More actions
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{{ | {{Redirect | ||
| redirect = Trip Attack | |||
| summary = '''Trip Attack (Melee)''' is a [[Battle Master]] [[Fighter]] | | use1 = the ranged version, see | ||
| description = A powerful attack that possibly knocks the target | | article1 = Trip Attack (Ranged) | ||
}} | |||
{{Weapon action page | |||
| summary = '''Trip Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly knock them Prone. | |||
| description = A powerful attack that possibly knocks the target {{Cond|Prone}}. | |||
| | | image = Trip Attack Melee.webp | ||
| cost = supdie | | controller icon = Trip Attack Melee Icon.webp | ||
| icon = Trip Attack Melee Unfaded Icon.webp | |||
| cost = action | |||
| hit cost = supdie | |||
| concentration = | | concentration = | ||
| damage = | | damage = weapon | ||
| | | extra damage = superiority die | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = | | on miss = Does not spend {{R|supdie|forceplural=yes}}. | ||
| recharge = Per turn | |||
| duration = | | duration = | ||
| range = weapon | | range = weapon | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = STR | ||
| condition = Prone | |||
| condition = | |||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = STR | | condition save = STR | ||
| | | condition dc = weapon action | ||
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | |||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | | granted by feats = Martial Adept | ||
| warning = {{Prereq|The target can't be Huge in size.}} | |||
| notes = | | notes = | ||
}} | }} |