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Added additional info not listed in condition description. |
Adding details on the behavior of Reeling stacks generated from Giantbreaker's passive with regards to enemy attacks |
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* Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to [[Attack Rolls]] for every turn remaining. | * Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to [[Attack Rolls]] for every turn remaining. | ||
| stack id =MAG_ATTACK_DEBUFF| stack priority =1| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes = | |||
}} | }} | ||
== Notes == | == Notes == | ||
* | * The '''Reeling''' condition is renewed each time it is triggered. | ||
* All stacks are removed after a missed attack. If an enemy has a multiattack action then | * All '''Reeling''' stacks from Adamantine Backlash and Heavy Hitter are removed after a missed attack, whereas all '''Reeling''' stacks from [[Adamantine Shield]] are removed after a successful hit. | ||
* If an enemy has a multiattack action then the attack penalty from '''Reeling''' will apply to all attacks in the multiattack before removal. |