlbear]] {{Approval|Karlach|-1}}
* After killing the mother [[Owlbear]], kill the cub as well {{Approval|Karlach|-1}}
 
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Karlach|-1}}
* In [[Overgrown Tunnel]], if you killed [[Auntie Ethel]]:
** If spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Karlach|-1}}
** Playing as a {{Race|Duergar}}, take the [[Petrified (Condition)|Petrification]] off [[Efrin]] and laugh at him {{Approval|Karlach|-1}}, when he asks to examine him, refuse to do it {{Approval|Karlach|-1}}
* When speaking to [[Gandrel]]:
** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter the road to your camp {{Approval|Karlach|-1}}
** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}}
***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} 
 
'''[[Blighted Village]]'''
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}}
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}}
* Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}}
* Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}}
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Karlach|-1}}
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Karlach|-1}}
<small>'''''Note:''' The latter option is available only if '''neither Shadowheart nor Wyll''' are in the party, otherwise one of them would interfere and try to stop the player''</small>
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}}
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Karlach|-1}}
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Karlach|-1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''
Line 1,407: Line 1,474:
* Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Karlach|-1}}
* Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Karlach|-1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Karlach|-1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Karlach|-1}}
** Playing as a {{Race|Dwarf}}, ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}}
** Playing as a {{Race|Dwarf}}, ask Grikka to save a piece of dwarf meat for you. {{Approval|Karlach|-1}}
* Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}}
* Using {{SAI|Speak with Animals}}, tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}}
** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}}
** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}}
'''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].''
<small>'''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]]''</small>
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}}
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using {{SAI|Speak with Animals}} {{Approval|Karlach|-1}}
* When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}}
 
''Talking to [[Crusher]]:''
* When Crusher orders you to kiss his foot, obey {{Approval|Karlach|-1}}
** If Crusher attacks you and begs for mercy, finish him {{Approval|Karlach|-1}} ''(triggers a fight with the entire camp)''  
** If Crusher attacks you and begs for mercy, finish him {{Approval|Karlach|-1}} ''(triggers a fight with the entire camp)''  
''In the [[Shattered Sanctum]]'':
''In the [[Shattered Sanctum]]'':
* Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Karlach|-1}}
* Promise [[Minthara]] to get information from the captive {{Approval|Karlach|-1}}
* Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Karlach|-1}}
* Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Karlach|-1}}
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results. {{Approval|Karlach|-1}}
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results. {{Approval|Karlach|-1}}
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}}
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}}
* After questioning [[Liam]], leave him tied to the rack {{Approval|Karlach|-1}}
* After questioning Liam, leave him chained to the rack {{Approval|Karlach|-1}}
* Tell Minthara that [[Sazza]] was too stupid to understand you prior  {{Approval|Karlach|-1}}
* Tell Minthara that [[Sazza]] was too stupid to understand you prior  {{Approval|Karlach|-1}}
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}}
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}}
'''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove''
<small>'''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small>
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}}
* Agree to attack the Grove with Minthara with or without asking for a reward. {{Approval|Karlach|-5}} ''(if you confirm you intent, she might leave the party)''
 
''In the [[Worg Pens]]:''
''In the [[Worg Pens]]:''
* Tell goblin children to keep at the [[Halsin|bear]], to aim for his eye, or to use sharper stones. {{Approval|Karlach|-1}} ''(either option)''
* Tell goblin children to keep at the [[Halsin|bear]], to aim for his eye, or to use sharper stones. {{Approval|Karlach|-1}} ''(either option)''
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** OR Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Karlach|-1}}
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Karlach|-1}}
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Karlach|-1}}
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Karlach|-1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}}
* Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}}
* Save [[Rugan]], then tell him to give the cargo to you, using [[Intimidation]] or provoking a fight {{Approval|Karlach|-1}}
* Save [[Rugan]], then tell him to give the cargo to you, using {{Skill|Intimidation}} or provoking a fight {{Approval|Karlach|-1}}
* If you fail to [[Intimidation|intimidate]] Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Karlach|-1}} ''(makes him hostile)''
* If you fail to {{Skill|Intimidation|intimidate}} Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Karlach|-1}} ''(makes him hostile)''
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Karlach|-1}} <!--''(Karlach must be in disguise, otherwise Cyrel will turn hostile immediately)''-->
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Karlach|-1}}
<small>'''''Note:''' In order to talk to Cyrel peacefully, Karlach must be in disguise, otherwise the trader will turn hostile immediately''</small>
 


'''[[Waukeen's Rest]]'''
'''[[Waukeen's Rest]]'''
* Leave [[Benryn]] to die under the wreckage {{Approval|Karlach|-1}}
* Leave [[Benryn]] to die under the wreckage {{Approval|Karlach|-1}}
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Karlach|-1}}
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Karlach|-1}}


'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
* Kill [[Rugan]], if he survived [[Zarys|Zarys's]] torture and your fight against other Zhentarim {{Approval|Karlach|-1}}
* Kill [[Rugan]], if he survived [[Zarys|Zarys's]] torture and your fight against other Zhentarim {{Approval|Karlach|-1}}
* Purchase [[Oskar Fevras]] from [[Brem]], then speak to the artist and call him a slave twice {{Approval|Karlach|-5}}
* Purchase [[Oskar Fevras]] from [[Brem]], then speak to the artist and call him a slave '''twice''' {{Approval|Karlach|-5}}
** OR, Having spoken with Oskar AND Brem, return to the artist and say you've got enough problems {{Approval|Karlach|-1}}
** OR, Having spoken to Oskar AND Brem, return to the artist and say you've got enough problems {{Approval|Karlach|-1}}
 


'''[[Underdark]]'''
'''[[Underdark]]'''
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* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}}
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}}
* Tell [[Derryth Bonecloak]] you're going to keep the [[Noblestalk]] for yourself {{Approval|Karlach|-1}}
* Tell [[Derryth Bonecloak]] you're going to keep the [[Noblestalk]] for yourself {{Approval|Karlach|-1}}
** OR Successfully [[Intimidation|Intimidate]] her into giving you reward for the finding, then take the reward and keep the mushroom.{{Approval|Karlach|-1}}
** OR Successfully {{Skill|Intimidation|Intimidate}} her into giving you reward for the finding, then take the reward and keep the mushroom.{{Approval|Karlach|-1}}
** If [[Baelen]] ate the Noblestalk himself, tell Derryth you know ''exactly'' what you've done {{Approval|Karlach|-1}}
** If [[Baelen Bonecloak]] ate the Noblestalk himself, tell Derryth you know ''exactly'' what you've done {{Approval|Karlach|-1}}
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}}  
* Agree to be [[BOOOAL|BOOOAL's]] chosen {{Approval|Karlach|-1}}  
 


'''[[Grymforge]]'''
'''[[Grymforge]]'''
* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}}
* When [[Lunkbug]] tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}}
** After finding [[Philomeen]], talk to Lunkbug and say she's done for {{Approval|Karlach|-1}}
** After finding Philomeen, talk to Lunkbug and say she's done for {{Approval|Karlach|-1}}
* Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}}
* Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}}
* Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}}
* {{Skill|Persuasion|Persuade}} the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}}
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Karlach|-1}} ''(either option)''
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Karlach|-1}} ''(either option)''
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}}
* Side with Brithvar when confronting Nere {{Approval|Karlach|-1}}
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}}
* Side with Nere against Brithvar {{Approval|Karlach|-5}}
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], kill the gnome slaves as well, when he orders you to {{Approval|Karlach|-5}}
* If you killed the duergar (both rebels and Absolutists) before freeing Nere, kill the gnome slaves as well, when the drow orders you to {{Approval|Karlach|-5}}
** OR Attack Nere instead of gnomes {{Approval|Karlach|-1}}
** OR Attack Nere instead of gnomes {{Approval|Karlach|-1}}
* Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}}
* Let Brithvar take the enslaved deep gnomes after the fight with Nere {{Approval|Karlach|-5}}
 


'''[[Mountain Pass]]'''
'''[[Mountain Pass]]'''
* Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Karlach|-1}}
* Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Karlach|-1}}
** OR, Being [[Disguise Self|disguised]] as a gith, provoke her to attack you. {{Approval|Karlach|-1}}
** OR, Being {{SAI|Disguise Self|disguised}} as a gith, provoke her to attack you. {{Approval|Karlach|-1}}
* Speak with [[Voss]] instead of letting [[Lae'zel]] do it  {{Approval|Karlach|-1}} ''(any line of two available)''
* Speak with [[Voss]] yourself instead of letting [[Lae'zel]] do it  {{Approval|Karlach|-1}} ''(any line of two available)''
 


'''[[Crèche Y'llek]]'''
'''[[Crèche Y'llek]]'''
* Upon entering the crèche, playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Karlach|-1}}
* Upon entering the crèche, playing as a {{Class|Ranger}}, {{Skill|Intimidation|intimidate}} [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Karlach|-1}}
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}.
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}.
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'')
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with Ko'kuu and hatchery guards'')
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'')
* Crush the Githyanki Egg {{Approval|Karlach|-1}}
<small>'''''Note:''' This option is not available if playing as a {{Race|Githyanki}}; starts the fight with Ko'kuu and hatchery guards''</small>
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]]  {{Approval|Karlach|-1}}
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]]  {{Approval|Karlach|-1}}
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Karlach|-1}}
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Karlach|-1}}
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Karlach|-1}} ''(the line is available only if Shadowheart '''is in the party''')''
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Karlach|-1}} ''(the line is available only if Shadowheart '''is in the party''')''
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}}
* Agree to Vlaakith's demand to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}}
 


'''Raphael's Deal'''
'''Raphael's Deal'''
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Karlach|-1}}
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Karlach|-1}}
* Discussing the devil's offer afterwards:
** Say you should at least hear the him out/consider his offer {{Approval|Karlach|-1}}
** OR Say that no cost is too great, if it rids you of infection {{Approval|Karlach|-1}}
** OR First say you do not trust him, then change your mind {{Approval|Karlach|-5}}
** Then say again he could be a friend you all need {{Approval|Karlach|-5}} ''(can be added to previous disapproval)''


'''Camp/Conversation'''
'''[[Campsite|Camp]]/Conversation'''<br>
* If Karlach is recruited before [[Wyll]], he will show up in camp after a long rest. Escalate the conversation into a fight with Wyll. {{Approval|Karlach|-1}}
''Other companions and camp followers''
* Playing as [[Astarion]] origin, when your nature comes out, tell Karlach not to patronise you {{Approval|Karlach|-10}}
** Then say you revel in your mysteries {{Approval|Karlach|-5}}
* If Karlach is recruited before [[Wyll]], he will show up in camp after a long rest. Tell him it's all over OR that the Blade of Frontiers will be a memory come tomorrow {{Approval|Karlach|-1}} ''(either option)''
* Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}}
* Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}}
* Ask [[Mizora]] whether she leaves if you turn on [[Karlach]] {{Approval|Karlach|-5}}
** Ask Mizora whether she leaves if you turn on Karlach {{Approval|Karlach|-5}}
* Playing as [[Wyll]] origin, tell Mizora you shouldn't have disobeyed OR Ask what if you kill Karlach now {{Approval|Karlach|-5}} ''(either option)''
** After Mizora warps Wyll into a devil, talk to Karlach and say it was a foolish decision {{Approval|Karlach|-10}}
<small>'''''Note:''' This option brings approval for all characters except {{Class|Warlock}}''</small>
* Playing as a {{Class|Cleric}} of {{Deity|Selune}}, if [[Shadowheart]] revealed herself as a Sharran near the statues in Goblin Camp, call {{Deity|Shar}} an abomination {{Approval|Karlach|-1}}
* <u>Let [[Volo]]</u> follow through with his attempt to remove the parasite
* <u>Let [[Volo]]</u> follow through with his attempt to remove the parasite
* Shoo the [[Owlbear Cub]] out of the camp when it comes wounded {{Approval|Karlach|-1}}
* Shoo the [[Owlbear Cub]] out of the camp {{Approval|Karlach|-1}} ''(works both at first and second appearing)''
** Choose to attack the cub {{Approval|Karlach|-1}} ''(with or without {{SAI|Speak with Animals}})''
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Karlach|-1}}
** OR Fail the roll to {{Skill|Deception|deceive}} the others by any story {{Approval|Karlach|-1}}


* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Karlach|-1}}
 
}}
'''[[Our Fiery Friend|Companion quest]]'''
* Speaking to [[Anders]] and his crew with Karlach in the party, choose to "leave them in peace", then tell Karlach to stand down {{Approval|Karlach|-5}}  
* When you obtain a [[Soul Coin]], tell Karlach you doubt about using it OR Don’t allow her to use the coin {{Approval|Karlach|-5}} ''(either option)''


=== Act Two ===
=== Act Two ===
'''[[Ruined Battlefield]]'''<br>
'''[[Ruined Battlefield]]'''<br>


''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:''
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:''
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Karlach|-1}}
* When the [[Shadow]]s warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Karlach|-1}}


''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Karlach|-1}}
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Karlach|-1}}
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Karlach|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''.
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the [[Moonlantern]] {{Approval|Karlach|-1}}
''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.''
<small>''''' Note:'''Immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the Moonlantern during the battle''</small>
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Karlach|-1}}
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Karlach|-1}}


''When dealing with [[He Who Was]]:''
''Dealing with [[He Who Was]]:''
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Karlach|-1}} ''(Evil {{Class|Cleric}} will have a unique line)''
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Karlach|-1}} ''(Unique line for Evil {{Class|Cleric}})''
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Karlach|-1}} ''(either option)''
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Karlach|-1}} ''(either option)''
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}
** Finally succeed a {{Skill|Persuasion}} roll to keep her going {{Approval|Karlach|-1}}


''Elsewhere:''
''Elsewhere:''
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Karlach|-1}}  
* When talking to [[Dolly Thrice]], ignore her pleads '''two times''' and keep the Moonlantern. {{Approval|Karlach|-1}}  
* When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}.
 
* Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}}


'''[[Last Light Inn]]'''<br>
'''[[Last Light Inn]]'''<br>


''Speaking to [[Jaheira]]:''
''Speaking to [[Jaheira]]:''
* When talking to Jaheira inside the inn, say you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Karlach|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)''  
* When talking to Jaheira inside the inn, say you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Karlach|-10}} ''(This option is available is you have [[Z'rell|Disciple Z'rell's]] orders to do it)''  


''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:''
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:''
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''Speaking to [[Cerys]]:''
''Speaking to [[Cerys]]:''
* When she tell you about their misfortunes and says they ran until found the inn, coinclude that she abandoned others {{Approval|Karlach|-1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))''
* When she tell you about their misfortunes and says they ran until found the inn, coinclude that she abandoned others {{Approval|Karlach|-1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))''
* Ask her what they are doing here, if they headed for Baldur's Gate, and then say she did the right mess of things. {{Approval|Karlach|-1}}
* Ask her what they are doing here, if they headed for Baldur's Gate, and then say she did the right mess of things {{Approval|Karlach|-1}}


''Talking to [[Alfira]] at the inn:''
''Talking to [[Alfira]]:''
* After Marcus's assault, when she asks whether they cannot trust anyone:
* After Marcus's assault, when she asks whether they cannot trust anyone, tell her to stop whining {{Approval|Karlach|-1}}
** Tell her to stop whining {{Approval|Karlach|-1}}
* Ask her about others, and then say that it was a cowardly move {{Approval|Karlach|-1}}
* Ask her about others, and then say that it was a cowardly move {{Approval|Karlach|-1}}
* When Alfira asks you how do you keep going, answer that you don't complain constantly {{Approval|Karlach|-1}}
* When Alfira asks you how do you keep going, answer that you don't complain constantly {{Approval|Karlach|-1}}
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''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:''
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:''
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]:
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|save captured refugees]]:
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Karlach|-1}}
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Karlach|-1}}
** OR Tell him to stop whining and do something about it {{Approval|Karlach|-1}}
** OR Tell him to stop whining and do something about it {{Approval|Karlach|-1}}
Line 1,559: Line 1,657:
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Karlach|-1}}
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Karlach|-1}}


''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:''
''Talking to [[Ide]] after drunken Rolan has snapped on her:''
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Karlach|-1}}
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Karlach|-1}}
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Deception]] or [[Intimidation]] {{Approval|Karlach|-1}} ''(either option, requiring a DC 14 roll)''
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using {{Skill|Deception}} or {{Skill|Intimidation}} {{Approval|Karlach|-1}}  


''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:''
''Talking to [[Meygan|Harper Meygan]] mourning Yonas:''
* Say that Yonas was better at joking than at keeping himself alive {{Approval|Karlach|-1}}
* Say that Yonas was better at joking than at keeping himself alive {{Approval|Karlach|-1}}
** OR Say that he'd still be around if spent less time on joking {{Approval|Karlach|-1}}
** OR Say that he'd still be around if spent less time on joking {{Approval|Karlach|-1}}
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''Elsewhere in the inn:''
''Elsewhere in the inn:''
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}}
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}}
* Question Karlach's encouragement of [[Mattis]]' "scamming with the greats". {{Approval|Karlach|-5}}
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the [[Strange Ox]]. {{Approval|Karlach|-1}}
* Question Karlach, when she encourages Mattis about "scamming with the greats" {{Approval|Karlach|-5}}
** OR Say that she’s too nice to this little runt {{Approval|Karlach|-5}}
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the [[Strange Ox]] {{Approval|Karlach|-1}}
** If trying to talk with it without {{SAI|Speak with Animals}}, choose to "sneer at the disgusting beast" {{Approval|Karlach|-1}}
** If trying to talk with it without {{SAI|Speak with Animals}}, choose to "sneer at the disgusting beast" {{Approval|Karlach|-1}}
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Karlach|-1}}




'''[[Reithwin Town]]'''<br>
'''[[Reithwin Town]]'''<br>


''At the [[Reithwin Tollhouse]]:''
''At the [[Reithwin Tollhouse]],'' agree to give up all your gold to [[Gerringothe Thorm]] {{Approval|Karlach|-1}}
* Agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}}


''At the cemetery:''
''At the cemetery:''
* Refuse to help [[Arabella]] find her parents. {{Approval|Karlach|-1}}
* Refuse to help [[Arabella]] find her parents. {{Approval|Karlach|-1}}
** If you agreed, refuse to take Arabella in at your camp. {{Approval|Karlach|-1}}
** If you agreed, refuse to take Arabella in at your camp. {{Approval|Karlach|-1}}
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Karlach|-1}} ''({{Background|Haunted One|The Dark Urge}} character will have unique lines and Persuasion option only)''
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Karlach|-1}}
<small>'''''Note:''' {{Background|Haunted One|The Dark Urge}} character will have unique lines and {{Skill|Persuasion}} option only''</small>




'''[[Moonrise Towers]]'''<br>
'''[[Moonrise Towers]]'''<br>
* While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you have infiltrated Harpers' encampment {{Approval|Karlach|-1}}


''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):''
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):''
* If [[Minthara]] is judged:
* If [[Minthara]] is judged:
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Karlach|-1}}
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Karlach|-1}}
** Then tell Z'rell to make her suffer until pain is all she knows {{Approval|Karlach|-1}}
** Then tell [[Z'rell|Disciple Z'rell]] to make her suffer until pain is all she knows {{Approval|Karlach|-1}}
* When Z'rell orders you to decide the goblins' fate:
* When Z'rell orders you to decide the goblins' fate, kill them through illithid powers {{Approval|Karlach|-1}}
** Kill them through illithid powers ''(A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points)'' {{Approval|Karlach|-1}}
<small>'''''Note:''' A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points'' </small>
 
''Talking to [[Z'rell|Disciple Z'rell]]:''
* If you have helped [[Balthazar]] to retrieve [[Nightsong]], agree to kidnap Isobel next {{Approval|Karlach|-1}}


''At the [[Moonrise Towers Prison]]:''
''At the [[Moonrise Towers Prison]]:''
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]:
* When approaching Minthara being tortured and erased by [[Jasin]] and [[Sumera]]:
** Say you expected to see her dismembered {{Approval|Karlach|-1}}
** Say you expected to see her dismembered {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, if you failed a [[Wisdom]] check to reach out to Minthara's mind, tell the questioners to carve her mind apart {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, if you failed a {{Ability|Wisdom}} check to reach out to Minthara's mind, tell the questioners to carve her mind apart {{Approval|Karlach|-1}}
* After defeating the questioners, escort Minthara out of Moonrise Towers and tell her you have saved her only for the pleasure of killing her yourself {{Approval|Karlach|-1}}
* After defeating the questioners, escort Minthara out of Moonrise Towers, then tell her you have saved her only for the pleasure of killing her yourself {{Approval|Karlach|-1}}


* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then refuse to help them {{Approval|Karlach|-1}}
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a {{Skill|Persuasion}} or an {{Skill|Intimidation}} roll, then refuse to help them {{Approval|Karlach|-1}}
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Karlach|-1}}
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Karlach|-1}}
** Refuse to find tools for Wulbren {{Approval|Karlach|-1}}
** Refuse to find tools for Wulbren {{Approval|Karlach|-1}}


''Elsewhere in Moonrise Towers:''
''Elsewhere in Moonrise Towers:''
* While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you have infiltrated Harpers' encampment {{Approval|Karlach|-1}}
* Talking to Z'rell, if you have already helped [[Balthazar]] to retrieve [[Nightsong]], agree to kidnap Isobel next {{Approval|Karlach|-1}}
* Convince [[Astarion]] to bite [[Araj Oblodra]] by any means OR order him directly to do it {{Approval|Karlach|-1}}
* Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|-1}}
* Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|-1}}
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Karlach|-1}}
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Karlach|-1}}
* Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls trapped inside them {{Approval|Karlach|-5}}
* Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls trapped inside them {{Approval|Karlach|-5}}
'''''Note:''' This line appears only if '''Karlach is in the party'''''.
** OR Say you want to trade, not to talk {{Approval|Karlach|-5}}
<small>'''''Note:''' This option appears in the dialogue with the trader only if '''Karlach is in the party'''''</small>


''Final fight at the Moonrise:''
''Final fight at the Moonrise:''
* In front of [[Moonrise Towers]], reject Jaheira's offer to join you in the upcoming fight {{Approval|Karlach|-5}}
* In front of [[Moonrise Towers]], reject Jaheira's offer to join you in the upcoming fight {{Approval|Karlach|-5}}
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a foe. {{Approval|Karlach|-5}}
* If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a foe. {{Approval|Karlach|-5}}




Line 1,627: Line 1,725:
* If you agreed to help Yurgir:
* If you agreed to help Yurgir:
** Suggest to search the temple for him {{Approval|Karlach|-1}}
** Suggest to search the temple for him {{Approval|Karlach|-1}}
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Deception|convince]] her that the orthon sold her to the party {{Approval|Karlach|-1}}
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and {{Skill|Deception|convince}} her that the orthon sold her to the party {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Karlach|-1}}


Line 1,633: Line 1,731:
* When Shadowheart speaks of her need to go through the trials, agree to help her if you can {{Approval|Karlach|-1}}
* When Shadowheart speaks of her need to go through the trials, agree to help her if you can {{Approval|Karlach|-1}}


''Dealing with [[Balthazar]] in his outpost, agree to clear the way for him {{Approval|Karlach|-1}}
''Dealing with [[Balthazar]] in his outpost,'' agree to clear the way for him {{Approval|Karlach|-1}}


''In the [[Shadowfell]]:''
''In the [[Shadowfell]]:''
* If you have defeated Balthazar:
* Near the Verge of Shadows, agree to search the [[Spear of Night]] for [[Shadowheart]] (if you don't have it yet) {{Approval|Karlach|-1}}
** Kill [[Aylin]] {{Approval|Karlach|-1}}
* If you have defeated Balthazar, kill [[Aylin]], too {{Approval|Karlach|-1}} ''(works also if playing as [[Shadowheart]] origin)''
* If Balthazar is present and not hostile to the party, let him take Aylin to Ketheric {{Approval|Karlach|-5}}
** OR Allow Shadowheart to kill the aasimar {{Approval|Karlach|-1}}
* If Balthazar is present and not hostile to the party, let him take Aylin to [[Ketheric]] {{Approval|Karlach|-5}}




Line 1,646: Line 1,745:
* Talking to the [[Waking Mind]]:
* Talking to the [[Waking Mind]]:
** Playing as a {{Race|Githyanki}}, tell her that this form fits her much better {{Approval|Karlach|-1}}
** Playing as a {{Race|Githyanki}}, tell her that this form fits her much better {{Approval|Karlach|-1}}
** Succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Karlach|-1}}
** Succeed the passive {{Skill|Insight}} check and choose to consume their mind {{Approval|Karlach|-1}}
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Karlach|-1}}
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Karlach|-1}}


''In the [[Tadpoling Centre]]:''
''In the [[Tadpoling Centre]]:''
* Choose to purge the pods {{Approval|Karlach|-5}}
* Choose to purge the pods instead of freeing captives {{Approval|Karlach|-5}}
* Kill [[Mizora]] in her pod {{Approval|Karlach|-1}}
<small>''''' Note:''' Choosing this option will cause [[Wyll]] to die, too, regardless whether he is in the party or not''</small>
:* After that, tell Karlach you don’t have time to mourn the dead {{Approval|Karlach|-5}}




'''After the final fight with [[Apostle of Myrkul]]'''<br>
'''After the final fight with [[Apostle of Myrkul]]'''<br>


''Speaking to [[Minthara]]:''
''Speaking to [[Minthara]]:''{{ref|In this dialogue Minthara has some points of Karlach's disapproval envisioned for lines about raiding the Emerald Grove. This might mean that initial ideas probably supposed the tiefling could be convinced to stay in the party after this course of action, but were discarded later}}
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Karlach|-1}}
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Karlach|-1}}
<!--* When Minthara enquires about one more thing to explain...
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]:
** Say you did it to impress her {{Approval|Karlach|-1}}
** Say you wanted to watch them suffer {{Approval|Karlach|-1}}
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Karlach|-1}}
- Don't know why the amounts are included, for Karlach leaves the party in case raiding the Emerald Grove-->


''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:''
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:''
Line 1,670: Line 1,766:
* Say they are better off without [[Zevlor]] {{Approval|Karlach|-1}}
* Say they are better off without [[Zevlor]] {{Approval|Karlach|-1}}
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Karlach|-1}}
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Karlach|-1}}
* Tell her people get paid for doing jobs {{Approval|Karlach|-1}} ''(A {{Class|Rogue}} character has a unique line here)''
* Tell her people get paid for doing jobs {{Approval|Karlach|-1}} ''(Unique line for {{Class|Rogue}})''


''Talking to [[Ide]], [[Umi]] and [[Mattis]]:''
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:''
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then:
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then:
** OR Tell Ide that her friend is dead anyway {{Approval|Karlach|-1}}
** Tell either Ide or Umi that her friend is dead anyway {{Approval|Karlach|-1}}  
** OR Tell Mattis that death happens, and that's it {{Approval|Karlach|-1}}
** OR Tell Mattis that death happens, and that's it {{Approval|Karlach|-1}}
** OR Inform Umi that Mol is dead {{Approval|Karlach|-1}}


''Others:''
''Others:''
Line 1,683: Line 1,778:




'''Camp/Conversation'''
'''[[Campsite|Camp]]/Conversation'''
* Sleep with [[Karlach]], next morning tell her that it was a mistake, then confirm it {{Approval|Karlach|-100}}
* Playing as Evil {{Class|Cleric}}, tell [[Arabella]] that being an orphan makes her much more interesting {{Approval|Karlach|-1}} ''(Works after you have found her parents dead)''
** Then say she can quit snivelling {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, after killing your partner:
** Ask others whether they came to admire your handiwork {{Approval|Karlach|-10}}
** OR Say it was a tragedy {{Approval|Karlach|-10}}
** OR Tell them they are next {{Approval|Karlach|-10}}
** OR Laugh {{Approval|Karlach|-10}}
<small>''''' Note:''' Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid it is a {{Ability check|Deception|30}}'' </small>
 
''[[Karlach/romance|Romance]]''
* After [[Dammon]] upgrades her heart the second time, talk to her and remind her about what he said {{Approval|Karlach|-5}} ''(works only if you are already romancing her)''
* Sleep with Karlach, in the morning tell her that it was a mistake, then confirm it {{Approval|Karlach|-100}}
* If you were partnered with Karlach and chose to partner with another companion, tell her she was too intense for you {{Approval|Karlach|-10}}
** OR Say you have your fun with her {{Approval|Karlach|-30}}


=== Act Three ===
=== Act Three ===
'''[[Rivington]]''' <br>
'''[[Rivington]]''' <br>


''Talking to [[Yenna]],'' be rude to her:
'''Talking to [[Yenna]],''' be rude to her:
* Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Karlach|-1}}
* Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Karlach|-1}}
* OR Tell Yenna to get lost. {{Approval|Karlach|-1}}
* OR Tell Yenna to get lost. {{Approval|Karlach|-1}}


''In the [[Angleiron's Cellar]]:''
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Karlach|-1}}
'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option''
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Karlach|-1}}
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Karlach|-1}}


''Dealing with [[Orin]]'s guises:''
'''[[Angleiron's Cellar]]'''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Karlach|-1}}
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Karlach|-1}} ''(Unique lines for {{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}})''
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
** OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Karlach|-1}}
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Karlach|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])''
** OR Refuse, saying that his plan is too messy and you're out.{{Approval|Karlach|-1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}}
 
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}}
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]:
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Karlach|-1}}
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Karlach|-1}} ''(either option)''
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Karlach|-1}}
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}}


'''[[Circus of the Last Days]]:'''
'''[[Circus of the Last Days]]'''
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Karlach|-1}}
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based {{Skill|Deception}} check)'' {{Approval|Karlach|-1}}
** OR Use any [[Intimidation]] option {{Approval|Karlach|-1}}
** OR Use any {{Skill|Intimidation}} option {{Approval|Karlach|-1}}
* Dealing with [[Akabi]] the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Karlach|-1}}
* Dealing with [[Akabi]] the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Karlach|-1}}
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Karlach|-1}}
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Karlach|-1}}
* Talking to [[Lucretious]] after defeating false [[Dribbles]], tell her that real Dribbles is probably dead now {{Approval|Karlach|-1}}
* Talking to [[Lucretious]] after defeating false [[Dribbles]], tell her that real Dribbles is probably dead now {{Approval|Karlach|-1}}
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Karlach|-1}}
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Karlach|-1}}
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Karlach|-1}} ''(either option)''
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Karlach|-1}} ''(either option)''
Line 1,724: Line 1,822:
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Karlach|-1}} ''(either option)''
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Karlach|-1}} ''(either option)''


''Watching [[Dribbles the Clown|Dribbles's]] show:''
''Watching Dribbles's show:''
* Yell "Boo! Get off the stage!" {{Approval|Karlach|-1}}
* Yell "Boo! Get off the stage!" {{Approval|Karlach|-1}}
* When false [[Dribbles]] asks for an assistant, choose to cross your arms and glare. {{Approval|Karlach|-1}}
* When false Dribbles asks for an assistant, choose to cross your arms and glare. {{Approval|Karlach|-1}}
** OR Just answer "No." {{Approval|Karlach|-1}}
** OR Just answer "No." {{Approval|Karlach|-1}}


Line 1,734: Line 1,832:
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}}
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}}


''Elsewhere in Rivington:''
 
'''Elsewhere in Rivington'''
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Karlach|-1}}
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Karlach|-1}}
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Karlach|-1}}
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Karlach|-1}}
* If you let [[Angry Mar'hyah]] take [[Scratch]] back, speak to him and ask to be a good boy {{Approval|Karlach|-1}}
** If you let Angry Mar'hyah take Scratch back, speak to him and ask to be a good boy {{Approval|Karlach|-1}}
** OR Tell him to stop whining {{Approval|Karlach|-1}}
** OR Tell him to stop whining {{Approval|Karlach|-1}}
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Karlach|-1}}
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Karlach|-1}}
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Karlach|-1}}
** OR, Playing as a {{Class|Rogue}}, if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Karlach|-1}}
''In the smugglers' cave:''
* In smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Karlach|-1}}
* In smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Karlach|-1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Karlach|-1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Karlach|-1}}
** OR Attack [[Ulma]]. {{Approval|Karlach|-1}}
** OR Attack Ulma {{Approval|Karlach|-1}}
 
 
'''Dealing with [[Orin|Orin's]] guises'''
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} ''(unique line for [[Lae'zel]] origin)''
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you have already done it {{Approval|Karlach|-1}}
<small>'''''Note:''' This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]]''</small>
* If Orin is impersonating [[Rowan|Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}}
<small>'''''Note:''' This line goes for the Custom origin (Tav). Other Origins might have unique formulation''</small>
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to kill and kill again {{Approval|Karlach|-1}}
* If Orin is impersonating [[Dying Stone Lord Thug]]:
* Playing as an Evil {{Class|Cleric}}, choose to make him suffer {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Karlach|-1}} ''(either option)''
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}}
 


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Karlach|-1}}
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Karlach|-1}}
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Karlach|-1}}
** Threaten [[Edwynna|Gauntlet Edwynna]] OR attack her {{Approval|Karlach|-1}} ''(either option)''
** OR Attack [[Edwynna]] {{Approval|Karlach|-1}}
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}}
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}}
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Karlach|-1}}
** After killing [[Wulbren]], provide his head to Falcäo {{Approval|Karlach|-1}}
* Playing as [[Astarion]] origin, in [[Fraygo's Flophouse]] drag [[Pale Petras]] under the sun and continue to hold him in the flow of light {{Approval|Karlach|-1}}
* At [[Sharess' Caress]], point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Karlach|-1}}
* At [[Sharess' Caress]], point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Karlach|-1}}
* Sign the contract with [[Raphael]] at [[Sharess' Caress]] {{Approval|Karlach|-2}}
* Sign the contract with [[Raphael]] {{Approval|Karlach|-2}}
 


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
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* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}}
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}}
''When you spot [[Fist Reynash]] trying to open a chest:''
''When you spot [[Fist Reynash]] trying to open a chest:''
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}}
* {{Skill|Intimidation|Intimidate}} or blackmail him into giving you his stash {{Approval|Karlach|-1}}
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} ''(makes him hostile)''
** OR Fail the {{Skill|Intimidation}} check to make him surrender his stash {{Approval|Karlach|-1}} ''(makes him hostile)''
** OR Attack Reynash straightaway {{Approval|Karlach|-1}}
** OR Attack Reynash straightaway {{Approval|Karlach|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Karlach|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Karlach|-1}}
** OR Attack him straightaway or after speaking with him {{Approval|Karlach|-1}}
** OR Attack him straightaway or after speaking with him {{Approval|Karlach|-1}}


''At the Audience Hall:''
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Karlach|-1}}
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Karlach|-1}}
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}}
** OR, Playing as a {{Race|Drow}} or a {{Race|Half-Orc}}, say that you feel safer than with some {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings:
* Fail the roll to talk her out of attacking [[Gortash]] {{Approval|Karlach|-5}}
* Playing as {{Background|Haunted One|The Dark Urge}}, when Gortash explains your previous dealings:
** Say that you'll make Orin pay for taking your place {{Approval|Karlach|-1}}
** Say that you'll make Orin pay for taking your place {{Approval|Karlach|-1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Karlach|-1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Karlach|-1}}
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Karlach|-1}}
* Agree to become allies with Gortash and slay [[Orin]] {{Approval|Karlach|-1}}
** OR, Playing as [[The Dark Urge]], refuse to make an alliance, saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, refuse to make an alliance, saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Karlach|-1}}
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}}
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}}
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Karlach|-1}}
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Karlach|-3}}


''Talking to Karlach after the coronation:''
''Talking to Karlach after the coronation:''
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* If you declined Gortash 's offer:
* If you declined Gortash 's offer:
* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}}
* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}}
''Speaking to Gortash after killing Orin:''
* If you haven’t razed the [[Steel Watch Foundry]] yet, tell Karlach you won't make it far against the Watchers {{Approval|Karlach|-10}}
**OR Tell her to respect the alliance with Gortash {{Approval|Karlach|-10}}
* Surrender two your [[Netherstone]]s to Gortash {{Approval|Karlach|-1}}
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Karlach|-3}}


''In the [[Wyrm's Rock Prison]]:''
''In the [[Wyrm's Rock Prison]]:''
Line 1,790: Line 1,909:
** OR, Convince Florrick to get her bearing, then refuse to help her escape {{Approval|Karlach|-1}}
** OR, Convince Florrick to get her bearing, then refuse to help her escape {{Approval|Karlach|-1}}


'''[[Lower City]]'''


''At the [[Basilisk Gate Barracks]]:''
'''[[Lower City]]'''<br>
 
'''[[Basilisk Gate Barracks]]'''


* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then:
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then:
Line 1,798: Line 1,918:


* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and then:
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and then:
* Advise her to double their shifts and dock their pay {{Approval|Karlach|-1}}
** Advise her to double their shifts and dock their pay {{Approval|Karlach|-1}}


* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, tell him you'll stay out of trouble {{Approval|Karlach|-1}}
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, tell him you'll stay out of trouble {{Approval|Karlach|-1}}
Line 1,809: Line 1,929:




''At [[The Blushing Mermaid]]:''
'''[[The Blushing Mermaid]]'''<br>


* Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:''
* When looking for a decision, suggest to pay Lora off {{Approval|Karlach|-1}}
* When looking for a decision, suggest to pay Lora off {{Approval|Karlach|-1}}
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Karlach|-1}}
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Karlach|-1}}
Line 1,819: Line 1,939:
** Say you'll leave now {{Approval|Karlach|-1}}
** Say you'll leave now {{Approval|Karlach|-1}}
** OR Say "That’s so evil, even I’m impressed." {{Approval|Karlach|-1}}
** OR Say "That’s so evil, even I’m impressed." {{Approval|Karlach|-1}}
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Karlach|-1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)''
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Karlach|-1}} ''(Unique line for {{Class|Oathbreaker|Oathbreaker Paladin}})''
 
''Speaking to [[Svend]] and [[Siggy]]:''
''Speaking to [[Svend]] and [[Siggy]]:''
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Karlach|-1}}
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Karlach|-1}}
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''Other patrons:''
''Other patrons:''
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Karlach|-1}}
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Karlach|-1}}
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Karlach|-1}}
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Karlach|-1}}




''At the [[Old Garlow's Place]]:''<br>
'''[[Old Garlow's Place]]'''<br>


''First time visiting the place:''
''First time visiting the place:''
Line 1,837: Line 1,956:
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing Ethel {{Approval|Karlach|-1}}
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing Ethel {{Approval|Karlach|-1}}
** OR Say you are not getting mixed up in this {{Approval|Karlach|-1}}
** OR Say you are not getting mixed up in this {{Approval|Karlach|-1}}
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''
<small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small>


''Dealing with hexed [[Mayrina]]:''
''Dealing with hexed [[Mayrina]]:''
Line 1,858: Line 1,977:
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Karlach|-1}}
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Karlach|-1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Karlach|-1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Karlach|-1}}
''At [[Lora's House]]:''
* After you have saved Vanra, tell Lora you have come to collect the reward {{Approval|Karlach|-1}}




''At the [[Baldur's Mouth]] and dealing with its employees:''
'''[[Baldur's Mouth]] (and dealing with its employees)'''


* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Karlach|-1}}
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Karlach|-1}}
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Karlach|-1}}
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Karlach|-1}}
** Then say you don't care about he's only six {{Approval|Karlach|-1}}
** Then say you don't care about he's only six {{Approval|Karlach|-1}}




''At the [[Flymm Cargo]]:''
'''[[Cazador's Dungeon]]'''
* After returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Karlach|-1}}
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Karlach|-1}}
* Let [[Astarion]] complete the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Karlach|-1}}




* At [[Flymm's Cobblers]], talking to [[Sally Flymm]], say it's a pleasure to meet the mother of the Archduke {{Approval|Karlach|-1}}
'''The [[Elfsong Tavern]]'''<br>
''Talking to [[Lakrissa]] and [[Alfira]]:''
* In the tavern hall, spur Lakrissa to work instead of talking {{Approval|Karlach|-1}}
** OR Say you will tell [[Alan Alyth|Alan]] about it {{Approval|Karlach|-1}}
* Finding Alfira on the tavern's roof, say you are shocked that she hasn't been arrested for making noise {{Approval|Karlach|-1}}


'' Speaking to [[Harvard Willoughby]]:''
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about "Dwarf and bulette" {{Approval|Karlach|-1}}
* In the third round, joke about "Mind flayer and duergar" {{Approval|Karlach|-1}}


* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Karlach|-1}}
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones ''


'''The [[Facemaker's Boutique]]'''
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Karlach|-1}}
<small>'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]''</small>
:* OR Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Karlach|-1}} ''(Unique line for {{Class|Rogue}})''


''In [[Cazador's Dungeon]]:''
''Talking to [[Devella Fountainhead]]:''
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you are here to sacrifice her {{Approval|Karlach|-1}}
* Let Astarion complete the Rite of Profane Ascension {{Approval|Karlach|-1}}
** OR, If you have saved her from Dolor, say you did it only to kill her yourself {{Approval|Karlach|-1}} ''(Makes Devella and any nearby Flaming Fist hostile to the party)''




''At [[Devil's Fee]]:''
'''[[Golbraith's Cellar]]'''
* After returning from the [[House of Hope]], refuse to give [[Helsik]] the promised item, saying that you have just killed a devil in his own home {{Approval|Karlach|-1}}
* Talking to [[Golbraith Stredivas]], say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Karlach|-1}}
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Karlach|-1}}




''At the [[Elfsong Tavern]]:''
'''The [[Graveyard (Lower City)|Graveyard]]'''<br>
* Meeting [[Lakrissa]] in the tavern hall, spur her to work instead of talking {{Approval|Karlach|-1}}
** OR Tell Lakrissa to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Karlach|-1}}
* Finding [[Alfira]] on the tavern's roof, say you are shocked that she hasn't been arrested for making noise {{Approval|Karlach|-1}}


* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round:
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
** Joke about 'Dwarf and bulette' {{Approval|Karlach|-1}}
* Report Nina's attempts to Mortarch Gracie Scyre and then:
* In the third round:
** OR Advise the girl to practice for a decade, then try again {{Approval|Karlach|-1}}
** Joke about 'Mind flayer and duergar' {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Karlach|-1}}


''Other interactions:''
* At the "M.Kurwin" grave, ask [[Bugthimble]] whether he was buried here, and then pay him the "fee" he demands {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Valmorba]] there's usually not much left once you're done with the body {{Approval|Karlach|-1}}
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Karlach|-1}}
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Karlach|-1}}


''At [[Lora's House]]:''
* After you have saved [[Vanra Bergauz|Vanra]], tell [[Lora Bergauz|Lora]] you have come to collect the reward {{Approval|Karlach|-1}}


 
'''[[Highberry's Home]]'''
''Talking to [[Golbraith Stredivas]]:''
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Karlach|-1}}
 
<small>''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''</small>
* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Karlach|-1}}
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Karlach|-1}}
 
 
''At [[Highberry's Home]]:''
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Karlach|-1}}
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Karlach|-1}}
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Karlach|-1}}
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Karlach|-1}}
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Karlach|-1}}




''At the [[House of Grief]]:''
'''The [[House of Grief]]'''
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Karlach|-1}}
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Karlach|-1}}
''''' Note:''' Both options require {{Ability check|Deception|20}}
<small>''''' Note:''' Both options require {{Ability check|Deception|20}}</small>
* Speaking to [[Viconia DeVir]] without Shadowheart in party, promise to bring Shadowheart to the Cloister {{Approval|Karlach|-1}}
* Speaking to [[Viconia DeVir]] without [[Shadowheart]] in party, promise to bring Shadowheart to the Cloister {{Approval|Karlach|-1}}
* If Shadowheart is in the party, surrender her to Viconia DeVir {{Approval|Karlach|-5}}




''The [[Graveyard (Lower City)|Graveyard]]:''
'''The [[House of Hope]]'''<br>
* Upon coming to the House of Hope, tell Karlach to stay calm {{Approval|Karlach|-1}} ''(Available only if you are partnered with her)''
''Speaking to [[Hope]] or her spirit:''
* When her projection flickers, say the last thing you needed was a mad apparition {{Approval|Karlach|-1}}
** OR Continue the dialogue, then tell her she’s mad {{Approval|Karlach|-1}}
** When she says she needs you to ask a single question, answer you won’t tell her anything {{Approval|Karlach|-1}}
* In front of the [[House_of_Hope#Archive|Archive]], say she is as helpful as a blunt dagger {{Approval|Karlach|-1}}
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Karlach|-1}}
* After defeating [[Raphael]], if [[Korrilla]] was knocked out, tell Hope you should have killed her {{Approval|Karlach|-1}}


''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:''
''Talking to the [[Archivist]],'' fail the {{Skill|Intimidation}} check on him {{Approval|Karlach|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])''
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Karlach|-1}}


''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Report Nina's attempts to Mortarch Gracie Scyre and then:
* Undress for [[Haarlep]] {{Approval|Karlach|-1}}
** OR Advise the girl to practice for a decade, then try again {{Approval|Karlach|-1}}
* Tell the incubus you have always dreamt to sleep with Raphael {{Approval|Karlach|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Karlach|-1}}
* Tell Haarlep they can have your body, but not your mind {{Approval|Karlach|-1}}
** Vow your body to Haarlep {{Approval|Karlach|-1}}


''Talking to [[Valmorba]]:''
* ''When Raphael comes'' to prevent you from leaving his yield, ask him to let you leave {{Approval|Karlach|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Karlach|-1}}


* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Karlach|-1}}


* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Karlach|-1}}
'''The [[The Lodge|Society of Brilliance Lodge]]''' <br>


''Talking to [[Havkelaag]]:''
* Sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] {{Approval|Karlach|-1}}
** OR Donate it for free when Havkelaag says he hasn’t got any money {{Approval|Karlach|-1}}


''In the [[Abandoned Cistern]]:''
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:''
* Agree with the [[Emperor]] who doesn’t want to save Minsc from the [[Absolute]] {{Approval|Karlach|-1}}
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Karlach|-1}}
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Karlach|-1}}
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Karlach|-1}} ''(Omeluum becomes hostile to the party)''




''At the [[Murder Tribunal]]:''
'''[[Lower City Sewers]]'''
* Speaking with [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Karlach|-10}}
* Talking to [[Lorna Esthelian]], tell her that her boyfriend will show up eventually {{Approval|Karlach|-1}}
* Being judged, say you’ve ended your victim and then cut off their hand {{Approval|Karlach|-1}}
* ''In the [[Abandoned Cistern]],'' agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Karlach|-1}}
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Karlach|-1}}
** OR Refuse to recruit Minsc after the Emperor cleansed his mind. When [[Jaheira]] intervenes, tell Minsc to go and take Jaheira with him {{Approval|Karlach|-1}} ''(she must be in the party)''
** OR Say you killed them slowly and painfully {{Approval|Karlach|-1}}
* ''At the [[Guildhall]],'' when confronting [[Roah Moonglow]] or [[Friol]], choose to side with the [[Zhentarim]] {{Approval|Karlach|-1}}
''''' Note:''' All these options bring approval only if the victim is indeed your kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points''
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Karlach|-1}}  
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points


* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:
* Speaking to [[Echo of Amelyssan]], say that every kill is euphoria {{Approval|Karlach|-1}}


'''The [[Sorcerous Sundries]]'''
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Karlach|-1}}


''In the [[Lady Jannath's Estate]]:''<br>
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
''If [[Oskar Fevras]] was saved in Act One and the estate is now haunted:''
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Karlach|-1}}
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to both [[Firellia Jannath|Lady Jannath]] and Oskar Fevras and call their cooing “saccharine nonsense” {{Approval|Karlach|-1}}
** OR Say you know where she is and might be willing to tell him, too {{Approval|Karlach|-1}}


 
''Facing Lorroakan along with Dame Aylin:''
''In the [[Heapside Prison]]:''
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more puns {{Approval|Karlach|-1}}
 
 
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Karlach|-1}}
 
 
‘’At the [[Facemaker's Boutique]]:’’
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Karlach|-1}}
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]''
:* OR Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Karlach|-1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)''
 
''Talking to [[Devella Fountainhead]]:''
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you are here to sacrifice her {{Approval|Karlach|-1}}
** OR, If you have saved her from Dolor, say you did it only to kill her yourself {{Approval|Karlach|-1}} ''(Makes Devella and any nearby Flaming Fist hostile to the party)''
 
 
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:''
* Tell her that her boyfriend will show up eventually {{Approval|Karlach|-1}}
 
'''At the [[Sorcerous Sundries]]'''
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Karlach|-1}}
 
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Karlach|-1}}
** OR Say you know where she is and might be willing to tell him, too {{Approval|Karlach|-1}}
 
''Facing Lorroakan along with Dame Aylin:''
* Tell Aylin that things will be easier if she goes quietly {{Approval|Karlach|-1}}
* Tell Aylin that things will be easier if she goes quietly {{Approval|Karlach|-1}}
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Karlach|-1}}
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Karlach|-1}}
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''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br>
'''The [[Steel Watch Foundry]]'''<br>
 
''Talking to [[Havkelaag]]:''
* Sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] {{Approval|Karlach|-1}}
** OR Donate it for free when Havkelaag says he hasn’t got any money {{Approval|Karlach|-1}}
 
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:''
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Karlach|-1}}
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Karlach|-1}}
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Karlach|-1}} ''(Omeluum becomes hostile to the party)''
 
 
'''At the [[Steel Watch Foundry]]'''<br>
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Karlach|-1}}
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Karlach|-1}}
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''Talking to [[Barcus Wroot]] after resolving the conflict:''
''Talking to [[Barcus Wroot]] after resolving the conflict:''
* If you have sided with [[Wulbren Bongle]]:
* If you have sided with [[Wulbren Bongle]], tell Barcus that there was no other way {{Approval|Karlach|-1}}
** Tell Barcus that there was no other way {{Approval|Karlach|-1}}
** OR Ask whether he wants to die, too {{Approval|Karlach|-1}}
** OR Ask whether he wants to die, too {{Approval|Karlach|-1}}
* If you killed both [[Gondian]]s and [[Ironhand]]s:
* If you killed both [[Gondian]]s and [[Ironhand]]s, tell Barcus you did what you could {{Approval|Karlach|-1}}
** Tell Barcus you did what you could {{Approval|Karlach|-1}}
** OR Say that it is for the best if no one of them takes Baldur’s Gate {{Approval|Karlach|-1}}
** OR Say that it is for the best if no one of them takes Baldur’s Gate {{Approval|Karlach|-1}}
* If you have sided with Gondians:
* If you have sided with Gondians, say that Wulbren deserved to die {{Approval|Karlach|-1}}
** OR Say that Wulbren deserved to die {{Approval|Karlach|-1}}
* If you convinced both factions to make peace, tell Barcus he should have killed Wulbren {{Approval|Karlach|-1}}
* If you convinced both factions to make peace:
** Say he should have killed Wulbren {{Approval|Karlach|-1}}




'''In the [[House of Hope]]'''<br>
'''Other locations in Lower City'''
''Speaking to [[Hope|Hope’s]] spirit upon arriving to the House:''
* ''Meeting [[Cordula Eltan]] in the Lower City streets,'' ask whether she is going to believe a man who made a pact with a devil {{Approval|Karlach|-1}} ''(Available only if Wyll signed an eternal pact with Mizora)''
* When her projection flickers, say the last thing you needed was a mad apparition {{Approval|Karlach|-1}}
* ''At [[Devil's Fee]],'' after returning from the [[House of Hope]], refuse to give [[Helsik]] the promised item, saying that you have just killed a devil in his own home {{Approval|Karlach|-1}}
** OR Continue the dialogue, then tell her she’s mad {{Approval|Karlach|-1}}
* ''At the [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] to listen to her mother {{Approval|Karlach|-1}}
* When she says she needs you to ask a single question, answer you won’t tell her anything {{Approval|Karlach|-1}}
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Karlach|-1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* ''At the [[Flymm Cargo]],'' after returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Karlach|-1}}
* At [[Flymm's Cobblers]], talking to [[Sally Flymm]], say it's a pleasure to meet the mother of the Archduke {{Approval|Karlach|-1}}
* ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more rat puns {{Approval|Karlach|-1}}
* ''In [[Lady Jannath's Estate]],'' after you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to both [[Firellia Jannath|Lady Jannath]] and [[Oskar Fevras]] and call their cooing "saccharine nonsense" {{Approval|Karlach|-1}}
* ''At the [[Stormshore Armoury]],'' talking to [[Fytz the Firecracker]], say you have to move on {{Approval|Karlach|-5}}


''Speaking to Hope’s spirit in front of the [[House_of_Hope#Archive|Archive]]:''
* Say she is as helpful as a blunt dagger {{Approval|Karlach|-1}}
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Karlach|-1}}


''Speaking to Hope after defeating [[Raphael]]:''
'''The [[Murder Tribunal]]'''
* If [[Korilla]] was knocked out, tell Hope you should have killed her {{Approval|Karlach|-1}}
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Karlach|-1}}
 
* Speaking to [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Karlach|-10}}
''Talking to the [[Archivist]]:''
* Being judged, say you’ve ended your victim and then cut off their hand {{Approval|Karlach|-1}}
 
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Karlach|-1}}
* Fail the [[Intimidation]] check on the Archivist {{Approval|Karlach|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])''
** OR Say you killed them slowly and painfully {{Approval|Karlach|-1}}
 
<small>''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful {{Skill|Deception}} rolls on corresponding options '''do not''' give approval points''</small>
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Agree to sacrifice [[Valeria]] in Bhaal’s name on Sarevok's order {{Approval|Karlach|-1}}  
 
<small>''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points''</small>
* Undress for [[Haarlep]] {{Approval|Karlach|-1}}
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Karlach|-1}}
* Tell the incubus you have always dreamt to sleep with Raphael {{Approval|Karlach|-1}}
* Tell the incubus they can have your body, but not your mind {{Approval|Karlach|-1}}
** Vow your body to Haarlep {{Approval|Karlach|-1}}
 
* When Raphael comes to prevent you from leaving his yield, ask him to let you leave {{Approval|Karlach|-1}}




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''Speaking to Avatar of Bhaal after defeating Orin:''<br>
''Speaking to Avatar of Bhaal after defeating Orin:''<br>
* Accept your Father’s gift and blessings {{Approval|Karlach|-5}}  
* Accept your Father’s gift and blessings {{Approval|Karlach|-5}}  
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same <br>
<small>'''''Note:''' These options is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same <br>
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, if [[Jaheira]] and/or [[Minsc]] are in the party, the dialogue with them starts immediately. Throughout it, '''if Karlach's approval rate is below 40''', she {{Approval|Karlach|-∞ leaves the party and becomes hostile}}. {{verify}}
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, if [[Jaheira]] and/or [[Minsc]] are in the party, the dialogue with them starts immediately. Throughout it, '''if Karlach's approval rate is below 40''', she {{Approval|Karlach|-∞ leaves the party and becomes hostile}}. {{verify}}</small>
 
 
'''[[Campsite|Camp]]/Conversation'''
* When [[Vlaakith]] emerges at camp as a projection, convince [[Lae'zel]] to remain loyal to her {{Approval|Karlach|-1}}
* If [[Jaheira]] leaves the team, tell Karlach she can go with her, if it means so much to her. {{Approval|Karlach|-1}}
''[[Karlach/romance|Romance]]
* Spend a night with [[Mizora]], then tell Karlach it’s between you and the cambion OR that it isn’t her business who you spend your time with {{Approval|Karlach|-1}} ''(either option)''


<!-- ----- -->
'''Camp/Conversation'''
* If Jaheira leaves the team, tell Karlach she can go with her, if it means so much to her. {{Approval|Karlach|-1}}


'''[[Our Fiery Friend|Companion quest]]'''
* Kill [[Gortash]] without having Karlach in the party {{Approval|Karlach|-20}}


'''[[Our Fiery Friend|Personal quest]]'''
== Notes ==
* Kill [[Gortash]] without having Karlach in the Party {{Approval|Karlach|-20}}
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