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Divine Strike: Cold (Melee): Difference between revisions

From bg3.wiki
Created page with "{{WeaponActionPage | summary = '''Divine Strike: Cold (Melee)''' is a {{Class|Nature Domain}} Weapon Action and Reaction that deals extra Cold damage upon a melee weapon strike. | description = Once per turn deal {{DamageText|1d8|Cold}} in addition to your weapon's damage when you make a melee attack. | image = Divine Strike Cold Melee.webp | cost = action | damage = weapon | extra damage = 1d8 | extra damage type = Cold | attack roll = yes | recharge = Per turn | durati..."
 
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{{WeaponActionPage
{{Hatnote|For general information about Divine Strike, see [[Divine Strike]].}}
| summary = '''Divine Strike: Cold (Melee)''' is a {{Class|Nature Domain}} Weapon Action and Reaction that deals extra Cold damage upon a melee weapon strike.
{{Weapon action page
| summary = '''Divine Strike: Cold (Melee)''' is a [[Nature Domain]] Cleric weapon action and reaction that deals extra Cold damage upon a melee weapon strike.
| description = Once per turn deal {{DamageText|1d8|Cold}} in addition to your weapon's damage when you make a melee attack.
| description = Once per turn deal {{DamageText|1d8|Cold}} in addition to your weapon's damage when you make a melee attack.
| image = Divine Strike Cold Melee.webp
| image = Divine Strike Cold Melee.webp
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| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]].
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]].
* Critical Hits will also double the damage die.
* Critical Hits will also double the damage die.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}