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{{SpellPage | {{SpellPage | ||
| name = Melf's Acid Arrow | |name = Melf's Acid Arrow | ||
| image = Melf's Acid Arrow | |image = Melf's Acid Arrow.webp | ||
| level = 2 | |level = 2 | ||
| school = Evocation | |school = Evocation | ||
| ritual = | |ritual = | ||
| classes = Wizard | |classes = Wizard | ||
| class learns at level | |class learns at level 3 = Wizard, Circle of the Land:Swamp | ||
| class learns at level 7 = Eldritch Knight | |class learns at level 7 = Eldritch Knight | ||
| races = | |class learns at level 8 = Arcane Trickster | ||
| race learns at level 1 = | |races = | ||
| race learns at level 2 = | |race learns at level 1 = | ||
| summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn. | |race learns at level 2 = | ||
| description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn. | |summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn. | ||
|description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn. | |||
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn. | If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn. | ||
| | |cost = action, spell2 | ||
| attack roll = | |attack roll = yes | ||
| damage = 4d4 | |damage = 4d4 | ||
| | |damage type = Acid | ||
|range = ranged | |||
|condition = Melf's Acid Arrow | |||
|condition duration = 1 | |||
|area = Acid | |||
|area shape = Radius | |||
|area range m = 2 | |||
|area range ft = 7 | |||
|higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|2d4|Acid}} damage ({{DamageText|1d4|Acid}} on impact and at the end of target's turn) for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | |||
|granted by items = Markoheshkir:Short Rest, Melf's First Staff:Long Rest | |||
|notes = The incantation for Melf's Acid Arrow is '''Dissolvē''', the Latin command "dissolve!" | |||
|video = Melf's Acid Arrow Visuals.mp4 | |||
| range = ranged | |||
| condition = | |||
| condition duration = | |||
| area = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| higher levels = | |||
| | |||
| notes = | |||
| video = Melf's Acid Arrow Visuals.mp4 | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Melf's acid arrow|long}} | * {{FRWiki|Melf's acid arrow|long}} | ||
[[Category:Sources of Acid damage]] |