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| | | #REDIRECT [[Weapons]] |
| [[Weapons]] serve the purpose of dealing damage to various things, ranging from doors and crates to monsters and NPCs. | |
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| == Common ==
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| {{WeaponsTableHeader}}
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
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| | order by = rarity_order, name
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| | where = rarity = 'common' AND Legacy IS Null
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| | default = {{WeaponsTableEmpty}}
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| | format = template
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| | template = WeaponsTableRow
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| | named args = yes
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| | limit = 150
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| }}
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| {{WeaponsTableFooter}}
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| == {{Uncommon}} ==
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| {{WeaponsTableHeader}}
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
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| | order by = rarity_order, name
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| | where = rarity = 'uncommon' AND Legacy IS Null
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| | default = {{WeaponsTableEmpty}}
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| | format = template
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| | template = WeaponsTableRow
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| | named args = yes
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| | limit = 150
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| }}
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| {{WeaponsTableFooter}}
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| == {{Rare}} ==
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| {{WeaponsTableHeader}}
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
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| | order by = rarity_order, name
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| | where = rarity = 'rare' AND Legacy IS NULL
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| | default = {{WeaponsTableEmpty}}
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| | format = template
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| | template = WeaponsTableRow
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| | named args = yes
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| }}
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| {{WeaponsTableFooter}}
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| == {{Very rare}} ==
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| {{WeaponsTableHeader}}
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
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| | order by = rarity_order, name
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| | where = rarity = 'very rare' AND Legacy IS Null
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| | default = {{WeaponsTableEmpty}}
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| | format = template
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| | template = WeaponsTableRow
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| | named args = yes
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| }}
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| {{WeaponsTableFooter}}
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| == {{Legendary}} ==
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| {{WeaponsTableHeader}}
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
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| | order by = rarity_order, name
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| | where = rarity = 'legendary' AND Legacy IS Null
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| | default = {{WeaponsTableEmpty}}
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| | format = template
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| | template = WeaponsTableRow
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| | named args = yes
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| }}
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| {{WeaponsTableFooter}}
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| == {{Story}} ==
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| {{WeaponsTableHeader}}
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
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| | order by = rarity_order, name
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| | where = rarity = 'story'
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| | default = {{WeaponsTableEmpty}}
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| | format = template
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| | template = WeaponsTableRow
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| | named args = yes
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| }}
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| {{WeaponsTableFooter}}
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| == Legacy content ==
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| {{#cargo_query: tables = weapons
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| | fields = _pageName=page, name, uid, legacy
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| | order by = rarity_order
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| | where = (legacy = "unobtainable" OR legacy = "inaccessible")
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| | format = template
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| | template = Legacy item entry
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| | intro = <ul>
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| | outro = </ul>
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| | named args = yes
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| }}
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| {{back to top}}
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| {{NavEquipment}}
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