More actions
m typo |
|||
(14 intermediate revisions by 5 users not shown) | |||
Line 6: | Line 6: | ||
| image description = Bird's-eye view of the inn. | | image description = Bird's-eye view of the inn. | ||
| act = two | | act = two | ||
| summary = | | summary = Once abandoned, the inn now serves as a refuge for the [[Harpers]] and [[Flaming Fist|Flaming Fists]], as well as the [[tiefling refugees]] should they have survived the attack on the [[Emerald Grove]]. | ||
| region prefix = the | | region prefix = the | ||
| region = Shadow-Cursed Lands | | region = Shadow-Cursed Lands | ||
Line 12: | Line 12: | ||
|west = Last Light Inn - Cellar | |west = Last Light Inn - Cellar | ||
}} | }} | ||
{{Q|For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.| | {{Q|For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.|Last Light Inn plaque.}} | ||
==Overview== | == Overview == | ||
[[File:Last Light Inn Snow Globe.jpg|thumb|400x400px|Last Light Inn seen from Reithwin Town.]] | [[File:Last Light Inn Snow Globe.jpg|thumb|400x400px|Last Light Inn seen from Reithwin Town.]] | ||
The Last Light Inn | The Last Light Inn was once an abandoned inn, having been recently taken up and transformed into a refuge by the [[Selûne|Selûnite]] [[cleric]] {{CharLink|Isobel}}, and then later as a base of operations by the [[Harpers]] and possibly the [[Flaming Fist|Flaming Fists]]. It currently serves as a safe haven from the [[Shadow Curse]], sheltered from {{CharLink|Shar|Shar's}} magic by Isobel's moon shield. | ||
The inn can be accessed by crossing the bridge in the [[Ruined Battlefield]]. | The inn can be accessed by crossing the bridge in the [[Ruined Battlefield]]. | ||
===Courtyard=== | ===Courtyard=== | ||
The entrance to the courtyard is secured by rudimentary barricades, manned by the Harpers {{CharLink|Elifer}}, {{CharLink|Darragh}}, and {{CharLink|Terradissia}} from atop a makeshift guard tower. Out front of the inn is a yard with a fountain in the middle, filled with Harpers and a Flaming Fist; {{CharLink|Essius|Harper Essius}} and {{CharLink|Ulthred|Fist Ulthred}} can be seen holding a conversation should the Flaming Fists be present. | |||
A barn and forge to the north houses {{CharLink|Dammon}} and the {{CharLink|Strange Ox}}, if they have survived [[Act One]]. Killing the Strange Ox in the barn will net the {{SmRarityItem|Hat of Fire Acuity}}. Up the stairs around the side of the forge is a storage area with a rustic chest containing the {{SmRarityItem|Rippling Force Mail}}. | |||
A skinny path leads down | On the southern side of the courtyard is the Harper {{CharLink|Talli|Quartermaster Talli}}, who sells a number of weapons and armour. She can be [[Persuasion|persuaded]] into giving the party {{SmRarityItem|Supply Pack|Supply Packs}}. | ||
A skinny path beside the guard tower leads down to an underpass by the river. Near the underside of a small bridge connected to the barn is {{CharLink|Bex}}, who takes part in the quest {{Quest|Rescue the Tieflings}}, should she have survived the events of [[Act One]]. {{CharLink|Danis}} joins her once he is saved from [[Moonrise Towers]]. | |||
===Ground floor=== | ===Ground floor=== | ||
On the ground floor's main room | On the ground floor's main room are {{CharLink|Jaheira}} and the surviving [[Tiefling Refugees|tiefling refugees]] that managed to flee to the inn, including the trader {{CharLink|Mattis}} by the entrance, their leader {{CharLink|Cerys}} and {{CharLink|Alfira}} by the hearth, and {{CharLink|Rolan}} by the bar; any of which can give the party the quest {{Quest|Rescue the Tieflings}}. | ||
In the southern portion of the room is {{CharLink|Barcus Wroot}} at an alchemist's table, should he have survived [[Act One]], as well as the cat {{CharLink|His Majesty}}. {{CharLink|Mol}} can be found playing lanceboard with {{CharLink|Raphael}}. If {{CharLink|Astarion}} is present, he has a special interaction with Raphael, advancing {{Quest|The Pale Elf#A deal with Raphael|The Pale Elf}}. | |||
The western room serves as the inn's bunk room and travellers' dorm. The door to the room is either guarded by {{CharLink|Tumeril}}, or remains unguarded should the Flaming Fists be present at Last Light. The room serves as a main base for {{CharLink|Florrick|Counselor Florrick}} and the Flaming Fists if they are present. Also in this room is {{CharLink|Art Cullagh}}, an ancient but {{Condition Type|Unconscious}} Flaming Fist essential for the {{Quest|Lift the Shadow Curse}} quest; either interacting with Tumeril or {{CharLink|J'ehlar|Fist J'ehlar}} prompts the quest to start. | |||
The north-western room serves as a private bedroom. {{CharLink|Mirkon}} and {{CharLink|Bor|Harper Bor}} can be seen chatting in it if the tiefling refugees are present. A loose plank in the room can be discovered through a {{Ability check|Perception|10}}, revealing the {{SmRarityItem|Snowburst Ring}}. | |||
If the tieflings in {{Quest|Rescue the Tieflings}}, and the [[deep gnome|deep gnomes]] in {{Quest|Rescue Wulbren}} have been rescued, the following characters join the others in the inn's main room: | |||
{{div col}} | |||
* {{CharLink|Lakrissa}} joins Alfira at the hearth. | |||
* {{CharLink|Cal}} joins Rolan at the bar. | |||
* {{CharLink|Lia}} joins Rolan at the bar. | |||
* {{CharLink|Wulbren Bongle}} at a table next to the western room. | |||
* {{CharLink|Nickels}} at a table next to the western room. | |||
* {{CharLink|Nimble}} at a table next to the western room. | |||
{{div col end}} | |||
The following characters disappear from the inn depending on certain events: | |||
* {{CharLink|Mol}} after {{Quest|Resolve the Abduction}}. | |||
* {{CharLink|Rolan}} after leaving Last Light Inn for the first time. If coming back after {{Quest|Find Rolan in the Shadows}} is completed, then Rolan is saved. | |||
* {{CharLink|Florrick}} after leaving Last Light Inn for the first time. | |||
* {{CharLink|Cyril|Fist Cyril}} after leaving Last Light Inn for the first time. | |||
* {{CharLink|Thadwick|Fist Thadwick|}} after leaving Last Light Inn for the first time. | |||
* {{CharLink|Vidor|Manip Vidor}} after leaving Last Light Inn for the first time. | |||
===First floor=== | ===First floor=== | ||
Up the stairs is Isobel's | Up the stairs is the upper part of the common hall, patrolled by a single Harper. Isobel's bedroom is situated through a door on the northern side, with a number of lore-related items and Selûnite gear such as the {{SmRarityItem|Selûnite Robe}}. | ||
===Docks=== | ===Docks=== | ||
On the western side of the inn and beneath the ground floor are the docks. A wooden door | On the western side of the inn and beneath the ground floor are the docks, devoid of any boats. The docks are patrolled at all times by two [[Dwarf|dwarven]] Harper fighters and two [[Tiefling|tiefling]] Harper rangers. A wooden door at {{coords|-52|144}} leads to the [[Last Light Inn - Cellar|cellar]]. | ||
===Cellar=== | |||
The jail room located at {{coords|21|-760}} contains a hidden wall (with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates that leads to a hidden room with a set of locked double metal doors. Past these double metal doors, there is a locked Heavy Chest at {{coords|43|-740}} that contains the {{SmRarityItem|Coruscation Ring}}. | |||
=== | There is another jail room located at {{coords|25|-722}}, with another hidden wall (also with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates. Going into the room, on the left side sits another destructible wall. Following the path leads to a secret Selûnite shrine occupied by a group of seven [[Meenlock|Meenlocks]], one of which drops the {{SmRarityItem|Covert Cowl}}. | ||
Crossing the shore or small bridge on the northern side of the inn leads to a small burial area. Digging up | |||
===Graveyard=== | |||
Crossing the shore or small bridge on the northern side of the inn leads to a small burial area with the skeletal remains of several Harpers and Flaming Fists. A rough pile of rocks can be revealed east of the graveyard at ({{Coords|-3|215}}) with a {{Skill|Perception}} check, and then uncovered with a subsequent {{Skill|Strength}} check. Digging up this grave unearths a murdered Flaming Fist gnome and the {{SmRarityItem|Shield of Scorching Reprisal}}. | |||
=== Harper funeral === | === Harper funeral === | ||
Along the shore on the south side of the inn, a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of Yonas awards the [[Inspiration|Inspirational Event]] '''Tragic Love''' ([[Acolyte]] background). To receive the inspiration, Yonas' | Along the shore on the south side of the inn at ({{coords|-57|109}}), a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of {{CharLink|Yonas}} and talking to {{CharLink|Meygan}} awards the [[Inspiration|Inspirational Event]] '''Tragic Love''' ([[Acolyte]] background) and the Memento Mori ([[Entertainer]] background). To receive the inspiration, Yonas' funeral must be witnessed before {{CharLink|Marcus Falgor|Marcus}} attacks the inn. | ||
The party can also turn in the {{SmRarityItem|Harper Blade}} to Meygan, who offers a reward of [[Gold]] in return for this memento of him. | |||
==Waypoints== | ==Waypoints== | ||
Line 58: | Line 85: | ||
==Characters== | ==Characters== | ||
{{hatnote|Characters available vary based on story choices.}} | {{hatnote|Characters available vary based on story choices.}} | ||
=== Notable characters === | |||
{{div col}} | |||
* {{MdCharLink|Alfira}} | * {{MdCharLink|Alfira}} | ||
* {{MdCharLink|Art Cullagh}} | * {{MdCharLink|Art Cullagh}} | ||
* {{MdCharLink|Bex}} | |||
* {{MdCharLink|Cerys}} | |||
* {{MdCharLink|Marcus Falgor|Fist Marcus}} | |||
* {{MdCharLink|Florrick|Counselor Florrick}} | * {{MdCharLink|Florrick|Counselor Florrick}} | ||
* {{MdCharLink|Branthos|Harper Branthos}} | |||
* {{MdCharLink|Lassandra|Harper Lassandra}} | |||
* {{MdCharLink|His Majesty}} | |||
* {{MdCharLink|Isobel}} | * {{MdCharLink|Isobel}} | ||
* {{MdCharLink|Jaheira}} | * {{MdCharLink|Jaheira}} | ||
* {{MdCharLink|Strange Ox}} | |||
* {{MdCharLink|Rolan}} | * {{MdCharLink|Rolan}} | ||
{{div col end}} | |||
===Traders=== | ===Traders=== | ||
{{div col}} | |||
* {{MdCharLink|Barcus Wroot}} | * {{MdCharLink|Barcus Wroot}} | ||
* {{MdCharLink|Dammon}} | * {{MdCharLink|Dammon}} | ||
* {{MdCharLink|Mattis}} | * {{MdCharLink|Mattis}} | ||
* {{MdCharLink|Talli|Quartermaster Talli}} | * {{MdCharLink|Talli|Quartermaster Talli}} | ||
{{div col end}} | |||
=== Other characters === | |||
{{div col|colwidth=20em}} | |||
* {{MdCharLink|Aubree|Fist Aubree}} | |||
* {{MdCharLink|Cyril|Fist Cyril}} | |||
* {{MdCharLink|Gretta|Fist Gretta}} | |||
* {{MdCharLink|Helena|Fist Helena}} | |||
* {{MdCharLink|J'ehlar|Fist J'ehlar}} | |||
* {{MdCharLink|Rahir|Fist Rahir}} | |||
* {{MdCharLink|Thadwick|Fist Thadwick}} | |||
* {{MdCharLink|Ulthred|Fist Ulthred}} | |||
* {{MdCharLink|Antony|Harper Antony}} | |||
* {{MdCharLink|Arthus|Harper Arthus}} | |||
* {{MdCharLink|Bor|Harper Bor}} | |||
* {{MdCharLink|Callie|Harper Callie}} | |||
* {{MdCharLink|Chenti|Harper Chenti}} | |||
* {{MdCharLink|Darragh|Harper Darragh}} | |||
* {{MdCharLink|Donner|Harper Donner}} | |||
* {{MdCharLink|Elifer|Harper Elifer}} | |||
* {{MdCharLink|Elindale|Harper Elindale}} | |||
* {{MdCharLink|Essius|Harper Essius}} | |||
* {{MdCharLink|Hangfar|Harper Hangfar}} | |||
* {{MdCharLink|Karrow|Harper Karrow}} | |||
* {{MdCharLink|Lymn|Harper Lymn}} | |||
* {{MdCharLink|Manus|Harper Manus}} | |||
* {{MdCharLink|Meygan|Harper Meygan}} | |||
* {{MdCharLink|Mijah|Harper Mijah}} | |||
* {{MdCharLink|Naysa|Harper Naysa}} | |||
* {{MdCharLink|Skywin|Harper Skywin}} | |||
* {{MdCharLink|Teebs|Harper Teebs}} | |||
* {{MdCharLink|Terradissia|Harper Terradissia}} | |||
* {{MdCharLink|Ide}} | |||
* {{MdCharLink|Vidor|Manip Vidor}} | |||
* {{MdCharLink|Mirkon}} | |||
* {{MdCharLink|Umi}} | |||
{{div col end}} | |||
==Related quests== | ==Related quests== | ||
{{div col}} | |||
* {{Quest|Infiltrate Moonrise Towers}} | * {{Quest|Infiltrate Moonrise Towers}} | ||
** {{SubQuest|Capture Isobel the Selûnite Cleric}} | ** {{SubQuest|Capture Isobel the Selûnite Cleric}} | ||
Line 84: | Line 159: | ||
* {{Quest|The Urge}} | * {{Quest|The Urge}} | ||
* {{Quest|Wake Art Cullagh}} | * {{Quest|Wake Art Cullagh}} | ||
{{div col end}} | |||
==Notable loot== | ==Notable loot== | ||
Line 89: | Line 165: | ||
* {{MdRarityItem|Coruscation Ring}} - In a locked, trapped chest in the Cellar. | * {{MdRarityItem|Coruscation Ring}} - In a locked, trapped chest in the Cellar. | ||
* {{MdRarityItem|Covert Cowl}} - Dropped by a [[Meenlock]] in the Cellar. | * {{MdRarityItem|Covert Cowl}} - Dropped by a [[Meenlock]] in the Cellar. | ||
* {{MdRarityItem|Hat of Fire Acuity}} - Dropped by {{CharLink|Strange Ox}}. | |||
* {{MdRarityItem|Moon Devotion Robe}} - Dropped by Isobel. | * {{MdRarityItem|Moon Devotion Robe}} - Dropped by Isobel. | ||
* {{MdRarityItem|Penumbral Armour}} - In the abandoned house by the river to the east, in a locked chest. | * {{MdRarityItem|Penumbral Armour}} - In the abandoned house by the river to the east, in a locked chest. | ||
Line 96: | Line 173: | ||
===Traders=== | ===Traders=== | ||
Quartermaster Talli sells: | |||
{{div col}} | {{div col}} | ||
* {{MdRarityItem|Amulet of the Harpers}} | * {{MdRarityItem|Amulet of the Harpers}} | ||
Line 113: | Line 190: | ||
{{div col end}} | {{div col end}} | ||
Dammon sells: | |||
{{div col}} | {{div col}} | ||
* {{MdRarityItem|Arrow of Dragon Slaying}} | * {{MdRarityItem|Arrow of Dragon Slaying}} | ||
Line 126: | Line 203: | ||
{{div col end}} | {{div col end}} | ||
Mattis sells: | |||
* {{MdRarityItem|Cloak of Cunning Brume}} | * {{MdRarityItem|Cloak of Cunning Brume}} | ||
* {{MdRarityItem|Evasive Shoes}} | * {{MdRarityItem|Evasive Shoes}} | ||
Barcus Wroot sells: | |||
* {{MdRarityItem|Acrobat Shoes}} | * {{MdRarityItem|Acrobat Shoes}} | ||
* {{MdRarityItem|Gloves of the Automaton}} | * {{MdRarityItem|Gloves of the Automaton}} |